Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CryptoWatt
Chaac
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 42L
1,388 Elo+
Party 2
Ne Zha
Ne Zha
Dracchir
Ne Zha
Level 184
God Stats
6W - 1L
2,098 SR
Queue Stats
521W - 55L
1,911 Elo+
Party 3
Charon
Charon
Rafael1396
Charon
Level 161
God Stats
31W - 1L
2,038 SR
Queue Stats
463W - 52L
1,938 Elo+
Party 3
Scylla
Scylla
TheEndlessVoid
Scylla
Level 178
God Stats
2W - 2L
1,707 SR
Queue Stats
67W - 70L
1,441 Elo+
Party 2
Team Averages
Level 158
1,768 SR
1,635 Elo+

VS

Team Averages
Level 136
1,494 SR
1,469 Elo+
Fenrir
Fenrir
DNA Deadman
Fenrir
Level 178
God Stats
0W - 3L
1,400 SR
Queue Stats
32W - 47L
1,207 Elo+
Party 1
Surtr
Surtr
DNA Demonic
Surtr
Level 87
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charon
Charon
DNA Phail Ninja
Charon
Level 143
God Stats
0W - 3L
1,482 SR
Queue Stats
9W - 21L
1,510 Elo+
Party 1
Neith
Neith
Diddyfuzzmonkey
Neith
Level 145
God Stats
0W - 5L
1,565 SR
Queue Stats
1W - 14L
1,561 Elo+
Party 1
Agni
Agni
LuigiiPlayGamez
Agni
Level 128
God Stats
13W - 9L
1,593 SR
Queue Stats
334W - 320L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 3 / 10
7,731
773
7,560
9,382
4,147
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
13
2 / 2 / 11
7,580
758
7,780
12,568
12,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Dracchir
Ne Zha
17
8 / 0 / 8
9,529
953
13,071
9,244
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Rafael1396
Charon
14
3 / 2 / 9
8,003
800
9,455
13,429
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 0 / 5
8,326
833
11,195
5,238
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 3 / 0
7,144
714
4,821
12,263
10,558
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 3
7,421
742
11,680
11,590
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 1
7,403
740
9,279
13,431
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
1 / 4 / 0
7,563
756
5,188
9,668
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 6 / 2
7,272
727
8,233
9,460
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
19
Kills
7
7
Deaths
19
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
10
2
W
Chaac
2
2
11
3.75
L
Fenrir
0
3
0
0
L
3
3
3
1.5
L
3
3
1
1.17
L
1
4
0
0.25
W
Ne Zha
Dracchir
Ne Zha
8
0
8
12
L
0
6
2
0.17
W
Charon
Rafael1396
Charon
3
2
9
3.75
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,061
Damage
39,201
49,861
Taken
56,412
35,401
Mitigated
38,900
11,713
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,560
3,417
0
1,180
9,382
4,147
124
1,742
7,349
0
20,724
W
Chaac
7,780
844
0
5,591
12,568
12,673
139
4,360
7,123
0
12,704
L
Fenrir
4,821
694
0
932
12,263
10,558
0
3,876
7,789
0
12,256
L
11,680
3,336
0
1,317
11,590
9,808
83
5,148
5,511
343
18,659
L
9,279
1,417
0
682
13,431
11,261
90
6,149
6,499
18,321
1,169
L
5,188
1,388
0
1,005
9,668
3,809
633
625
8,859
0
31,561
W
Ne Zha
Dracchir
Ne Zha
13,071
3,733
0
3,172
9,244
4,434
1,605
2,480
6,577
0
51,864
L
8,233
778
0
710
9,460
3,464
0
2,338
6,663
27,837
0
W
Charon
Rafael1396
Charon
9,455
1,143
0
528
13,429
12,044
270
4,330
8,112
19,408
1,020
W
11,195
951
0
1,242
5,238
2,103
520
1,970
2,917
30,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,169
Gold Earned
36,803
228
Minions Killed
180
0
Camps Cleared
0
1,196,034
Distance Traveled
1,080,564
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,731
773
35
4
0
244,806
0
W
Chaac
7,580
758
17
2
0
228,900
4
L
Fenrir
7,144
714
18
2
0
242,115
0
L
Surtr
7,421
742
20
2
0
220,935
0
L
Charon
7,403
740
10
1
0
211,490
0
L
Neith
7,563
756
73
7
0
202,742
3
W
Ne Zha
9,529
953
81
8
0
269,134
0
L
Agni
7,272
727
59
6
0
203,282
0
W
Charon
8,003
800
25
3
0
244,510
0
W
Scylla
8,326
833
70
7
0
208,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role