Player Matchup

Mulan
Mulan
Allarga
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,199 Elo+
Solo
Hel
Hel
DMyTryC
Hel
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,471 Elo+
Solo
Apollo
Apollo
Dariuno
Apollo
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 58L
1,458 Elo+
Solo
Bacchus
Bacchus
Mrac04
Bacchus
Level 95
God Stats
2W - 0L
1,730 SR
Queue Stats
161W - 124L
1,583 Elo+
Solo
Atlas
Atlas
whisky1005sc
Atlas
Level 87
God Stats
1W - 2L
1,148 SR
Queue Stats
133W - 135L
1,489 Elo+
Solo
Team Averages
Level 69
1,476 SR
1,440 Elo+

VS

Team Averages
Level 93
1,468 SR
1,538 Elo+
Hachiman
Hachiman
 
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Vsemocny
Chiron
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 25L
1,667 Elo+
Solo
Hel
Hel
x C r e ii Z y
Hel
Level 137
God Stats
9W - 5L
1,725 SR
Queue Stats
332W - 328L
1,458 Elo+
Solo
Thor
Thor
zweroboi
Thor
Level 67
God Stats
1W - 6L
1,116 SR
Queue Stats
242W - 231L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Allarga
Mulan
18
1 / 2 / 19
10,251
732
11,670
19,590
16,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
17
3 / 4 / 22
10,581
756
12,399
17,614
9,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Apollo
Dariuno
Apollo
20
18 / 2 / 9
13,825
988
24,426
18,180
12,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Mrac04
Bacchus
18
4 / 5 / 18
10,791
771
13,248
19,958
32,073
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 4 / 21
10,976
784
13,304
24,735
30,946
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 7 / 6
9,811
701
16,019
13,876
6,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
 
Bacchus
6
0 / 3 / 5
6,931
495
3,135
3,766
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Vsemocny
Chiron
19
9 / 4 / 5
10,945
782
21,120
15,336
8,292
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 8 / 9
9,744
696
17,283
18,493
9,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
16
1 / 9 / 9
8,514
608
17,203
29,433
15,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
51
30
Kills
17
17
Deaths
31
89
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
7
6
1.14
L
Bacchus
 
Bacchus
0
3
5
0.83
W
Mulan
Allarga
Mulan
1
2
19
5.25
W
Hel
3
4
22
3.5
W
Apollo
Dariuno
Apollo
18
2
9
11.25
W
Bacchus
Mrac04
Bacchus
4
5
18
2.6
L
Chiron
Vsemocny
Chiron
9
4
5
2.88
W
4
4
21
3.63
L
2
8
9
0.81
L
Thor
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,047
Damage
74,760
100,077
Taken
80,904
101,753
Mitigated
41,300
48,222
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,019
9,414
0
116
13,876
6,256
616
6,870
6,713
0
26,092
L
Bacchus
 
Bacchus
3,135
95
85
264
3,766
2,075
0
1,224
2,234
4,077
0
W
Mulan
Allarga
Mulan
11,670
1,933
0
1,789
19,590
16,852
1,204
4,917
14,317
0
23,405
W
Hel
12,399
1,878
18,029
10,083
17,614
9,701
187
3,264
14,044
19,445
0
W
Apollo
Dariuno
Apollo
24,426
15,914
2,738
5,248
18,180
12,181
5,700
3,538
14,554
0
55,358
W
Bacchus
Mrac04
Bacchus
13,248
1,183
1,265
2,349
19,958
32,073
839
3,904
15,798
25,185
0
L
Chiron
Vsemocny
Chiron
21,120
6,478
2,003
4,089
15,336
8,292
572
6,957
7,812
0
38,829
W
13,304
4,104
1,866
4,855
24,735
30,946
453
4,609
19,940
24,030
1,191
L
17,283
1,133
5,474
5,009
18,493
9,149
140
7,767
10,567
31,292
0
L
Thor
17,203
1,382
375
4,833
29,433
15,528
0
13,916
15,265
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,424
Gold Earned
45,945
151
Minions Killed
117
0
Camps Cleared
0
1,393,972
Distance Traveled
915,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,811
701
32
2
0
178,653
0
L
Bacchus
6,931
495
1
0
0
44,371
0
W
Mulan
10,251
732
17
1
0
269,853
0
W
Hel
10,581
756
23
2
0
278,023
0
W
Apollo
13,825
988
65
5
0
296,569
0
W
Bacchus
10,791
771
27
2
0
266,667
0
L
Chiron
10,945
782
40
3
0
225,539
0
W
Atlas
10,976
784
19
1
0
282,860
0
L
Hel
9,744
696
38
3
0
238,820
0
L
Thor
8,514
608
6
0
0
227,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role