Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IrishWolfxx
Thor
Level 157
God Stats
6W - 7L
1,221 SR
Queue Stats
268W - 300L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
JP220799
Baron Samedi
Level 122
God Stats
11W - 14L
1,526 SR
Queue Stats
81W - 90L
1,411 Elo+
Solo
Izanami
Izanami
barh
Izanami
Level 127
God Stats
11W - 7L
1,646 SR
Queue Stats
342W - 353L
1,420 Elo+
Solo
Team Averages
Level 135
1,478 SR
1,451 Elo+

VS

Team Averages
Level 71
1,444 SR
1,405 Elo+
Nemesis
Nemesis
 
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bluechew2023
Anhur
Level 106
God Stats
5W - 5L
1,329 SR
Queue Stats
470W - 459L
1,459 Elo+
Solo
Hercules
Hercules
IbezZebi
Hercules
Level 43
God Stats
12W - 13L
1,198 SR
Queue Stats
46W - 73L
1,306 Elo+
Party 1
Chang'e
Chang'e
adler155
Chang'e
Level 38
God Stats
17W - 18L
1,527 SR
Queue Stats
42W - 66L
1,317 Elo+
Party 1
Ganesha
Ganesha
zukokusaii
Ganesha
Level 62
God Stats
5W - 2L
1,665 SR
Queue Stats
173W - 209L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,496
699
1,807
3,945
1,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
 
Ratatoskr
1
0 / 0 / 0
2,594
519
0
0
0
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 4 / 0
3,994
799
2,411
5,946
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JP220799
Baron Samedi
7
1 / 1 / 0
3,851
770
1,800
1,815
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
barh
Izanami
5
0 / 0 / 0
3,488
698
2,734
2,648
659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 1
3,504
701
643
3,258
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,215
643
2,793
3,581
953
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
IbezZebi
Hercules
7
4 / 1 / 0
4,273
855
2,953
4,369
2,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
adler155
Chang'e
6
1 / 1 / 0
3,711
742
794
3,596
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
zukokusaii
Ganesha
6
0 / 0 / 0
3,743
749
1,052
3,919
1,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
5
5
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Ratatoskr
 
Ratatoskr
0
0
0
0
W
Nemesis
 
Nemesis
0
0
1
0.5
W
0
0
0
0
W
Hercules
IbezZebi
Hercules
4
1
0
4
L
1
4
0
0.25
L
Baron Samedi
JP220799
Baron Samedi
1
1
0
1
W
Chang'e
adler155
Chang'e
1
1
0
1
L
Izanami
barh
Izanami
0
0
0
0
W
Ganesha
zukokusaii
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,752
Damage
8,235
14,354
Taken
18,723
4,840
Mitigated
6,824
4,137
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,807
319
566
1,090
3,945
1,635
0
422
3,523
7,910
0
L
Ratatoskr
 
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
 
Nemesis
643
150
0
5
3,258
852
0
153
3,105
0
18,774
W
2,793
1,960
0
1,865
3,581
953
0
718
2,863
0
21,903
W
Hercules
IbezZebi
Hercules
2,953
839
0
417
4,369
2,355
0
14
4,253
0
15,213
L
2,411
615
0
801
5,946
1,883
0
189
5,497
0
20,558
L
Baron Samedi
JP220799
Baron Samedi
1,800
92
0
743
1,815
663
0
720
1,021
18,213
0
W
Chang'e
adler155
Chang'e
794
0
200
1,071
3,596
1,132
0
1,687
1,909
16,036
0
L
Izanami
barh
Izanami
2,734
2,302
0
937
2,648
659
0
630
2,018
0
23,077
W
Ganesha
zukokusaii
Ganesha
1,052
217
873
1,554
3,919
1,532
0
1,049
2,870
7,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,423
Gold Earned
18,446
114
Minions Killed
136
0
Camps Cleared
0
417,123
Distance Traveled
586,024
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,496
699
10
2
0
117,376
4
L
Ratatoskr
2,594
519
0
0
0
5,276
0
W
Nemesis
3,504
701
35
7
0
142,907
0
W
Anhur
3,215
643
39
8
0
103,521
0
W
Hercules
4,273
855
27
5
0
114,575
0
L
Thor
3,994
799
29
6
0
102,173
0
L
Baron Samedi
3,851
770
27
5
0
93,914
0
W
Chang'e
3,711
742
33
7
0
105,971
0
L
Izanami
3,488
698
48
10
0
98,384
0
W
Ganesha
3,743
749
2
0
0
119,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role