Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
Cαpo
Mercury
Diamond III
Level 91
God Stats
2W - 1L
1,906 SR
Queue Stats
182W - 142L
2,176 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Reaℓ
The Morrigan
Diamond II
Level 126
God Stats
4W - 2L
1,519 SR
Queue Stats
354W - 328L
2,203 MMR
Party 1
Anhur
Anhur
Diamond II
Reen69
Anhur
Diamond II
Level 214
God Stats
2W - 6L
1,808 SR
Queue Stats
280W - 233L
2,247 MMR
Party 1
Thor
Thor
Diamond IV
S-N-I-P-E-R-497
Thor
Diamond IV
Level 171
God Stats
16W - 12L
1,715 SR
Queue Stats
367W - 331L
2,279 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,690 SR
2,081 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,468 SR
1,780 MMR
Shiva
Shiva
Diamond III
 
Shiva
Diamond III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum I
Leematrix
Geb
Platinum I
Level 159
God Stats
4W - 3L
1,566 SR
Queue Stats
75W - 58L
2,133 MMR
Party 2
Apollo
Apollo
Diamond III
vKenzo
Apollo
Diamond III
Level 200
God Stats
2W - 0L
1,272 SR
Queue Stats
116W - 90L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
3
0 / 0 / 0
3,745
375
281
433
257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Cαpo
Mercury
8
0 / 2 / 0
4,893
489
2,131
5,301
1,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Reaℓ
The Morrigan
10
1 / 3 / 3
5,643
564
3,395
6,088
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Reen69
Anhur
11
3 / 2 / 2
6,216
622
8,575
10,527
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

2
0 / 0 / 0
3,684
368
116
970
225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AwilixSusanoKuzenbo

VS

Bans
KaliMartichorasHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 0 / 0
7,215
722
349
3,417
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
 
Janus
11
3 / 1 / 0
6,702
670
2,022
3,120
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
11
3 / 1 / 4
6,441
644
4,490
11,222
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 3
5,967
597
2,206
6,620
3,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
vKenzo
Apollo
11
1 / 2 / 0
6,402
640
4,501
7,644
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
7
7
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Shiva
 
Shiva
0
0
0
0
W
Janus
 
Janus
3
1
0
3
W
Fenrir
 
Fenrir
3
1
4
5
L
Mercury
Cαpo
Mercury
0
2
0
0
W
0
1
3
1.5
L
The Morrigan
Reaℓ
The Morrigan
1
3
3
0.83
L
Anhur
Reen69
Anhur
3
2
2
2
L
0
0
0
0
W
Apollo
vKenzo
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,498
Damage
13,568
23,319
Taken
32,023
7,545
Mitigated
12,838
7,827
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
281
34
0
194
433
257
0
0
433
5,911
0
W
Shiva
 
Shiva
349
79
0
979
3,417
1,862
477
178
3,136
0
57,007
W
Janus
 
Janus
2,022
110
0
718
3,120
987
441
1,402
1,712
48,792
0
W
Fenrir
 
Fenrir
4,490
2,575
0
3,610
11,222
4,089
0
430
10,618
0
38,582
L
Mercury
Cαpo
Mercury
2,131
1,431
0
1,162
5,301
1,453
0
280
5,021
0
30,369
W
2,206
185
1,073
1,628
6,620
3,567
270
884
5,734
16,084
0
L
The Morrigan
Reaℓ
The Morrigan
3,395
468
0
1,345
6,088
2,090
0
2,264
3,692
38,508
831
L
Anhur
Reen69
Anhur
8,575
5,025
0
4,662
10,527
3,520
0
1,592
8,935
0
41,819
L
116
116
0
464
970
225
0
0
970
0
2,694
W
Apollo
vKenzo
Apollo
4,501
2,716
0
3,619
7,644
2,333
655
61
7,583
0
53,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
32,727
227
Minions Killed
394
0
Camps Cleared
0
625,403
Distance Traveled
1,020,119
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,745
375
13
1
0
49,316
0
W
Shiva
7,215
722
113
11
0
198,142
0
W
Janus
6,702
670
100
10
0
207,606
1
W
Fenrir
6,441
644
59
6
0
236,481
0
L
Mercury
4,893
489
64
6
0
200,089
0
W
Geb
5,967
597
19
2
0
208,546
4
L
The Morrigan
5,643
564
66
7
0
169,865
0
L
Anhur
6,216
622
78
8
0
165,585
0
L
Thor
3,684
368
6
1
0
40,548
0
W
Apollo
6,402
640
103
10
0
169,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role