Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Saikido88
Charon
Level 127
God Stats
54W - 39L
1,655 SR
Queue Stats
503W - 534L
1,561 Elo+
Solo
Surtr
Surtr
TheMurDeR93
Surtr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
h3adsh0t_fire78
Ah Muzen Cab
Level 107
God Stats
4W - 6L
1,351 SR
Queue Stats
281W - 292L
1,512 Elo+
Solo
Kali
Kali
xRauliyo
Kali
Level 119
God Stats
5W - 2L
1,725 SR
Queue Stats
37W - 35L
1,504 Elo+
Solo
Team Averages
Level 114
1,546 SR
1,515 Elo+

VS

Team Averages
Level 78
1,482 SR
1,417 Elo+
Aphrodite
Aphrodite
DrMohammad1
Aphrodite
Level 42
God Stats
9W - 2L
1,724 SR
Queue Stats
126W - 149L
1,463 Elo+
Solo
Loki
Loki
Law908941
Loki
Level 72
God Stats
44W - 60L
1,276 SR
Queue Stats
115W - 130L
1,284 Elo+
Solo
Artemis
Artemis
Slipknot55
Artemis
Level 78
God Stats
15W - 7L
1,626 SR
Queue Stats
235W - 218L
1,538 Elo+
Solo
Set
Set
TheNeeXoo
Set
Level 49
God Stats
6W - 10L
1,283 SR
Queue Stats
53W - 76L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
rukmini
Baron Samedi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 209L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 3 / 1
7,504
625
7,633
9,984
5,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
Saikido88
Charon
1
0 / 0 / 0
3,849
321
0
1,113
449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 2
6,281
523
2,888
9,027
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
h3adsh0t_fire78
Ah Muzen Cab
11
1 / 2 / 1
6,077
506
7,372
8,932
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
14
3 / 0 / 1
7,522
627
4,383
7,916
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrMohammad1
Aphrodite
11
2 / 0 / 1
7,016
585
3,725
6,632
2,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
12
3 / 3 / 0
7,366
614
6,255
7,180
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Artemis
Slipknot55
Artemis
11
0 / 1 / 1
6,331
528
3,416
7,200
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 1
6,652
554
4,142
12,152
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
rukmini
Baron Samedi
12
0 / 3 / 3
6,724
560
4,452
7,128
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
9
Kills
7
7
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
3
1
1.5
W
Aphrodite
DrMohammad1
Aphrodite
2
0
1
2.5
W
Loki
3
3
0
1
L
Charon
Saikido88
Charon
0
0
0
0
W
Artemis
Slipknot55
Artemis
0
1
1
0.5
L
1
2
2
1
W
2
2
1
1.25
L
Ah Muzen Cab
h3adsh0t_fire78
Ah Muzen Cab
1
2
1
0.75
W
Baron Samedi
rukmini
Baron Samedi
0
3
3
0.5
L
Kali
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,276
Damage
21,990
36,972
Taken
40,292
16,742
Mitigated
16,146
12,001
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,633
396
0
5,016
9,984
5,249
168
5,731
4,253
64,826
0
W
Aphrodite
DrMohammad1
Aphrodite
3,725
348
2,531
4,664
6,632
2,897
0
855
5,777
31,834
0
W
Loki
6,255
1,434
0
490
7,180
2,162
0
1,461
5,719
0
53,063
L
Charon
Saikido88
Charon
0
0
0
524
1,113
449
0
0
1,113
2,191
0
W
Artemis
Slipknot55
Artemis
3,416
1,378
0
2,048
7,200
2,726
660
0
7,200
0
43,013
L
2,888
1,133
0
2,926
9,027
4,747
0
381
8,646
246
32,860
W
4,142
1,959
0
2,586
12,152
4,753
0
1,939
10,205
0
50,426
L
Ah Muzen Cab
h3adsh0t_fire78
Ah Muzen Cab
7,372
2,141
0
1,016
8,932
2,872
0
881
8,051
0
43,421
W
Baron Samedi
rukmini
Baron Samedi
4,452
225
61
1,465
7,128
3,608
432
3,582
3,546
45,859
0
L
Kali
4,383
2,359
0
2,519
7,916
3,425
0
1,278
6,638
0
63,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
34,089
341
Minions Killed
381
0
Camps Cleared
0
972,785
Distance Traveled
1,185,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,504
625
111
9
0
201,526
0
W
Aphrodite
7,016
585
60
5
0
243,715
0
W
Loki
7,366
614
80
7
0
243,580
0
L
Charon
3,849
321
0
0
0
17,977
0
W
Artemis
6,331
528
85
7
0
218,599
0
L
Surtr
6,281
523
68
6
0
239,777
0
W
Set
6,652
554
78
7
0
263,224
0
L
Ah Muzen Cab
6,077
506
65
5
0
216,378
0
W
Baron Samedi
6,724
560
78
7
0
216,266
0
L
Kali
7,522
627
97
8
0
297,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role