Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
Bshmurda-
Horus
Silver IV
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 159L
707 MMR
Solo
Apollo
Apollo
Bronze V
VooiidWasTaken
Apollo
Bronze V
Level 88
God Stats
1W - 0L
1,264 SR
Queue Stats
4W - 19L
1,075 MMR
Party 1
Guan Yu
Guan Yu
Silver I
WhoisDavin
Guan Yu
Silver I
Level 148
God Stats
7W - 4L
1,672 SR
Queue Stats
233W - 249L
1,139 MMR
Solo
Thanatos
Thanatos
Silver I
mcdonald_curley
Thanatos
Silver I
Level 109
God Stats
24W - 28L
1,503 SR
Queue Stats
182W - 192L
1,208 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,488 SR
1,126 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,616 SR
1,018 MMR
Charybdis
Charybdis
Silver I
Cupti
Charybdis
Silver I
Level 75
God Stats
21W - 17L
1,550 SR
Queue Stats
161W - 176L
1,268 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Envidius-step
Zhong Kui
Silver IV
Level 109
God Stats
0W - 1L
1,731 SR
Queue Stats
16W - 35L
1,192 MMR
Solo
Bellona
Bellona
Silver I
SLYFER1324
Bellona
Silver I
Level 158
God Stats
10W - 9L
1,578 SR
Queue Stats
118W - 122L
1,214 MMR
Solo
Bacchus
Bacchus
Silver IV
Trevman615
Bacchus
Silver IV
Level 122
God Stats
2W - 5L
1,599 SR
Queue Stats
107W - 127L
810 MMR
Solo
Ne Zha
Ne Zha
Bronze I
fatiiihgo
Ne Zha
Bronze I
Level 116
God Stats
0W - 2L
1,621 SR
Queue Stats
64W - 99L
606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
4 / 0 / 1
6,368
637
5,644
3,984
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Bshmurda-
Horus
9
0 / 2 / 2
5,414
541
1,667
7,357
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 0
5,734
573
1,745
5,349
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
WhoisDavin
Guan Yu
11
2 / 1 / 0
6,219
622
7,649
11,193
9,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
13
3 / 0 / 3
7,143
714
2,584
7,910
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HachimanKaliCabrakanTyr

VS

Bans
ArachneMartichorasIx ChelScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cupti
Charybdis
10
1 / 0 / 0
5,800
580
3,742
4,088
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
Envidius-step
Zhong Kui
8
1 / 4 / 0
4,993
499
2,785
5,881
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
SLYFER1324
Bellona
10
0 / 1 / 1
5,997
600
6,103
9,796
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Trevman615
Bacchus
8
1 / 1 / 1
5,441
544
4,624
6,487
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
fatiiihgo
Ne Zha
10
0 / 3 / 1
5,362
536
1,412
9,008
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
1
4.5
W
Horus
Bshmurda-
Horus
0
2
2
0.5
L
Charybdis
Cupti
Charybdis
1
0
0
1
L
Zhong Kui
Envidius-step
Zhong Kui
1
4
0
0.25
L
Bellona
SLYFER1324
Bellona
0
1
1
0.5
L
Bacchus
Trevman615
Bacchus
1
1
1
1.5
W
0
0
0
0
W
Guan Yu
WhoisDavin
Guan Yu
2
1
0
2
L
Ne Zha
fatiiihgo
Ne Zha
0
3
1
0.17
W
Thanatos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,289
Damage
18,666
35,793
Taken
35,260
20,971
Mitigated
23,012
16,015
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,644
345
0
666
3,984
1,376
311
1,891
1,987
45,642
0
W
Horus
Bshmurda-
Horus
1,667
1,064
366
3,183
7,357
5,422
0
2,145
5,142
0
17,094
L
Charybdis
Cupti
Charybdis
3,742
2,488
0
2,871
4,088
1,391
0
24
4,064
0
39,526
L
Zhong Kui
Envidius-step
Zhong Kui
2,785
0
0
763
5,881
4,535
0
2,764
3,032
18,743
0
L
Bellona
SLYFER1324
Bellona
6,103
2,560
0
4,680
9,796
8,376
0
0
9,796
0
46,032
L
Bacchus
Trevman615
Bacchus
4,624
1,108
0
2,749
6,487
5,570
0
503
5,942
14,412
0
W
1,745
1,063
0
2,149
5,349
1,654
0
524
4,825
0
39,255
W
Guan Yu
WhoisDavin
Guan Yu
7,649
1,083
20
1,654
11,193
9,291
0
2,100
9,083
0
45,725
L
Ne Zha
fatiiihgo
Ne Zha
1,412
87
0
1,401
9,008
3,140
0
2,285
6,704
0
31,843
W
Thanatos
2,584
422
0
7,977
7,910
3,228
0
606
7,264
0
59,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
27,593
355
Minions Killed
277
0
Camps Cleared
0
1,097,677
Distance Traveled
1,007,168
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,368
637
93
9
0
194,520
0
W
Horus
5,414
541
11
1
0
213,946
2
L
Charybdis
5,800
580
78
8
0
184,611
6
L
Zhong Kui
4,993
499
54
5
0
164,953
2
L
Bellona
5,997
600
79
8
0
215,483
0
L
Bacchus
5,441
544
10
1
0
221,958
4
W
Apollo
5,734
573
72
7
0
217,378
2
W
Guan Yu
6,219
622
81
8
0
206,802
0
L
Ne Zha
5,362
536
56
6
0
220,163
0
W
Thanatos
7,143
714
98
10
0
265,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role