Player Matchup

Horus
Horus
AxeliniReyes
Horus
Level 132
God Stats
3W - 1L
1,538 SR
Queue Stats
29W - 33L
1,573 Elo+
Solo
Ne Zha
Ne Zha
Icybeastman85
Ne Zha
Level 115
God Stats
7W - 3L
1,690 SR
Queue Stats
295W - 249L
1,555 Elo+
Party 2
Hades
Hades
Icyy2606
Hades
Level 130
God Stats
2W - 3L
1,756 SR
Queue Stats
103W - 57L
1,680 Elo+
Solo
Scylla
Scylla
chapu6
Scylla
Level 106
God Stats
11W - 5L
1,703 SR
Queue Stats
302W - 248L
1,599 Elo+
Solo
Martichoras
Martichoras
koreanjesus04
Martichoras
Level 126
God Stats
3W - 2L
1,797 SR
Queue Stats
480W - 412L
1,582 Elo+
Party 2
Team Averages
Level 122
1,697 SR
1,598 Elo+

VS

Team Averages
Level 104
1,587 SR
1,519 Elo+
Chaac
Chaac
Coryofthe419
Chaac
Level 149
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Jamesfskz
The Morrigan
Level 164
God Stats
4W - 6L
1,487 SR
Queue Stats
419W - 352L
1,594 Elo+
Solo
Cthulhu
Cthulhu
Phxnt0m23
Cthulhu
Level 59
God Stats
0W - 2L
1,808 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
Sonichero419
Izanami
Level 3
God Stats
1W - 3L
1,446 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
mrgambitsg
Ne Zha
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
7,786
779
7,269
9,788
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 1 / 6
7,568
757
4,241
5,846
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Icyy2606
Hades
15
2 / 1 / 10
7,977
798
9,283
9,129
8,847
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
chapu6
Scylla
15
5 / 1 / 8
8,347
835
9,205
5,703
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
koreanjesus04
Martichoras
14
1 / 0 / 5
7,759
776
2,052
2,242
942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
6,996
700
3,993
9,841
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Jamesfskz
The Morrigan
14
0 / 0 / 2
7,383
738
4,348
2,227
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Phxnt0m23
Cthulhu
14
3 / 3 / 0
7,747
775
7,674
10,186
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Sonichero419
Izanami
12
0 / 4 / 2
6,311
631
2,429
5,612
1,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
mrgambitsg
Ne Zha
12
0 / 6 / 3
6,448
645
4,076
10,042
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
17
Kills
3
3
Deaths
17
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
0
4
3
0.38
W
4
1
6
7
W
Hades
Icyy2606
Hades
2
1
10
7
L
The Morrigan
Jamesfskz
The Morrigan
0
0
2
1
L
Cthulhu
Phxnt0m23
Cthulhu
3
3
0
1
L
Izanami
Sonichero419
Izanami
0
4
2
0.25
W
Scylla
chapu6
Scylla
5
1
8
9
W
Martichoras
koreanjesus04
Martichoras
1
0
5
3.5
L
Ne Zha
mrgambitsg
Ne Zha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,050
Damage
22,520
32,708
Taken
37,908
21,791
Mitigated
20,142
11,052
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,269
2,467
611
2,312
9,788
6,512
950
3,588
5,200
199
12,524
L
3,993
393
0
936
9,841
6,833
684
5,556
4,163
0
19,812
W
4,241
501
0
1,010
5,846
3,159
367
1,504
3,858
0
19,886
W
Hades
Icyy2606
Hades
9,283
1,419
875
4,999
9,129
8,847
503
2,271
6,071
34,575
469
L
The Morrigan
Jamesfskz
The Morrigan
4,348
44
40
750
2,227
795
0
811
1,367
32,753
120
L
Cthulhu
Phxnt0m23
Cthulhu
7,674
320
131
1,146
10,186
7,806
0
5,385
4,656
12,742
0
L
Izanami
Sonichero419
Izanami
2,429
1,684
0
56
5,612
1,506
0
2,377
3,006
0
9,447
W
Scylla
chapu6
Scylla
9,205
538
0
500
5,703
2,331
325
1,479
3,690
35,548
0
W
Martichoras
koreanjesus04
Martichoras
2,052
630
0
745
2,242
942
1,276
640
1,291
0
29,295
L
Ne Zha
mrgambitsg
Ne Zha
4,076
547
0
540
10,042
3,202
0
4,110
5,687
0
12,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
34,885
248
Minions Killed
179
0
Camps Cleared
0
1,080,141
Distance Traveled
968,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,786
779
14
1
0
234,606
0
L
Chaac
6,996
700
46
5
0
209,107
0
W
Ne Zha
7,568
757
30
3
0
237,703
0
W
Hades
7,977
798
63
6
0
209,578
0
L
The Morrigan
7,383
738
81
8
0
221,743
0
L
Cthulhu
7,747
775
19
2
0
179,243
0
L
Izanami
6,311
631
21
2
0
175,537
0
W
Scylla
8,347
835
72
7
0
204,820
0
W
Martichoras
7,759
776
69
7
0
193,434
0
L
Ne Zha
6,448
645
12
1
0
182,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role