Player Matchup

Bacchus
Bacchus
Gasholeliger
Bacchus
Level 126
God Stats
10W - 8L
1,625 SR
Queue Stats
25W - 15L
1,570 Elo+
Party 3
Cthulhu
Cthulhu
GoodGame2901ivp
Cthulhu
Level 6
God Stats
12W - 15L
1,500 SR
Queue Stats
25W - 39L
1,405 Elo+
Party 2
Aphrodite
Aphrodite
SoGoodToBeGodly
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Solo
Ravana
Ravana
TacoWarroir
Ravana
Level 25
God Stats
1W - 1L
1,174 SR
Queue Stats
192W - 234L
1,405 Elo+
Party 2
Cu Chulainn
Cu Chulainn
codswishX420
Cu Chulainn
Level 181
God Stats
0W - 1L
1,377 SR
Queue Stats
31W - 26L
1,543 Elo+
Party 3
Team Averages
Level 69
1,435 SR
1,448 Elo+

VS

Team Averages
Level 55
1,582 SR
1,529 Elo+
Chaac
Chaac
Mybackhurts3505
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,259 Elo+
Solo
Ymir
Ymir
Neptunephntm
Ymir
Level 50
God Stats
6W - 4L
1,669 SR
Queue Stats
182W - 121L
1,628 Elo+
Party 1
Ravana
Ravana
PeteTheMan
Ravana
Level 66
God Stats
2W - 0L
1,442 SR
Queue Stats
42W - 33L
1,541 Elo+
Solo
Hachiman
Hachiman
RavioliEX
Hachiman
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 69L
1,533 Elo+
Solo
Merlin
Merlin
YuucKy
Merlin
Level 88
God Stats
10W - 5L
1,799 SR
Queue Stats
561W - 367L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gasholeliger
Bacchus
11
0 / 6 / 1
6,713
671
8,132
15,815
16,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 2
6,670
667
10,379
14,081
10,978
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
SoGoodToBeGodly
Aphrodite
12
1 / 5 / 1
7,008
701
5,482
11,502
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ravana
11
0 / 5 / 1
6,344
634
6,056
10,817
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
codswishX420
Cu Chulainn
13
1 / 5 / 1
7,195
720
10,714
18,079
10,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 18
8,251
825
9,391
12,049
13,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
3 / 0 / 17
8,480
848
10,620
16,561
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ravana
PeteTheMan
Ravana
14
3 / 0 / 20
7,966
797
8,653
7,773
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
RavioliEX
Hachiman
15
7 / 0 / 14
8,521
852
11,460
6,559
2,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
YuucKy
Merlin
16
12 / 1 / 11
9,446
945
22,728
8,574
4,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
108
2
Kills
28
28
Deaths
2
6
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Gasholeliger
Bacchus
0
6
1
0.08
L
0
7
2
0.14
W
3
1
18
12
W
3
0
17
11.5
W
Ravana
PeteTheMan
Ravana
3
0
20
13
W
Hachiman
RavioliEX
Hachiman
7
0
14
14
L
Aphrodite
SoGoodToBeGodly
Aphrodite
1
5
1
0.3
L
Ravana
0
5
1
0.1
W
Merlin
YuucKy
Merlin
12
1
11
17.5
L
Cu Chulainn
codswishX420
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
62,852
70,294
Taken
51,516
50,099
Mitigated
41,549
12,014
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Gasholeliger
Bacchus
8,132
1,046
0
3,264
15,815
16,559
0
7,301
8,033
12,702
0
L
10,379
703
104
0
14,081
10,978
0
8,586
5,418
23,819
0
W
9,391
1,690
0
4,197
12,049
13,453
893
4,544
7,119
25
25,075
W
10,620
2,505
0
4,042
16,561
15,529
205
8,463
7,805
17,924
0
W
Ravana
PeteTheMan
Ravana
8,653
1,594
0
2,314
7,773
5,581
619
3,724
3,671
236
17,492
W
Hachiman
RavioliEX
Hachiman
11,460
7,265
0
2,361
6,559
2,836
2,826
2,484
4,075
0
28,271
L
Aphrodite
SoGoodToBeGodly
Aphrodite
5,482
203
2,144
2,831
11,502
6,874
0
5,275
6,050
13,452
0
L
Ravana
6,056
1,371
0
1,472
10,817
4,713
0
5,856
4,727
0
11,597
W
Merlin
YuucKy
Merlin
22,728
3,525
0
1,373
8,574
4,150
691
5,158
3,234
44,446
0
L
Cu Chulainn
codswishX420
Cu Chulainn
10,714
1,551
0
2,199
18,079
10,975
0
5,850
12,093
1,191
23,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
42,664
116
Minions Killed
169
0
Camps Cleared
0
995,450
Distance Traveled
1,056,635
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,713
671
8
1
0
199,346
2
L
Cthulhu
6,670
667
36
4
0
211,400
0
W
Chaac
8,251
825
36
4
0
228,886
0
W
Ymir
8,480
848
16
2
0
205,202
0
W
Ravana
7,966
797
21
2
0
228,492
0
W
Hachiman
8,521
852
28
3
0
184,399
0
L
Aphrodite
7,008
701
22
2
0
183,469
0
L
Ravana
6,344
634
10
1
0
198,004
0
W
Merlin
9,446
945
68
7
0
209,656
0
L
Cu Chulainn
7,195
720
40
4
0
203,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role