Player Matchup

Cerberus
Cerberus
HavocZombob
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,692 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Houseplants
Morgan Le Fay
Level 157
God Stats
4W - 1L
1,518 SR
Queue Stats
181W - 136L
1,651 Elo+
Party 2
Vamana
Vamana
Kitto1011
Vamana
Level 109
God Stats
0W - 2L
1,723 SR
Queue Stats
428W - 450L
1,507 Elo+
Party 1
Izanami
Izanami
Nurozo
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,657 Elo+
Party 2
Susano
Susano
Rat Uchiha
Susano
Level 86
God Stats
2W - 8L
1,232 SR
Queue Stats
223W - 229L
1,497 Elo+
Party 1
Team Averages
Level 124
1,495 SR
1,601 Elo+

VS

Team Averages
Level 146
1,514 SR
1,499 Elo+
Bacchus
Bacchus
BelkanAceRazgriz
Bacchus
Level 144
God Stats
1W - 0L
1,347 SR
Queue Stats
67W - 66L
1,553 Elo+
Solo
Ravana
Ravana
CarnagePrime_
Ravana
Level 85
God Stats
8W - 3L
1,635 SR
Queue Stats
15W - 18L
1,359 Elo+
Solo
Ullr
Ullr
Cσσp
Ullr
Level 145
God Stats
1W - 2L
1,646 SR
Queue Stats
22W - 16L
1,491 Elo+
Solo
Chaac
Chaac
Rem 1G
Chaac
Level 201
God Stats
5W - 5L
1,444 SR
Queue Stats
472W - 464L
1,516 Elo+
Solo
Poseidon
Poseidon
Zpaniard
Poseidon
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
347W - 327L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HavocZombob
Cerberus
11
1 / 5 / 2
7,223
451
4,654
17,244
13,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Houseplants
Morgan Le Fay
14
2 / 3 / 2
8,435
527
9,669
11,125
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Kitto1011
Vamana
13
0 / 3 / 5
7,617
476
8,122
14,209
11,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Nurozo
Izanami
15
1 / 4 / 1
8,942
559
6,747
12,656
4,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Rat Uchiha
Susano
14
6 / 5 / 3
8,743
546
8,418
15,114
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 8
7,897
494
6,374
15,830
17,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 4 / 6
8,546
534
8,621
10,909
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ullr
Cσσp
Ullr
16
6 / 1 / 2
9,931
621
8,402
11,161
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Rem 1G
Chaac
15
3 / 1 / 8
9,997
625
13,383
15,950
13,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Zpaniard
Poseidon
16
7 / 1 / 3
10,143
634
14,014
7,852
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
20
20
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
W
4
4
6
1.75
W
Ullr
Cσσp
Ullr
6
1
2
7
L
Cerberus
HavocZombob
Cerberus
1
5
2
0.4
L
Morgan Le Fay
Houseplants
Morgan Le Fay
2
3
2
1
L
Vamana
Kitto1011
Vamana
0
3
5
0.83
L
Izanami
Nurozo
Izanami
1
4
1
0.38
L
Susano
Rat Uchiha
Susano
6
5
3
1.5
W
Chaac
Rem 1G
Chaac
3
1
8
7
W
Poseidon
Zpaniard
Poseidon
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,610
Damage
50,794
70,348
Taken
61,702
40,647
Mitigated
43,142
11,701
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,374
762
0
2,636
15,830
17,121
32
4,489
11,313
31,003
0
W
8,621
3,018
0
1,633
10,909
4,905
36
3,360
7,449
54
44,977
W
Ullr
Cσσp
Ullr
8,402
4,151
0
2,437
11,161
4,971
1,338
1,212
9,722
0
76,525
L
Cerberus
HavocZombob
Cerberus
4,654
312
1,581
3,015
17,244
13,880
0
8,212
8,558
20,970
0
L
Morgan Le Fay
Houseplants
Morgan Le Fay
9,669
438
0
985
11,125
4,945
0
4,608
6,517
87,372
0
L
Vamana
Kitto1011
Vamana
8,122
3,807
0
1,929
14,209
11,095
822
2,294
11,666
0
53,982
L
Izanami
Nurozo
Izanami
6,747
5,669
0
2,926
12,656
4,920
501
3,788
8,832
0
85,727
L
Susano
Rat Uchiha
Susano
8,418
1,999
0
1,265
15,114
5,807
0
1,637
13,286
0
58,466
W
Chaac
Rem 1G
Chaac
13,383
3,284
0
8,297
15,950
13,426
306
1,446
14,254
280
75,558
W
Poseidon
Zpaniard
Poseidon
14,014
1,562
0
1,136
7,852
2,719
400
4,306
3,546
90,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
46,514
519
Minions Killed
470
0
Camps Cleared
0
1,489,246
Distance Traveled
1,589,231
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,897
494
34
2
0
323,016
6
W
Ravana
8,546
534
52
3
0
339,938
4
W
Ullr
9,931
621
107
7
0
272,588
4
L
Cerberus
7,223
451
66
4
0
327,594
3
L
Morgan Le Fay
8,435
527
133
8
0
294,519
0
L
Vamana
7,617
476
84
5
0
279,277
1
L
Izanami
8,942
559
148
9
0
261,840
2
L
Susano
8,743
546
88
6
0
326,016
0
W
Chaac
9,997
625
124
8
0
318,668
0
W
Poseidon
10,143
634
153
10
0
335,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role