Player Matchup

Atlas
Atlas
Endless_Sorrow48
Atlas
Level 125
God Stats
8W - 5L
1,463 SR
Queue Stats
151W - 134L
1,502 Elo+
Party 3
Nemesis
Nemesis
Grandtheftcorgi
Nemesis
Level 144
God Stats
14W - 7L
1,770 SR
Queue Stats
53W - 38L
1,493 Elo+
Solo
Janus
Janus
RedBandKiller
Janus
Level 126
God Stats
19W - 16L
1,597 SR
Queue Stats
64W - 56L
1,501 Elo+
Party 3
Achilles
Achilles
SubZero1127
Achilles
Level 195
God Stats
3W - 0L
1,523 SR
Queue Stats
414W - 396L
1,529 Elo+
Solo
Hachiman
Hachiman
VoicedSpade3
Hachiman
Level 128
God Stats
4W - 3L
1,521 SR
Queue Stats
125W - 125L
1,442 Elo+
Solo
Team Averages
Level 144
1,575 SR
1,493 Elo+

VS

Team Averages
Level 86
1,465 SR
1,592 Elo+
Thanatos
Thanatos
JedliJudli
Thanatos
Level 87
God Stats
7W - 7L
1,500 SR
Queue Stats
124W - 116L
1,437 Elo+
Solo
Bastet
Bastet
Kevin_MMG
Bastet
Level 116
God Stats
3W - 4L
1,362 SR
Queue Stats
263W - 260L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
PillsNpotions02
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,755 Elo+
Party 2
Shiva
Shiva
Sinful_Dreams
Shiva
Level 149
God Stats
2W - 2L
1,679 SR
Queue Stats
186W - 183L
1,490 Elo+
Party 1
Neith
Neith
scottrotten93
Neith
Level 72
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 7L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,250
483
8,767
9,187
7,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
8 / 0 / 5
9,073
605
11,899
12,175
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 0 / 4
8,731
582
10,096
5,184
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SubZero1127
Achilles
15
0 / 2 / 1
8,493
566
10,191
15,217
11,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
VoicedSpade3
Hachiman
14
2 / 1 / 3
7,799
520
8,103
10,526
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JedliJudli
Thanatos
14
1 / 4 / 0
7,803
520
3,948
15,492
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Kevin_MMG
Bastet
12
1 / 2 / 1
7,389
493
7,282
13,547
6,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
10
0 / 8 / 0
5,634
376
3,238
14,804
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 0
6,681
445
9,083
16,791
12,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 2
6,312
421
2,757
8,709
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
4
4
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
8
0
5
10.5
L
Thanatos
JedliJudli
Thanatos
1
4
0
0.25
L
Bastet
Kevin_MMG
Bastet
1
2
1
0.75
L
Ao Kuang
0
8
0
0
W
7
0
4
9
L
2
3
0
0.67
W
Achilles
SubZero1127
Achilles
0
2
1
0.25
W
Hachiman
VoicedSpade3
Hachiman
2
1
3
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,056
Damage
26,308
52,289
Taken
69,343
29,134
Mitigated
33,608
19,838
Healing
16,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,767
2,671
0
2,139
9,187
7,531
324
1,042
8,145
26,668
0
W
11,899
6,780
0
4,472
12,175
4,261
0
446
11,729
0
71,495
L
Thanatos
JedliJudli
Thanatos
3,948
2,045
0
7,383
15,492
6,689
0
1,513
13,848
0
75,624
L
Bastet
Kevin_MMG
Bastet
7,282
1,841
0
4,032
13,547
6,950
0
21
13,526
0
50,851
L
Ao Kuang
3,238
1,144
0
1,524
14,804
4,866
0
8,545
5,781
21,572
0
W
10,096
1,175
0
617
5,184
2,060
402
1,989
3,125
53,739
0
L
9,083
1,484
0
2,403
16,791
12,087
0
5,414
10,574
136
27,489
W
Achilles
SubZero1127
Achilles
10,191
2,073
0
6,093
15,217
11,705
0
35
15,007
0
73,069
W
Hachiman
VoicedSpade3
Hachiman
8,103
5,434
0
6,517
10,526
3,577
1,622
0
10,441
0
60,396
L
2,757
318
0
1,443
8,709
3,016
520
1,690
6,709
0
37,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
33,819
433
Minions Killed
333
0
Camps Cleared
0
1,439,143
Distance Traveled
1,369,571
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,250
483
27
2
0
296,926
0
W
Nemesis
9,073
605
98
7
0
341,772
0
L
Thanatos
7,803
520
125
8
0
286,716
0
L
Bastet
7,389
493
89
6
0
277,608
0
L
Ao Kuang
5,634
376
31
2
0
272,115
0
W
Janus
8,731
582
81
5
0
299,520
0
L
Shiva
6,681
445
27
2
0
318,355
0
W
Achilles
8,493
566
122
8
0
251,113
5
W
Hachiman
7,799
520
105
7
0
249,812
0
L
Neith
6,312
421
61
4
0
214,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role