Player Matchup

Gilgamesh
Gilgamesh
DomDomS__
Gilgamesh
Level 147
God Stats
7W - 4L
1,662 SR
Queue Stats
728W - 780L
1,472 Elo+
Party 3
Izanami
Izanami
Fixer Rogue
Izanami
Level 119
God Stats
1W - 2L
1,803 SR
Queue Stats
131W - 125L
1,492 Elo+
Party 1
Athena
Athena
GankYouKindIy
Athena
Level 143
God Stats
2W - 2L
1,100 SR
Queue Stats
224W - 221L
1,526 Elo+
Party 1
Geb
Geb
M_adara_U
Geb
Level 129
God Stats
0W - 1L
1,285 SR
Queue Stats
497W - 524L
1,505 Elo+
Party 3
Freya
Freya
yanni69_Dz
Freya
Level 97
God Stats
8W - 12L
1,689 SR
Queue Stats
79W - 98L
1,461 Elo+
Solo
Team Averages
Level 127
1,508 SR
1,491 Elo+

VS

Team Averages
Level 108
1,523 SR
1,494 Elo+
Kali
Kali
 
Kali
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AlexZula8
Tyr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Sirius696
Martichoras
Level 106
God Stats
5W - 0L
1,866 SR
Queue Stats
27W - 32L
1,441 Elo+
Solo
Sol
Sol
ToXiNoiD
Sol
Level 101
God Stats
3W - 1L
1,440 SR
Queue Stats
180W - 170L
1,523 Elo+
Party 2
Charon
Charon
astrobat
Charon
Level 167
God Stats
20W - 21L
1,310 SR
Queue Stats
148W - 148L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DomDomS__
Gilgamesh
11
1 / 2 / 0
6,451
586
4,706
8,830
6,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
Fixer Rogue
Izanami
10
0 / 2 / 2
5,969
543
3,010
7,300
2,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 0
5,803
528
2,659
8,436
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 1
5,269
479
3,345
7,617
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
9
0 / 3 / 0
5,350
486
4,493
8,518
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 1 / 2
6,112
556
4,196
9,604
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 1 / 0
6,929
630
4,930
10,174
8,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
Sirius696
Martichoras
11
1 / 1 / 1
6,047
550
6,205
5,653
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 0 / 1
6,613
601
8,796
7,033
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon
astrobat
Charon
9
0 / 0 / 4
6,012
547
4,243
6,799
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
2
3
W
3
1
0
3
L
Gilgamesh
DomDomS__
Gilgamesh
1
2
0
0.5
L
Izanami
Fixer Rogue
Izanami
0
2
2
0.5
L
2
1
0
2
L
0
1
1
0.5
W
Martichoras
Sirius696
Martichoras
1
1
1
1.5
W
3
0
1
3.5
W
Charon
astrobat
Charon
0
0
4
2
L
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,213
Damage
28,370
40,701
Taken
39,263
22,322
Mitigated
21,390
11,336
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,196
1,898
0
2,581
9,604
3,616
15
2,363
7,143
0
38,579
W
4,930
509
0
4,181
10,174
8,031
0
303
9,871
0
46,287
L
Gilgamesh
DomDomS__
Gilgamesh
4,706
1,552
0
1,280
8,830
6,611
0
849
7,981
0
39,140
L
Izanami
Fixer Rogue
Izanami
3,010
2,290
0
2,454
7,300
2,638
0
1,346
5,932
0
46,713
L
2,659
675
0
2,648
8,436
6,256
0
2,869
5,376
15,668
0
L
3,345
493
0
3,486
7,617
3,430
0
1,546
6,001
29,643
0
W
Martichoras
Sirius696
Martichoras
6,205
2,302
0
1,623
5,653
2,370
427
1,302
4,351
0
51,539
W
8,796
3,176
0
4,842
7,033
2,705
810
4,523
2,260
57,781
0
W
Charon
astrobat
Charon
4,243
968
0
2,377
6,799
4,668
96
1,791
5,008
18,294
0
L
Freya
4,493
1,184
40
1,428
8,518
3,387
0
6,237
2,281
30,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
31,713
301
Minions Killed
334
0
Camps Cleared
0
1,170,196
Distance Traveled
1,148,178
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,112
556
61
6
0
268,944
0
W
Tyr
6,929
630
76
7
0
245,462
0
L
Gilgamesh
6,451
586
68
6
0
229,682
4
L
Izanami
5,969
543
92
8
0
229,792
0
L
Athena
5,803
528
28
3
0
244,681
0
L
Geb
5,269
479
48
4
0
243,489
0
W
Martichoras
6,047
550
81
7
0
204,110
0
W
Sol
6,613
601
93
8
0
199,454
0
W
Charon
6,012
547
23
2
0
230,208
0
L
Freya
5,350
486
65
6
0
222,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role