Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Entrepihado
Tsukuyomi
Level 108
God Stats
4W - 5L
1,742 SR
Queue Stats
229W - 243L
1,495 Elo+
Solo
Bellona
Bellona
LiveADELART
Bellona
Level 152
God Stats
2W - 5L
1,201 SR
Queue Stats
237W - 262L
1,517 Elo+
Solo
Hun Batz
Hun Batz
NierFuture
Hun Batz
Level 123
God Stats
5W - 9L
1,489 SR
Queue Stats
742W - 758L
1,508 Elo+
Solo
Skadi
Skadi
TheTottot
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,363 Elo+
Party 1
Team Averages
Level 103
1,486 SR
1,477 Elo+

VS

Team Averages
Level 78
1,671 SR
1,580 Elo+
Scylla
Scylla
Danslay90
Scylla
Level 88
God Stats
10W - 7L
1,757 SR
Queue Stats
182W - 176L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
KuribohSama
Sun Wukong
Level 106
God Stats
5W - 0L
1,788 SR
Queue Stats
46W - 21L
1,628 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LittleTongan
Ah Muzen Cab
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 153L
1,579 Elo+
Party 2
Ishtar
Ishtar
Tonganninja415
Ishtar
Level 43
God Stats
2W - 0L
1,600 SR
Queue Stats
77W - 63L
1,600 Elo+
Party 2
Discordia
Discordia
pyrosyncro
Discordia
Level 107
God Stats
2W - 0L
1,711 SR
Queue Stats
20W - 18L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 4 / 2
10,479
749
16,166
14,952
11,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Entrepihado
Tsukuyomi
15
2 / 9 / 5
9,097
650
12,093
17,138
7,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
LiveADELART
Bellona
15
1 / 6 / 5
8,889
635
8,766
21,508
11,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
NierFuture
Hun Batz
17
4 / 5 / 5
10,029
716
15,282
14,142
6,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
TheTottot
Skadi
16
1 / 6 / 2
9,054
647
8,789
16,078
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Danslay90
Scylla
18
4 / 4 / 17
10,922
780
17,056
13,066
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
KuribohSama
Sun Wukong
19
5 / 2 / 18
10,818
773
17,377
19,079
17,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
LittleTongan
Ah Muzen Cab
19
5 / 1 / 16
10,978
784
10,860
11,881
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 15
10,675
763
10,416
14,089
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
pyrosyncro
Discordia
19
9 / 2 / 14
11,319
809
21,493
8,958
3,206
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
13
Kills
30
30
Deaths
13
19
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
4
2
1.5
W
Scylla
Danslay90
Scylla
4
4
17
3.13
L
Tsukuyomi
Entrepihado
Tsukuyomi
2
9
5
0.5
W
Sun Wukong
KuribohSama
Sun Wukong
5
2
18
7
W
Ah Muzen Cab
LittleTongan
Ah Muzen Cab
5
1
16
13
L
Bellona
LiveADELART
Bellona
1
6
5
0.58
L
Hun Batz
NierFuture
Hun Batz
4
5
5
1.3
L
Skadi
TheTottot
Skadi
1
6
2
0.33
W
7
4
15
3.63
W
Discordia
pyrosyncro
Discordia
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,096
Damage
77,202
83,818
Taken
67,073
42,679
Mitigated
36,292
17,689
Healing
26,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,166
1,117
1,461
3,615
14,952
11,224
0
4,500
10,206
28,661
0
W
Scylla
Danslay90
Scylla
17,056
1,279
3,081
4,612
13,066
5,048
1,188
3,495
9,404
37,680
0
L
Tsukuyomi
Entrepihado
Tsukuyomi
12,093
1,212
331
1,296
17,138
7,343
0
8,461
8,613
0
22,473
W
Sun Wukong
KuribohSama
Sun Wukong
17,377
2,857
1,576
6,596
19,079
17,173
130
5,712
12,773
0
35,195
W
Ah Muzen Cab
LittleTongan
Ah Muzen Cab
10,860
3,580
1,929
1,914
11,881
4,918
1,380
2,501
9,233
0
24,843
L
Bellona
LiveADELART
Bellona
8,766
1,365
1,485
4,782
21,508
11,418
0
8,376
12,400
0
16,894
L
Hun Batz
NierFuture
Hun Batz
15,282
1,852
1,072
1,948
14,142
6,230
231
6,225
7,741
0
32,088
L
Skadi
TheTottot
Skadi
8,789
3,259
385
1,314
16,078
6,464
0
10,639
5,042
0
23,945
W
10,416
6,226
699
2,929
14,089
5,947
675
2,341
11,534
0
21,144
W
Discordia
pyrosyncro
Discordia
21,493
372
1,210
1,837
8,958
3,206
901
2,272
6,614
28,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
54,712
147
Minions Killed
189
0
Camps Cleared
0
1,217,600
Distance Traveled
1,287,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,479
749
42
3
0
267,048
0
W
Scylla
10,922
780
64
5
0
253,401
0
L
Tsukuyomi
9,097
650
17
1
0
225,759
0
W
Sun Wukong
10,818
773
36
3
0
265,514
0
W
Ah Muzen Cab
10,978
784
38
3
0
269,319
0
L
Bellona
8,889
635
21
2
0
236,344
0
L
Hun Batz
10,029
716
32
2
0
252,335
0
L
Skadi
9,054
647
35
3
0
236,114
0
W
Ishtar
10,675
763
29
2
0
242,845
0
W
Discordia
11,319
809
22
2
0
256,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role