Player Matchup

Charon
Charon
AbeBlïnkin
Charon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,518 Elo+
Party 1
Susano
Susano
xRnG-_-PsYcHo
Susano
Level 149
God Stats
0W - 1L
1,320 SR
Queue Stats
3W - 6L
1,383 Elo+
Party 1
Vamana
Vamana
xRnGPsYcHo
Vamana
Level 41
God Stats
0W - 2L
1,327 SR
Queue Stats
18W - 23L
1,473 Elo+
Party 1
Team Averages
Level 72
1,382 SR
1,458 Elo+

VS

Team Averages
Level 118
1,392 SR
1,556 Elo+
Poseidon
Poseidon
Diitsy
Poseidon
Level 141
God Stats
4W - 3L
1,455 SR
Queue Stats
72W - 69L
1,577 Elo+
Party 2
Achilles
Achilles
LiI Kraken
Achilles
Level 106
God Stats
6W - 12L
1,322 SR
Queue Stats
78W - 81L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Ryu 8044
Cthulhu
Level 106
God Stats
16W - 20L
1,400 SR
Queue Stats
102W - 108L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 2 / 1
9,644
643
12,920
18,380
22,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 0
9,349
623
10,216
17,767
8,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
xRnGPsYcHo
Vamana
12
1 / 10 / 0
9,655
644
8,572
21,220
19,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Diitsy
Poseidon
14
8 / 3 / 8
12,031
802
17,583
12,688
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
LiI Kraken
Achilles
15
6 / 0 / 12
11,701
780
15,557
17,471
19,941
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Ryu 8044
Cthulhu
14
4 / 0 / 14
11,467
764
14,316
15,048
13,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
18
18
Deaths
3
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charon
1
2
1
0.75
W
Poseidon
Diitsy
Poseidon
8
3
8
4
W
Achilles
LiI Kraken
Achilles
6
0
12
12
W
Cthulhu
Ryu 8044
Cthulhu
4
0
14
11
L
1
6
0
0.17
L
Vamana
xRnGPsYcHo
Vamana
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
47,456
57,367
Taken
45,207
50,540
Mitigated
38,777
2,749
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
12,920
2,735
0
710
18,380
22,232
0
10,502
7,349
28,829
2,111
W
Poseidon
Diitsy
Poseidon
17,583
3,205
0
3,420
12,688
5,225
1,943
1,982
10,662
65,541
0
W
Achilles
LiI Kraken
Achilles
15,557
4,459
0
5,024
17,471
19,941
498
5,426
11,668
0
30,381
W
Cthulhu
Ryu 8044
Cthulhu
14,316
1,273
1,416
784
15,048
13,611
254
3,579
11,357
36,536
0
L
10,216
2,031
0
1,519
17,767
8,408
0
9,347
8,101
0
38,264
L
Vamana
xRnGPsYcHo
Vamana
8,572
4,372
0
520
21,220
19,900
0
11,648
9,464
0
25,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
35,199
109
Minions Killed
153
0
Camps Cleared
0
810,184
Distance Traveled
883,066
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,644
643
32
2
0
248,724
0
W
Poseidon
12,031
802
87
6
0
259,987
3
W
Achilles
11,701
780
31
2
0
306,903
2
W
Cthulhu
11,467
764
35
2
0
316,176
0
L
Susano
9,349
623
42
3
0
292,830
0
L
Vamana
9,655
644
35
2
0
268,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role