Player Matchup

Freya
Freya
HottyToddy
Freya
Level 299
God Stats
5W - 6L
1,354 SR
Queue Stats
552W - 566L
1,479 Elo+
Solo
Nox
Nox
Lord Heem 824
Nox
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,518 Elo+
Party 2
Cernunnos
Cernunnos
MrYerba
Cernunnos
Level 146
God Stats
4W - 4L
1,561 SR
Queue Stats
350W - 336L
1,486 Elo+
Party 3
Osiris
Osiris
WastedAs
Osiris
Level 156
God Stats
3W - 9L
1,313 SR
Queue Stats
310W - 288L
1,508 Elo+
Party 3
Nemesis
Nemesis
mgiuelmoreno
Nemesis
Level 79
God Stats
1W - 2L
1,476 SR
Queue Stats
132W - 143L
1,469 Elo+
Party 2
Team Averages
Level 148
1,441 SR
1,492 Elo+

VS

Team Averages
Level 94
1,670 SR
1,510 Elo+
Janus
Janus
Ikarxs
Janus
Level 49
God Stats
4W - 2L
1,815 SR
Queue Stats
134W - 129L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
NatureUscary
Cthulhu
Level 121
God Stats
2W - 1L
1,475 SR
Queue Stats
143W - 143L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Razgriz-141
Morgan Le Fay
Level 120
God Stats
5W - 1L
1,863 SR
Queue Stats
151W - 132L
1,547 Elo+
Party 1
Freya
Freya
SammyHadEm
Freya
Level 117
God Stats
2W - 2L
1,423 SR
Queue Stats
151W - 138L
1,529 Elo+
Party 1
King Arthur
King Arthur
ThatGuyHarris
King Arthur
Level 63
God Stats
2W - 3L
1,773 SR
Queue Stats
54W - 53L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
4 / 7 / 4
10,926
683
16,771
15,216
6,439
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 11 / 4
10,175
636
6,711
17,349
7,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
MrYerba
Cernunnos
18
2 / 6 / 4
10,357
647
17,712
16,754
7,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
WastedAs
Osiris
19
1 / 4 / 5
10,920
683
7,968
19,058
20,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
mgiuelmoreno
Nemesis
15
1 / 12 / 3
9,006
563
12,177
23,621
21,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ikarxs
Janus
19
7 / 3 / 27
12,250
766
25,046
14,359
7,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
NatureUscary
Cthulhu
19
5 / 2 / 27
12,704
794
11,253
29,317
25,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Razgriz-141
Morgan Le Fay
20
6 / 0 / 24
11,761
735
14,266
6,682
4,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
20
18 / 2 / 16
13,426
839
24,896
14,342
8,626
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ThatGuyHarris
King Arthur
18
4 / 3 / 24
11,435
715
9,161
14,281
15,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
158
10
Kills
40
40
Deaths
10
20
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Freya
4
7
4
0.86
W
Janus
Ikarxs
Janus
7
3
27
6.83
L
2
11
4
0.36
L
Cernunnos
MrYerba
Cernunnos
2
6
4
0.67
W
Cthulhu
NatureUscary
Cthulhu
5
2
27
9.25
W
Morgan Le Fay
Razgriz-141
Morgan Le Fay
6
0
24
18
W
Freya
18
2
16
13
W
King Arthur
ThatGuyHarris
King Arthur
4
3
24
5.33
L
Osiris
WastedAs
Osiris
1
4
5
0.88
L
Nemesis
mgiuelmoreno
Nemesis
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,339
Damage
84,622
91,998
Taken
78,981
61,972
Mitigated
61,727
15,981
Healing
34,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
16,771
5,833
654
2,215
15,216
6,439
0
13,496
1,720
28,762
0
W
Janus
Ikarxs
Janus
25,046
471
1,803
2,760
14,359
7,825
2,281
1,368
12,705
47,747
0
L
6,711
851
0
339
17,349
7,028
0
15,082
2,207
10,827
0
L
Cernunnos
MrYerba
Cernunnos
17,712
10,354
1,431
3,244
16,754
7,409
0
14,455
2,299
0
45,948
W
Cthulhu
NatureUscary
Cthulhu
11,253
364
2,024
11,191
29,317
25,519
823
12,781
16,002
26,628
0
W
Morgan Le Fay
Razgriz-141
Morgan Le Fay
14,266
1,439
2,131
1,688
6,682
4,291
2,681
1,191
5,423
29,017
0
W
Freya
24,896
6,694
3,179
5,861
14,342
8,626
817
3,722
10,364
36,590
0
W
King Arthur
ThatGuyHarris
King Arthur
9,161
721
2,332
1,592
14,281
15,466
523
4,716
9,164
0
31,138
L
Osiris
WastedAs
Osiris
7,968
650
3,289
2,850
19,058
20,025
0
14,361
4,553
0
22,696
L
Nemesis
mgiuelmoreno
Nemesis
12,177
3,370
471
1,488
23,621
21,071
0
17,878
5,743
0
15,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,384
Gold Earned
61,576
146
Minions Killed
191
0
Camps Cleared
0
1,274,612
Distance Traveled
1,561,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,926
683
36
2
0
241,816
0
W
Janus
12,250
766
51
3
0
289,932
0
L
Nox
10,175
636
18
1
0
200,079
0
L
Cernunnos
10,357
647
54
3
0
269,952
0
W
Cthulhu
12,704
794
42
3
0
317,423
0
W
Morgan Le Fay
11,761
735
24
2
0
365,606
0
W
Freya
13,426
839
25
2
0
301,590
0
W
King Arthur
11,435
715
49
3
0
286,563
0
L
Osiris
10,920
683
31
2
0
323,939
0
L
Nemesis
9,006
563
7
0
0
238,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role