Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Keryvel
Cliodhna
Level 85
God Stats
1W - 2L
1,536 SR
Queue Stats
1W - 7L
1,199 Elo+
Solo
Baron Samedi
Baron Samedi
LeonPodolski
Baron Samedi
Level 125
God Stats
9W - 14L
1,407 SR
Queue Stats
294W - 285L
1,531 Elo+
Solo
Jing Wei
Jing Wei
YODA_4505
Jing Wei
Level 85
God Stats
2W - 3L
1,666 SR
Queue Stats
433W - 441L
1,431 Elo+
Solo
Team Averages
Level 91
1,522 SR
1,432 Elo+

VS

Team Averages
Level 126
1,513 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DMS Aesthetic
Bellona
Level 148
God Stats
12W - 10L
1,403 SR
Queue Stats
176W - 188L
1,408 Elo+
Solo
Jormungandr
Jormungandr
Stecca162
Jormungandr
Level 101
God Stats
12W - 10L
1,631 SR
Queue Stats
347W - 367L
1,479 Elo+
Party 1
Bakasura
Bakasura
Vehyr
Bakasura
Level 149
God Stats
27W - 39L
1,518 SR
Queue Stats
223W - 230L
1,445 Elo+
Solo
Eset
Eset
bizzo2902
Eset
Level 86
God Stats
58W - 49L
1,515 SR
Queue Stats
335W - 341L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 1 / 2
5,771
525
2,077
5,249
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
 
Thor
10
0 / 1 / 1
5,350
486
3,783
9,190
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Keryvel
Cliodhna
1
0 / 0 / 0
3,615
329
0
0
0
Baron Samedi
LeonPodolski
Baron Samedi
11
3 / 2 / 1
5,568
506
7,616
7,502
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
YODA_4505
Jing Wei
11
1 / 0 / 1
5,528
503
3,697
7,914
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 0 / 0
5,890
535
4,654
4,148
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
10
1 / 0 / 0
6,469
588
5,395
7,736
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Stecca162
Jormungandr
9
0 / 1 / 2
5,875
534
2,872
7,666
5,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Vehyr
Bakasura
10
1 / 3 / 1
6,132
557
2,567
10,615
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
11
0 / 1 / 1
6,429
584
3,319
2,890
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
4
4
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
2
1
L
Thor
 
Thor
0
1
1
0.5
W
Neith
 
Neith
2
0
0
2
W
Bellona
1
0
0
1
L
Cliodhna
Keryvel
Cliodhna
0
0
0
0
L
Baron Samedi
LeonPodolski
Baron Samedi
3
2
1
1.75
W
Jormungandr
Stecca162
Jormungandr
0
1
2
1
W
Bakasura
Vehyr
Bakasura
1
3
1
0.5
L
Jing Wei
YODA_4505
Jing Wei
1
0
1
1.5
W
Eset
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
18,807
29,855
Taken
33,055
13,673
Mitigated
17,909
12,196
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,077
285
274
2,208
5,249
1,756
0
1,773
3,403
42,426
0
L
Thor
 
Thor
3,783
766
0
1,540
9,190
6,038
0
832
8,223
0
35,140
W
Neith
 
Neith
4,654
2,317
0
1,024
4,148
1,581
0
1,546
2,602
0
40,265
W
Bellona
5,395
1,324
0
3,272
7,736
5,605
0
1,400
6,336
0
39,459
L
Cliodhna
Keryvel
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
LeonPodolski
Baron Samedi
7,616
513
493
3,659
7,502
3,141
0
1,850
5,267
32,856
0
W
Jormungandr
Stecca162
Jormungandr
2,872
783
0
2,164
7,666
5,486
0
2,957
4,709
26,996
0
W
Bakasura
Vehyr
Bakasura
2,567
1,676
0
2,614
10,615
4,110
333
2,537
8,078
0
38,141
L
Jing Wei
YODA_4505
Jing Wei
3,697
2,911
0
4,022
7,914
2,738
0
1,743
6,018
0
41,504
W
Eset
3,319
47
0
0
2,890
1,127
1,126
1,330
1,560
50,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
30,795
249
Minions Killed
341
0
Camps Cleared
0
842,263
Distance Traveled
990,262
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,771
525
77
7
0
204,672
0
L
Thor
5,350
486
48
4
0
210,094
1
W
Neith
5,890
535
64
6
0
188,247
0
W
Bellona
6,469
588
79
7
0
187,811
0
L
Cliodhna
3,615
329
0
0
0
0
0
L
Baron Samedi
5,568
506
49
4
0
213,080
2
W
Jormungandr
5,875
534
38
3
0
207,601
0
W
Bakasura
6,132
557
70
6
0
217,513
0
L
Jing Wei
5,528
503
75
7
0
214,417
0
W
Eset
6,429
584
90
8
0
189,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role