Player Matchup

He Bo
He Bo
Betteraxe123
He Bo
Level 102
God Stats
3W - 6L
1,239 SR
Queue Stats
208W - 191L
1,429 Elo+
Party 1
Geb
Geb
Ididnot564
Geb
Level 45
God Stats
2W - 3L
1,445 SR
Queue Stats
11W - 20L
1,351 Elo+
Solo
Freya
Freya
Iv nvo
Freya
Level 16
God Stats
13W - 20L
1,462 SR
Queue Stats
46W - 58L
1,402 Elo+
Party 1
Thanatos
Thanatos
cosmos25
Thanatos
Level 19
God Stats
16W - 14L
1,150 SR
Queue Stats
198W - 160L
1,426 Elo+
Party 1
Horus
Horus
prezrac
Horus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,365 Elo+
Solo
Team Averages
Level 44
1,359 SR
1,395 Elo+

VS

Team Averages
Level 75
1,547 SR
1,469 Elo+
He Bo
He Bo
Astrostein
He Bo
Level 69
God Stats
6W - 3L
1,654 SR
Queue Stats
75W - 67L
1,533 Elo+
Party 2
Horus
Horus
Darko-f9
Horus
Level 46
God Stats
2W - 1L
1,306 SR
Queue Stats
73W - 98L
1,353 Elo+
Party 3
Xbalanque
Xbalanque
Dr-Danga9
Xbalanque
Level 153
God Stats
29W - 21L
1,569 SR
Queue Stats
348W - 349L
1,473 Elo+
Party 3
Thanatos
Thanatos
JokaBoiDrey
Thanatos
Level 78
God Stats
2W - 1L
1,598 SR
Queue Stats
291W - 281L
1,495 Elo+
Party 2
Charon
Charon
bustonyogirl
Charon
Level 29
God Stats
20W - 12L
1,608 SR
Queue Stats
66W - 58L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,166
512
7,298
8,009
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
6,498
464
3,343
8,180
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Iv nvo
Freya
10
4 / 4 / 0
6,730
481
6,193
8,935
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
cosmos25
Thanatos
12
5 / 3 / 3
7,342
524
7,560
12,725
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
prezrac
Horus
1
0 / 0 / 0
4,035
288
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
3 / 4 / 2
8,262
590
5,064
9,510
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Darko-f9
Horus
12
4 / 4 / 2
7,797
557
6,444
13,209
6,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Dr-Danga9
Xbalanque
14
1 / 4 / 3
7,548
539
4,940
12,380
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
JokaBoiDrey
Thanatos
12
3 / 3 / 2
7,554
540
5,371
12,430
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
11
2 / 0 / 4
6,751
482
4,444
2,589
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
14
Kills
13
13
Deaths
15
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
4
2
1
L
4
4
3
1.38
W
Horus
Darko-f9
Horus
4
4
2
1.25
W
Xbalanque
Dr-Danga9
Xbalanque
1
4
3
0.63
L
1
2
2
1
L
Freya
Iv nvo
Freya
4
4
0
1
W
Thanatos
JokaBoiDrey
Thanatos
3
3
2
1.33
W
Charon
2
0
4
4
L
Thanatos
cosmos25
Thanatos
5
3
3
2.17
L
Horus
prezrac
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
26,263
37,849
Taken
50,118
14,903
Mitigated
20,927
13,089
Healing
23,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
5,064
286
0
3,353
9,510
3,160
537
3,972
5,113
49,781
0
L
7,298
311
0
1,720
8,009
2,432
0
3,367
4,341
41,605
0
W
Horus
Darko-f9
Horus
6,444
2,782
284
4,542
13,209
6,444
1,116
4,777
8,210
0
47,140
W
Xbalanque
Dr-Danga9
Xbalanque
4,940
2,125
0
2,632
12,380
5,042
1,661
2,569
9,655
0
58,621
L
3,343
359
0
1,410
8,180
4,887
168
1,267
6,640
27,233
0
L
Freya
Iv nvo
Freya
6,193
1,926
0
1,731
8,935
2,668
200
2,074
6,580
29,534
0
W
Thanatos
JokaBoiDrey
Thanatos
5,371
572
0
11,423
12,430
4,774
0
2,631
9,617
0
42,610
W
Charon
4,444
529
251
852
2,589
1,507
244
1,915
560
18,888
0
L
Thanatos
cosmos25
Thanatos
7,560
3,503
0
8,228
12,725
4,916
323
1,852
10,646
0
42,623
L
Horus
prezrac
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
37,912
231
Minions Killed
339
0
Camps Cleared
0
1,072,145
Distance Traveled
1,182,809
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,262
590
96
7
0
251,919
0
L
He Bo
7,166
512
75
5
0
238,802
1
W
Horus
7,797
557
68
5
0
248,523
0
W
Xbalanque
7,548
539
79
6
0
202,064
0
L
Geb
6,498
464
26
2
0
264,698
0
L
Freya
6,730
481
63
5
0
270,053
0
W
Thanatos
7,554
540
68
5
0
290,351
5
W
Charon
6,751
482
28
2
0
189,952
2
L
Thanatos
7,342
524
67
5
0
298,592
1
L
Horus
4,035
288
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role