Player Matchup

Nu Wa
Nu Wa
JavaLurker
Nu Wa
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,080 Elo+
Party 1
Apollo
Apollo
MSJ2226
Apollo
Level 107
God Stats
2W - 2L
1,273 SR
Queue Stats
83W - 90L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
Miggle04
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,160 Elo+
Party 1
Thanatos
Thanatos
rcarnitas
Thanatos
Level 124
God Stats
2W - 2L
1,572 SR
Queue Stats
35W - 27L
1,575 Elo+
Party 2
Ratatoskr
Ratatoskr
zl-_MRCLUTCH_-lz
Ratatoskr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,610 Elo+
Party 2
Team Averages
Level 97
1,469 SR
1,370 Elo+

VS

Team Averages
Level 145
1,575 SR
1,513 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ah-MuzenCab
Thor
Level 126
God Stats
5W - 9L
1,310 SR
Queue Stats
177W - 202L
1,513 Elo+
Solo
Horus
Horus
BraggestCrane72
Horus
Level 145
God Stats
42W - 31L
1,640 SR
Queue Stats
255W - 230L
1,518 Elo+
Party 3
Nu Wa
Nu Wa
MH-SOMBRIO-BR
Nu Wa
Level 148
God Stats
103W - 66L
1,693 SR
Queue Stats
281W - 266L
1,510 Elo+
Solo
Charon
Charon
OG KSZ
Charon
Level 149
God Stats
5W - 4L
1,730 SR
Queue Stats
186W - 170L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 0 / 1
6,229
519
6,046
5,210
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
MSJ2226
Apollo
11
1 / 1 / 1
6,081
507
3,956
9,247
2,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Miggle04
Cthulhu
9
2 / 1 / 0
5,745
479
3,882
8,515
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
rcarnitas
Thanatos
11
4 / 0 / 3
6,622
552
5,704
9,654
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
11
1 / 2 / 0
6,283
524
2,885
9,502
4,328
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 1 / 1
6,137
511
5,997
7,565
2,777
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 1 / 0
4,745
395
230
5,005
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 3
5,961
497
5,414
9,739
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
5,859
488
8,063
7,997
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
OG KSZ
Charon
12
2 / 1 / 0
6,494
541
5,359
6,962
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
4
4
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
1
1.5
L
1
1
0
1
L
0
2
3
0.75
W
Nu Wa
2
0
1
2.5
L
0
5
0
0
W
Apollo
MSJ2226
Apollo
1
1
1
1.5
W
Cthulhu
Miggle04
Cthulhu
2
1
0
2
L
Charon
OG KSZ
Charon
2
1
0
2
W
Thanatos
rcarnitas
Thanatos
4
0
3
5.5
W
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
25,063
42,128
Taken
37,268
18,709
Mitigated
19,427
20,514
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,997
3,374
0
3,303
7,565
2,777
436
1,487
6,073
0
49,088
L
230
55
0
1,600
5,005
1,544
0
929
4,076
0
15,307
L
5,414
2,680
174
3,945
9,739
6,815
0
3,709
6,030
0
19,893
W
Nu Wa
6,046
1,270
0
500
5,210
1,447
47
2,837
2,373
51,278
0
L
8,063
4,224
59
264
7,997
2,001
0
3,446
4,551
45,487
0
W
Apollo
MSJ2226
Apollo
3,956
2,299
0
4,893
9,247
2,957
0
462
8,579
0
45,707
W
Cthulhu
Miggle04
Cthulhu
3,882
473
0
2,794
8,515
6,307
0
2,397
6,073
16,932
0
L
Charon
OG KSZ
Charon
5,359
768
0
1,071
6,962
6,290
0
392
6,570
41,386
431
W
Thanatos
rcarnitas
Thanatos
5,704
1,155
0
9,618
9,654
3,670
0
2,220
7,434
0
42,397
W
Ratatoskr
2,885
343
0
2,709
9,502
4,328
0
4,341
4,344
0
44,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
29,196
301
Minions Killed
274
0
Camps Cleared
0
1,202,971
Distance Traveled
957,526
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,137
511
80
7
0
197,714
0
L
Thor
4,745
395
22
2
0
122,343
0
L
Horus
5,961
497
28
2
0
239,455
1
W
Nu Wa
6,229
519
76
6
0
229,067
0
L
Nu Wa
5,859
488
78
7
0
213,889
0
W
Apollo
6,081
507
85
7
0
220,019
1
W
Cthulhu
5,745
479
10
1
0
254,290
5
L
Charon
6,494
541
66
6
0
184,125
0
W
Thanatos
6,622
552
59
5
0
261,171
0
W
Ratatoskr
6,283
524
71
6
0
238,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role