Player Matchup

Sun Wukong
Sun Wukong
N1ght0wl_3
Sun Wukong
Level 152
God Stats
3W - 1L
1,571 SR
Queue Stats
19W - 20L
1,392 Elo+
Solo
Poseidon
Poseidon
Rocky Racoon 7
Poseidon
Level 85
God Stats
11W - 12L
1,472 SR
Queue Stats
402W - 531L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
howyoumeanGE
Danzaburou
Level 123
God Stats
1W - 1L
1,414 SR
Queue Stats
27W - 19L
1,441 Elo+
Solo
Tiamat
Tiamat
shmolp
Tiamat
Level 129
God Stats
3W - 2L
1,563 SR
Queue Stats
211W - 270L
1,353 Elo+
Party 2
Charon
Charon
tattootwitch
Charon
Level 159
God Stats
18W - 11L
1,557 SR
Queue Stats
358W - 367L
1,474 Elo+
Solo
Team Averages
Level 130
1,515 SR
1,418 Elo+

VS

Team Averages
Level 75
1,340 SR
1,414 Elo+
Cthulhu
Cthulhu
Hxdragon
Cthulhu
Level 24
God Stats
2W - 5L
1,376 SR
Queue Stats
48W - 76L
1,301 Elo+
Party 1
Artemis
Artemis
Jųnior
Artemis
Level 27
God Stats
0W - 2L
1,133 SR
Queue Stats
43W - 76L
1,342 Elo+
Party 1
Merlin
Merlin
Max-13jpS
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 154L
1,506 Elo+
Solo
Susano
Susano
ultrablue19
Susano
Level 88
God Stats
1W - 2L
1,412 SR
Queue Stats
65W - 84L
1,362 Elo+
Party 1
Jormungandr
Jormungandr
xxAIXxx
Jormungandr
Level 155
God Stats
1W - 4L
1,279 SR
Queue Stats
15W - 16L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
N1ght0wl_3
Sun Wukong
10
0 / 0 / 1
5,971
543
3,815
10,498
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
13
4 / 1 / 1
6,987
635
4,873
7,875
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
howyoumeanGE
Danzaburou
10
8 / 1 / 2
7,259
660
10,131
8,368
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
shmolp
Tiamat
13
2 / 0 / 3
6,852
623
4,078
6,840
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Charon
10
2 / 0 / 5
6,426
584
5,009
6,452
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hxdragon
Cthulhu
7
0 / 5 / 0
4,740
431
2,624
9,669
4,565
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Artemis
Jųnior
Artemis
8
0 / 5 / 1
4,986
453
2,064
6,185
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Max-13jpS
Merlin
11
0 / 4 / 0
5,960
542
3,255
6,912
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
9
2 / 3 / 0
5,718
520
4,664
10,561
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
xxAIXxx
Jormungandr
11
0 / 1 / 0
6,518
593
6,187
6,961
4,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hxdragon
Cthulhu
0
5
0
0
L
Artemis
Jųnior
Artemis
0
5
1
0.1
L
Merlin
Max-13jpS
Merlin
0
4
0
0
W
Sun Wukong
N1ght0wl_3
Sun Wukong
0
0
1
0.5
W
Poseidon
4
1
1
4.5
W
Danzaburou
howyoumeanGE
Danzaburou
8
1
2
9
W
Tiamat
shmolp
Tiamat
2
0
3
3.5
W
Charon
2
0
5
4.5
L
Susano
2
3
0
0.67
L
Jormungandr
xxAIXxx
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,906
Damage
18,794
40,033
Taken
40,288
20,390
Mitigated
17,370
14,797
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hxdragon
Cthulhu
2,624
433
0
1,187
9,669
4,565
144
2,574
7,095
14,327
0
L
Artemis
Jųnior
Artemis
2,064
893
0
305
6,185
1,894
0
2,447
3,711
0
21,411
L
Merlin
Max-13jpS
Merlin
3,255
147
0
712
6,912
2,464
0
3,062
3,648
42,250
0
W
Sun Wukong
N1ght0wl_3
Sun Wukong
3,815
940
0
2,658
10,498
6,307
0
5,743
4,755
0
34,766
W
Poseidon
4,873
456
0
4,580
7,875
2,365
29
1,258
6,617
57,864
0
W
Danzaburou
howyoumeanGE
Danzaburou
10,131
4,277
0
2,789
8,368
2,838
459
1,554
6,504
0
45,854
W
Tiamat
shmolp
Tiamat
4,078
444
0
2,227
6,840
3,983
704
2,567
4,273
35,016
0
W
Charon
5,009
882
0
2,543
6,452
4,897
120
938
5,514
19,497
0
L
Susano
4,664
723
0
500
10,561
3,634
0
5,032
5,297
0
33,209
L
Jormungandr
xxAIXxx
Jormungandr
6,187
2,168
0
2,085
6,961
4,813
0
555
6,406
52,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
27,922
314
Minions Killed
286
0
Camps Cleared
0
1,201,226
Distance Traveled
1,051,131
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,740
431
17
2
0
206,029
0
L
Artemis
4,986
453
39
4
0
197,015
0
L
Merlin
5,960
542
76
7
0
204,131
0
W
Sun Wukong
5,971
543
61
6
0
243,100
1
W
Poseidon
6,987
635
93
8
0
267,948
0
W
Danzaburou
7,259
660
70
6
0
221,138
0
W
Tiamat
6,852
623
72
7
0
225,617
0
W
Charon
6,426
584
18
2
0
243,423
6
L
Susano
5,718
520
59
5
0
242,136
3
L
Jormungandr
6,518
593
95
9
0
201,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role