Player Matchup

Thor
Thor
CaSp3r11
Thor
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,345 Elo+
Solo
Vamana
Vamana
Emetos
Vamana
Level 102
God Stats
2W - 0L
1,732 SR
Queue Stats
218W - 246L
1,390 Elo+
Solo
Hades
Hades
NayteMcLeod
Hades
Level 142
God Stats
5W - 2L
1,556 SR
Queue Stats
375W - 379L
1,499 Elo+
Solo
Cupid
Cupid
Xcrasyxsquirell
Cupid
Level 148
God Stats
4W - 2L
1,535 SR
Queue Stats
601W - 592L
1,494 Elo+
Solo
Hun Batz
Hun Batz
azarcev
Hun Batz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,247 Elo+
Solo
Team Averages
Level 109
1,565 SR
1,395 Elo+

VS

Team Averages
Level 86
1,435 SR
1,444 Elo+
Baron Samedi
Baron Samedi
Allarga
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,246 Elo+
Solo
He Bo
He Bo
KingEdgo69
He Bo
Level 108
God Stats
5W - 10L
1,550 SR
Queue Stats
336W - 352L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
VladNest
Sun Wukong
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 49L
1,483 Elo+
Solo
Ullr
Ullr
jjabra
Ullr
Level 143
God Stats
1W - 2L
1,406 SR
Queue Stats
585W - 604L
1,464 Elo+
Solo
Mercury
Mercury
zweroboi
Mercury
Level 67
God Stats
2W - 6L
1,218 SR
Queue Stats
242W - 231L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
5 / 5 / 16
11,775
693
15,699
16,925
9,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Emetos
Vamana
20
5 / 2 / 25
12,462
733
9,648
15,343
18,879
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

20
11 / 5 / 15
13,893
817
19,163
25,434
27,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 21
12,681
746
14,571
13,135
8,277
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
azarcev
Hun Batz
20
8 / 6 / 20
12,920
760
22,002
19,460
11,606
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Allarga
Baron Samedi
18
5 / 7 / 4
11,264
663
12,883
15,820
9,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
18
1 / 7 / 7
11,041
649
13,884
13,473
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
VladNest
Sun Wukong
20
5 / 8 / 11
13,028
766
14,827
19,915
13,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
jjabra
Ullr
18
1 / 4 / 9
10,620
625
18,316
13,742
6,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
zweroboi
Mercury
20
6 / 9 / 4
12,110
712
12,585
28,161
14,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
53
35
Kills
18
19
Deaths
35
97
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Allarga
Baron Samedi
5
7
4
1
W
Thor
5
5
16
2.6
W
Vamana
Emetos
Vamana
5
2
25
8.75
L
He Bo
1
7
7
0.64
W
11
5
15
3.7
L
Sun Wukong
VladNest
Sun Wukong
5
8
11
1.31
W
6
1
21
16.5
W
Hun Batz
azarcev
Hun Batz
8
6
20
3
L
Ullr
jjabra
Ullr
1
4
9
1.38
L
Mercury
zweroboi
Mercury
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,083
Damage
72,495
90,297
Taken
91,111
76,191
Mitigated
49,341
42,381
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Allarga
Baron Samedi
12,883
834
1,622
1,653
15,820
9,421
0
1,922
13,766
26,522
0
W
Thor
15,699
2,509
1,068
1,272
16,925
9,640
441
4,935
11,874
0
31,084
W
Vamana
Emetos
Vamana
9,648
2,325
3,621
3,320
15,343
18,879
845
4,785
10,390
0
21,903
L
He Bo
13,884
635
891
1,379
13,473
5,218
436
5,077
8,288
30,004
0
W
19,163
926
3,463
8,464
25,434
27,789
72
8,605
16,172
46,808
0
L
Sun Wukong
VladNest
Sun Wukong
14,827
3,054
673
2,835
19,915
13,962
539
5,211
14,240
0
26,720
W
14,571
8,107
10,622
5,271
13,135
8,277
4,114
2,024
10,963
0
38,031
W
Hun Batz
azarcev
Hun Batz
22,002
4,857
1,880
3,400
19,460
11,606
2,324
6,699
12,262
0
36,236
L
Ullr
jjabra
Ullr
18,316
7,209
621
3,001
13,742
6,678
0
2,037
11,645
0
38,062
L
Mercury
zweroboi
Mercury
12,585
5,020
525
4,905
28,161
14,062
604
4,968
23,036
0
23,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,731
Gold Earned
58,063
185
Minions Killed
168
0
Camps Cleared
0
1,568,228
Distance Traveled
1,416,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,264
663
26
2
0
249,794
0
W
Thor
11,775
693
26
2
0
278,127
0
W
Vamana
12,462
733
20
1
0
361,169
0
L
He Bo
11,041
649
32
2
0
271,774
0
W
Hades
13,893
817
68
4
0
314,484
0
L
Sun Wukong
13,028
766
35
2
0
287,108
0
W
Cupid
12,681
746
50
3
0
317,640
0
W
Hun Batz
12,920
760
21
1
0
296,808
0
L
Ullr
10,620
625
50
3
0
308,934
0
L
Mercury
12,110
712
25
1
0
298,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role