Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Collpet
Janus
Level 42
God Stats
9W - 3L
1,500 SR
Queue Stats
170W - 143L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
PerryxoxTTV
Baron Samedi
Level 87
God Stats
24W - 18L
1,519 SR
Queue Stats
374W - 392L
1,491 Elo+
Solo
Thor
Thor
露易丝法兰西斯
Thor
Level 155
God Stats
11W - 14L
1,478 SR
Queue Stats
193W - 162L
1,498 Elo+
Solo
Team Averages
Level 112
1,499 SR
1,494 Elo+

VS

Team Averages
Level 79
1,461 SR
1,485 Elo+
Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LichaTheButcher
Rama
Level 28
God Stats
1W - 6L
1,102 SR
Queue Stats
174W - 155L
1,468 Elo+
Party 1
Cerberus
Cerberus
Saparda
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
VanitasorTroll
Baron Samedi
Level 41
God Stats
6W - 3L
1,704 SR
Queue Stats
145W - 124L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 0 / 2
6,577
658
6,212
4,890
1,805
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
 
Tyr
11
5 / 0 / 2
6,498
650
3,782
6,617
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Collpet
Janus
11
0 / 0 / 3
6,114
611
4,566
3,364
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
PerryxoxTTV
Baron Samedi
9
2 / 0 / 5
6,085
609
4,387
5,577
3,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 2 / 1
6,253
625
4,990
8,995
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 0
5,243
524
2,726
7,863
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
 
Nu Wa
7
0 / 2 / 0
4,254
425
1,833
3,060
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,448
445
2,206
6,672
1,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Saparda
Cerberus
8
0 / 3 / 0
4,770
477
1,968
10,601
5,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
VanitasorTroll
Baron Samedi
9
1 / 4 / 0
5,227
523
6,796
8,653
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
2
2
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
2
5
W
Tyr
 
Tyr
5
0
2
6
L
Thanatos
 
Thanatos
1
2
0
0.5
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Janus
Collpet
Janus
0
0
3
1.5
L
0
3
0
0
W
Baron Samedi
PerryxoxTTV
Baron Samedi
2
0
5
4.5
L
Cerberus
Saparda
Cerberus
0
3
0
0
L
Baron Samedi
VanitasorTroll
Baron Samedi
1
4
0
0.25
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,937
Damage
15,529
29,443
Taken
36,849
14,418
Mitigated
17,580
10,594
Healing
11,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,212
2,593
0
2,819
4,890
1,805
311
414
4,476
0
34,916
W
Tyr
 
Tyr
3,782
712
0
2,068
6,617
2,765
0
1,190
5,293
0
42,321
L
Thanatos
 
Thanatos
2,726
142
0
5,145
7,863
3,362
0
1,789
5,906
0
31,570
L
Nu Wa
 
Nu Wa
1,833
271
0
0
3,060
800
0
1,057
1,951
13,409
0
W
Janus
Collpet
Janus
4,566
732
0
742
3,364
1,153
92
1,824
1,540
47,019
0
L
2,206
1,956
0
722
6,672
1,802
0
1,069
5,603
0
24,753
W
Baron Samedi
PerryxoxTTV
Baron Samedi
4,387
681
579
1,886
5,577
3,513
0
1,822
3,655
23,704
0
L
Cerberus
Saparda
Cerberus
1,968
188
701
2,188
10,601
5,119
0
4,014
6,401
22,973
0
L
Baron Samedi
VanitasorTroll
Baron Samedi
6,796
873
66
2,367
8,653
6,497
0
887
7,688
32,750
0
W
4,990
379
0
2,500
8,995
5,182
0
4,842
3,756
0
39,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
23,942
319
Minions Killed
253
0
Camps Cleared
0
958,502
Distance Traveled
863,286
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,577
658
72
7
0
184,696
2
W
Tyr
6,498
650
65
7
0
234,622
0
L
Thanatos
5,243
524
49
5
0
238,673
0
L
Nu Wa
4,254
425
23
2
0
86,118
0
W
Janus
6,114
611
93
9
0
188,137
2
L
Rama
4,448
445
58
6
0
175,835
0
W
Baron Samedi
6,085
609
17
2
0
172,460
3
L
Cerberus
4,770
477
68
7
0
193,771
0
L
Baron Samedi
5,227
523
55
6
0
168,889
0
W
Thor
6,253
625
72
7
0
178,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role