Player Matchup

Hercules
Hercules
EndGrim
Hercules
Level 142
God Stats
16W - 9L
1,587 SR
Queue Stats
335W - 307L
1,490 Elo+
Solo
Ullr
Ullr
Gizla0221
Ullr
Level 103
God Stats
115W - 91L
1,558 SR
Queue Stats
389W - 309L
1,551 Elo+
Solo
Arachne
Arachne
Itsonah
Arachne
Level 126
God Stats
7W - 10L
1,500 SR
Queue Stats
273W - 277L
1,570 Elo+
Party 1
Janus
Janus
KayKaythaGreat
Janus
Level 124
God Stats
123W - 111L
1,673 SR
Queue Stats
203W - 194L
1,605 Elo+
Party 1
Ganesha
Ganesha
TheHustler4sho
Ganesha
Level 68
God Stats
59W - 56L
1,695 SR
Queue Stats
100W - 99L
1,583 Elo+
Party 1
Team Averages
Level 113
1,603 SR
1,560 Elo+

VS

Team Averages
Level 137
1,554 SR
1,590 Elo+
Sylvanus
Sylvanus
FeelingRandy
Sylvanus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 46L
1,720 Elo+
Solo
Tsukuyomi
Tsukuyomi
GreenKitchen35
Tsukuyomi
Level 125
God Stats
22W - 17L
1,519 SR
Queue Stats
697W - 648L
1,498 Elo+
Solo
Apollo
Apollo
ItsDensity
Apollo
Level 89
God Stats
5W - 4L
1,572 SR
Queue Stats
104W - 81L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
KirbyDaaYoungin
Sun Wukong
Level 185
God Stats
3W - 5L
1,588 SR
Queue Stats
515W - 488L
1,612 Elo+
Solo
Ah Puch
Ah Puch
TheCurrentMeta
Ah Puch
Level 138
God Stats
1W - 1L
1,593 SR
Queue Stats
155W - 140L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EndGrim
Hercules
12
2 / 0 / 1
7,430
531
4,731
8,124
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
14
2 / 1 / 2
8,223
587
8,706
7,588
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Itsonah
Arachne
12
5 / 4 / 4
7,563
540
10,020
14,538
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 3 / 4
7,289
521
5,103
6,237
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 3
6,178
441
1,480
11,380
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FeelingRandy
Sylvanus
12
2 / 0 / 6
7,606
543
8,355
10,050
8,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
GreenKitchen35
Tsukuyomi
9
1 / 4 / 1
6,047
432
3,790
8,552
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
ItsDensity
Apollo
12
3 / 2 / 0
7,190
514
5,900
9,178
4,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KirbyDaaYoungin
Sun Wukong
12
5 / 1 / 0
7,199
514
3,780
10,147
7,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 7 / 3
6,316
451
6,071
11,898
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
11
12
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
EndGrim
Hercules
2
0
1
2.5
L
Sylvanus
FeelingRandy
Sylvanus
2
0
6
5
W
Ullr
2
1
2
3
L
Tsukuyomi
GreenKitchen35
Tsukuyomi
1
4
1
0.38
L
Apollo
ItsDensity
Apollo
3
2
0
1.5
W
Arachne
Itsonah
Arachne
5
4
4
1.75
W
4
3
4
2
L
Sun Wukong
KirbyDaaYoungin
Sun Wukong
5
1
0
5
L
0
7
3
0.21
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
27,896
47,867
Taken
49,825
26,193
Mitigated
27,309
11,516
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EndGrim
Hercules
4,731
1,826
0
1,739
8,124
6,786
728
1,563
6,561
0
46,186
L
Sylvanus
FeelingRandy
Sylvanus
8,355
2,521
3,396
6,106
10,050
8,688
0
1,664
8,148
32,196
0
W
Ullr
8,706
3,306
0
1,512
7,588
2,996
578
1,273
6,315
0
76,055
L
Tsukuyomi
GreenKitchen35
Tsukuyomi
3,790
856
0
683
8,552
2,989
0
754
7,699
0
38,536
L
Apollo
ItsDensity
Apollo
5,900
3,383
0
2,638
9,178
4,024
0
204
8,930
0
57,106
W
Arachne
Itsonah
Arachne
10,020
6,951
0
3,816
14,538
6,029
0
4,379
10,159
0
56,411
W
5,103
497
0
560
6,237
2,280
0
3,549
2,688
41,584
0
L
Sun Wukong
KirbyDaaYoungin
Sun Wukong
3,780
718
0
2,649
10,147
7,035
0
920
8,944
0
43,784
L
6,071
448
0
2,325
11,898
4,573
93
2,792
8,873
40,555
0
W
1,480
140
342
3,547
11,380
8,102
0
3,667
7,713
10,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
34,358
369
Minions Killed
336
0
Camps Cleared
0
1,361,043
Distance Traveled
1,258,278
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,430
531
85
6
0
249,114
2
L
Sylvanus
7,606
543
46
3
0
261,231
3
W
Ullr
8,223
587
135
10
0
272,408
2
L
Tsukuyomi
6,047
432
51
4
0
242,509
1
L
Apollo
7,190
514
104
7
0
259,029
1
W
Arachne
7,563
540
70
5
0
297,539
0
W
Janus
7,289
521
75
5
0
249,030
2
L
Sun Wukong
7,199
514
67
5
0
277,143
0
L
Ah Puch
6,316
451
68
5
0
218,366
0
W
Ganesha
6,178
441
4
0
0
292,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role