Player Matchup

Pele
Pele
Aaron_brdy
Pele
Level 113
God Stats
2W - 1L
1,683 SR
Queue Stats
366W - 346L
1,537 Elo+
Party 1
Ares
Ares
Coloradoow
Ares
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,385 Elo+
Party 2
Chronos
Chronos
RedBullFighters1
Chronos
Level 115
God Stats
5W - 3L
1,859 SR
Queue Stats
336W - 321L
1,469 Elo+
Party 1
Agni
Agni
Villex1018
Agni
Level 85
God Stats
24W - 19L
1,551 SR
Queue Stats
358W - 358L
1,508 Elo+
Solo
Mulan
Mulan
kisequijesuis
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Team Averages
Level 81
1,619 SR
1,433 Elo+

VS

Team Averages
Level 112
1,597 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bluechew2023
Thanatos
Level 106
God Stats
29W - 14L
1,529 SR
Queue Stats
470W - 459L
1,444 Elo+
Solo
Kali
Kali
MrNobleDcheese
Kali
Level 74
God Stats
36W - 22L
1,740 SR
Queue Stats
424W - 448L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Okami__P
Gilgamesh
Level 144
God Stats
41W - 24L
1,632 SR
Queue Stats
994W - 773L
1,477 Elo+
Solo
Discordia
Discordia
pknickstr
Discordia
Level 125
God Stats
9W - 7L
1,586 SR
Queue Stats
93W - 126L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,354
622
2,327
5,639
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 0 / 3
4,207
601
3,695
6,230
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 0
3,811
544
1,506
2,540
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 0 / 0
4,775
682
1,436
2,394
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
3,785
541
1,842
6,792
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 2 / 0
4,266
609
4,103
2,716
944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Bluechew2023
Thanatos
7
0 / 1 / 0
4,438
634
1,337
4,658
2,161
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
4,044
578
1,844
5,830
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
Okami__P
Gilgamesh
10
4 / 0 / 0
6,020
860
2,907
4,986
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
pknickstr
Discordia
8
0 / 1 / 0
4,404
629
1,364
2,742
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
4
4
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
2
0
0
L
1
0
1
1.5
W
Thanatos
Bluechew2023
Thanatos
0
1
0
0
L
0
0
3
1.5
W
0
0
0
0
W
Gilgamesh
Okami__P
Gilgamesh
4
0
0
4
L
2
0
0
2
L
1
0
0
1
L
0
4
0
0
W
Discordia
pknickstr
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,806
Damage
11,555
23,595
Taken
20,932
10,118
Mitigated
9,356
6,074
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,103
1,684
0
400
2,716
944
898
1,697
1,019
23,927
4,053
L
2,327
316
0
995
5,639
1,648
0
1,011
4,578
0
26,259
W
Thanatos
Bluechew2023
Thanatos
1,337
280
0
2,667
4,658
2,161
0
2,470
2,188
0
9,289
L
3,695
259
0
1,987
6,230
3,077
0
2,110
4,120
10,423
0
W
1,844
648
0
1,244
5,830
2,040
0
2,018
3,812
0
18,370
W
Gilgamesh
Okami__P
Gilgamesh
2,907
852
0
1,742
4,986
3,474
0
49
4,693
215
34,803
L
1,506
380
0
1,324
2,540
693
0
913
1,599
13,901
0
L
1,436
244
0
750
2,394
710
0
834
1,366
32,090
0
L
1,842
761
0
1,018
6,792
3,990
0
82
6,638
0
15,607
W
Discordia
pknickstr
Discordia
1,364
91
0
750
2,742
737
0
466
2,276
29,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,932
Gold Earned
23,172
180
Minions Killed
222
0
Camps Cleared
0
695,014
Distance Traveled
736,658
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,266
609
53
8
0
128,596
1
L
Pele
4,354
622
40
6
0
174,742
3
W
Thanatos
4,438
634
11
2
0
156,874
1
L
Ares
4,207
601
13
2
0
166,743
2
W
Kali
4,044
578
38
5
0
166,811
0
W
Gilgamesh
6,020
860
59
8
0
141,979
1
L
Chronos
3,811
544
37
5
0
102,008
0
L
Agni
4,775
682
66
9
0
143,222
0
L
Mulan
3,785
541
24
3
0
108,299
0
W
Discordia
4,404
629
61
9
0
142,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role