Player Matchup

Pele
Pele
LordLores
Pele
Level 120
God Stats
11W - 12L
1,407 SR
Queue Stats
212W - 214L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Moshellshocker03
Kukulkan
Level 85
God Stats
1W - 1L
1,743 SR
Queue Stats
49W - 26L
1,608 Elo+
Solo
Nu Wa
Nu Wa
Nattha
Nu Wa
Level 73
God Stats
10W - 6L
1,535 SR
Queue Stats
60W - 70L
1,440 Elo+
Solo
Charon
Charon
RG_3xOG
Charon
Level 89
God Stats
28W - 26L
1,418 SR
Queue Stats
246W - 293L
1,390 Elo+
Solo
Medusa
Medusa
iipeaxhyiil
Medusa
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 85L
1,515 Elo+
Solo
Team Averages
Level 87
1,521 SR
1,472 Elo+

VS

Team Averages
Level 43
1,354 SR
1,208 Elo+
Nemesis
Nemesis
Faze_Javi_ghj
Nemesis
Level 6
God Stats
0W - 7L
1,126 SR
Queue Stats
61W - 78L
1,085 Elo+
Party 1
Nox
Nox
Kozmic-Soda
Nox
Level 127
God Stats
3W - 7L
1,469 SR
Queue Stats
760W - 716L
1,541 Elo+
Solo
Jing Wei
Jing Wei
ScarTissue-s
Jing Wei
Level 4
God Stats
6W - 19L
1,177 SR
Queue Stats
69W - 99L
1,071 Elo+
Party 1
Kukulkan
Kukulkan
TaquitoSupremo
Kukulkan
Level 16
God Stats
8W - 11L
1,500 SR
Queue Stats
171W - 186L
1,071 Elo+
Party 1
Chaac
Chaac
yahir_123
Chaac
Level 61
God Stats
0W - 7L
1,500 SR
Queue Stats
124W - 141L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 0 / 1
4,343
724
994
4,038
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 0
4,793
799
516
1,608
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nu Wa
Nattha
Nu Wa
7
1 / 0 / 1
4,546
758
3,092
1,673
563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
RG_3xOG
Charon
5
0 / 1 / 3
3,782
630
926
3,670
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
6
2 / 0 / 1
3,704
617
1,543
2,112
505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
0 / 1 / 0
3,602
600
972
3,862
1,016
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

2
0 / 0 / 0
2,934
489
180
820
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ScarTissue-s
Jing Wei
5
0 / 1 / 0
3,154
526
995
2,807
812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
5
0 / 2 / 0
3,463
577
1,133
3,166
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
yahir_123
Chaac
5
0 / 1 / 0
3,130
522
669
3,956
2,060
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
1
0
0
L
0
0
0
0
W
Pele
1
0
1
1.5
W
1
0
0
1
W
Nu Wa
Nattha
Nu Wa
1
0
1
1.5
W
Charon
RG_3xOG
Charon
0
1
3
1.5
L
Jing Wei
ScarTissue-s
Jing Wei
0
1
0
0
L
Kukulkan
0
2
0
0
W
Medusa
2
0
1
2.5
L
Chaac
yahir_123
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,071
Damage
3,949
13,101
Taken
14,611
4,740
Mitigated
5,035
5,281
Healing
3,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
972
587
0
560
3,862
1,016
0
452
3,410
0
17,640
L
180
0
0
513
820
253
0
485
335
3,868
0
W
Pele
994
276
0
1,724
4,038
1,189
0
388
3,650
0
24,148
W
516
264
0
500
1,608
498
0
0
1,608
29,497
0
W
Nu Wa
Nattha
Nu Wa
3,092
1,544
0
901
1,673
563
0
0
1,673
20,711
0
W
Charon
RG_3xOG
Charon
926
29
86
1,476
3,670
1,985
0
626
3,044
8,889
0
L
Jing Wei
ScarTissue-s
Jing Wei
995
415
0
375
2,807
812
0
964
1,843
0
10,146
L
Kukulkan
1,133
0
0
662
3,166
894
0
348
2,818
15,328
0
W
Medusa
1,543
583
0
594
2,112
505
0
333
1,779
0
15,403
L
Chaac
yahir_123
Chaac
669
23
0
1,502
3,956
2,060
0
2,285
1,671
0
9,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,168
Gold Earned
16,283
181
Minions Killed
105
0
Camps Cleared
0
582,653
Distance Traveled
563,073
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,602
600
36
6
0
140,073
0
L
Nox
2,934
489
9
2
0
37,483
0
W
Pele
4,343
724
48
8
0
149,281
0
W
Kukulkan
4,793
799
68
11
0
119,633
1
W
Nu Wa
4,546
758
30
5
0
79,514
0
W
Charon
3,782
630
11
2
0
116,094
1
L
Jing Wei
3,154
526
11
2
0
143,758
0
L
Kukulkan
3,463
577
35
6
0
107,975
0
W
Medusa
3,704
617
24
4
0
118,131
0
L
Chaac
3,130
522
14
2
0
133,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role