Player Matchup

Apollo
Apollo
GeroBoy
Apollo
Level 126
God Stats
4W - 3L
2,041 SR
Queue Stats
213W - 196L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
PnG R4F3
Zhong Kui
Level 160
God Stats
14W - 5L
1,719 SR
Queue Stats
258W - 251L
1,502 Elo+
Solo
Thor
Thor
Skiptohell
Thor
Level 213
God Stats
16W - 14L
1,537 SR
Queue Stats
222W - 183L
1,561 Elo+
Solo
Loki
Loki
editorofprn
Loki
Level 108
God Stats
12W - 10L
1,622 SR
Queue Stats
296W - 297L
1,626 Elo+
Solo
Mulan
Mulan
ppgang123
Mulan
Level 102
God Stats
3W - 7L
1,446 SR
Queue Stats
180W - 160L
1,521 Elo+
Solo
Team Averages
Level 142
1,673 SR
1,556 Elo+

VS

Team Averages
Level 156
1,643 SR
1,549 Elo+
Charon
Charon
BBBS
Charon
Level 156
God Stats
5W - 4L
1,840 SR
Queue Stats
69W - 54L
1,609 Elo+
Solo
Anhur
Anhur
Ence888
Anhur
Level 106
God Stats
13W - 2L
1,752 SR
Queue Stats
199W - 205L
1,517 Elo+
Solo
Mercury
Mercury
PQRQ
Mercury
Level 176
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,537 Elo+
Party 1
Chronos
Chronos
ShakeItLink
Chronos
Level 185
God Stats
20W - 9L
1,308 SR
Queue Stats
489W - 431L
1,572 Elo+
Solo
Ravana
Ravana
ziqun
Ravana
Level 159
God Stats
10W - 7L
1,817 SR
Queue Stats
565W - 577L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GeroBoy
Apollo
12
3 / 1 / 4
6,840
684
8,127
7,560
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
PnG R4F3
Zhong Kui
13
4 / 1 / 1
6,942
694
4,759
7,266
6,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 3 / 6
5,942
594
5,984
10,353
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 3 / 3
5,843
584
3,383
8,921
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
ppgang123
Mulan
8
1 / 3 / 0
5,152
515
1,052
9,217
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BBBS
Charon
10
0 / 2 / 4
6,195
620
4,264
9,430
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Ence888
Anhur
10
0 / 4 / 0
5,576
558
2,992
8,079
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
PQRQ
Mercury
12
6 / 4 / 0
7,140
714
7,696
11,210
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
ShakeItLink
Chronos
11
2 / 2 / 3
6,439
644
5,075
6,519
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
ziqun
Ravana
13
3 / 0 / 0
7,642
764
7,502
2,987
1,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
12
Kills
11
11
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
BBBS
Charon
0
2
4
1
W
Anhur
Ence888
Anhur
0
4
0
0
L
Apollo
GeroBoy
Apollo
3
1
4
5
W
Mercury
PQRQ
Mercury
6
4
0
1.5
L
Zhong Kui
PnG R4F3
Zhong Kui
4
1
1
4.5
W
Chronos
ShakeItLink
Chronos
2
2
3
1.75
L
3
3
6
2
L
1
3
3
0.83
L
Mulan
ppgang123
Mulan
1
3
0
0.33
W
Ravana
ziqun
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,305
Damage
27,529
43,317
Taken
38,225
21,255
Mitigated
16,977
13,023
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BBBS
Charon
4,264
998
0
2,269
9,430
6,745
186
760
8,630
27,181
0
W
Anhur
Ence888
Anhur
2,992
1,823
0
1,462
8,079
2,369
220
0
8,079
0
39,225
L
Apollo
GeroBoy
Apollo
8,127
6,007
0
4,120
7,560
2,677
0
610
6,950
0
51,993
W
Mercury
PQRQ
Mercury
7,696
5,254
0
880
11,210
3,941
0
1,829
9,223
0
60,528
L
Zhong Kui
PnG R4F3
Zhong Kui
4,759
515
0
3,187
7,266
6,377
1,118
3,707
3,559
44,184
0
W
Chronos
ShakeItLink
Chronos
5,075
1,747
0
1,632
6,519
2,264
939
1,819
4,498
39,975
0
L
5,984
1,401
0
826
10,353
4,306
0
3,104
7,249
0
26,086
L
3,383
655
0
750
8,921
2,931
0
1,870
6,963
0
41,789
L
Mulan
ppgang123
Mulan
1,052
348
0
4,140
9,217
4,964
0
63
9,154
0
21,934
W
Ravana
ziqun
Ravana
7,502
2,537
0
1,695
2,987
1,658
340
0
2,901
0
57,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
32,992
339
Minions Killed
352
0
Camps Cleared
0
983,905
Distance Traveled
1,080,485
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,195
620
26
3
0
189,502
3
W
Anhur
5,576
558
63
6
0
199,920
0
L
Apollo
6,840
684
92
9
0
210,671
2
W
Mercury
7,140
714
82
8
0
267,942
0
L
Zhong Kui
6,942
694
96
10
0
193,491
0
W
Chronos
6,439
644
86
9
0
211,559
0
L
Thor
5,942
594
38
4
0
214,674
1
L
Loki
5,843
584
64
6
0
226,641
0
L
Mulan
5,152
515
49
5
0
138,428
0
W
Ravana
7,642
764
95
10
0
211,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role