Player Matchup

Surtr
Surtr
Ahgni
Surtr
Level 143
God Stats
9W - 12L
1,471 SR
Queue Stats
384W - 294L
1,655 Elo+
Party 4
Danzaburou
Danzaburou
ImQuirkless
Danzaburou
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 41L
1,716 Elo+
Party 1
Kukulkan
Kukulkan
LordOfTheChimps
Kukulkan
Level 63
God Stats
2W - 4L
1,530 SR
Queue Stats
124W - 111L
1,553 Elo+
Party 1
Maui
Maui
Ordeals
Maui
Level 159
God Stats
9W - 15L
1,492 SR
Queue Stats
539W - 402L
1,700 Elo+
Party 4
Loki
Loki
S11Natra
Loki
Level 102
God Stats
1W - 6L
1,215 SR
Queue Stats
174W - 200L
1,557 Elo+
Party 1
Team Averages
Level 107
1,442 SR
1,636 Elo+

VS

Team Averages
Level 122
1,726 SR
1,616 Elo+
Scylla
Scylla
ClttyLilNino
Scylla
Level 122
God Stats
22W - 16L
1,660 SR
Queue Stats
197W - 154L
1,561 Elo+
Party 2
Camazotz
Camazotz
LMA1015
Camazotz
Level 144
God Stats
30W - 14L
1,967 SR
Queue Stats
157W - 146L
1,513 Elo+
Party 2
Janus
Janus
MYLittl3pogChamp
Janus
Level 106
God Stats
29W - 11L
1,801 SR
Queue Stats
58W - 33L
1,719 Elo+
Party 3
Hercules
Hercules
MYLittleP0gChamp
Hercules
Level 89
God Stats
2W - 1L
1,573 SR
Queue Stats
57W - 31L
1,716 Elo+
Party 3
King Arthur
King Arthur
plaffplouff
King Arthur
Level 149
God Stats
12W - 13L
1,632 SR
Queue Stats
184W - 168L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ahgni
Surtr
12
1 / 2 / 2
7,308
664
5,011
7,825
4,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
ImQuirkless
Danzaburou
15
3 / 2 / 3
8,381
762
6,814
6,734
2,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
15
1 / 3 / 2
8,465
770
5,299
6,513
2,481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Maui
Ordeals
Maui
12
0 / 4 / 4
7,398
673
3,418
14,219
9,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
15
2 / 4 / 4
8,223
748
5,986
12,328
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
5 / 4 / 4
9,566
870
8,400
8,564
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
LMA1015
Camazotz
16
2 / 1 / 8
8,957
814
9,856
12,865
5,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
2 / 1 / 7
9,382
853
9,417
5,830
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 7
8,834
803
7,395
7,669
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
plaffplouff
King Arthur
16
2 / 0 / 5
8,783
798
8,438
8,573
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
7
Kills
14
15
Deaths
7
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Surtr
Ahgni
Surtr
1
2
2
1
W
Scylla
5
4
4
1.75
L
Danzaburou
ImQuirkless
Danzaburou
3
2
3
2.25
W
Camazotz
LMA1015
Camazotz
2
1
8
6
L
Kukulkan
1
3
2
0.67
W
2
1
7
5.5
W
3
1
7
6.5
L
Maui
Ordeals
Maui
0
4
4
0.5
L
Loki
2
4
4
1
W
King Arthur
plaffplouff
King Arthur
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,528
Damage
43,506
47,619
Taken
43,501
23,732
Mitigated
26,519
4,527
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Ahgni
Surtr
5,011
2,378
0
747
7,825
4,573
0
2,249
5,187
290
8,371
W
Scylla
8,400
168
0
260
8,564
3,496
228
1,255
7,309
37,118
0
L
Danzaburou
ImQuirkless
Danzaburou
6,814
1,176
0
745
6,734
2,259
0
3,554
2,965
0
23,098
W
Camazotz
LMA1015
Camazotz
9,856
3,245
0
4,860
12,865
5,972
356
2,921
9,685
0
35,463
L
Kukulkan
5,299
290
0
628
6,513
2,481
0
3,961
2,246
33,707
0
W
9,417
180
0
500
5,830
2,337
3,467
1,848
3,905
41,428
0
W
7,395
1,933
0
3,197
7,669
7,322
903
1,657
5,940
0
12,999
L
Maui
Ordeals
Maui
3,418
499
904
1,202
14,219
9,537
0
2,524
11,140
6,591
0
L
Loki
5,986
709
0
301
12,328
4,882
0
4,400
7,477
0
24,492
W
King Arthur
plaffplouff
King Arthur
8,438
1,023
0
1,072
8,573
7,392
456
1,308
7,184
0
32,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,775
Gold Earned
45,522
178
Minions Killed
295
0
Camps Cleared
0
945,063
Distance Traveled
1,248,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,308
664
11
1
0
145,062
0
W
Scylla
9,566
870
67
6
0
225,759
0
L
Danzaburou
8,381
762
54
5
0
215,684
0
W
Camazotz
8,957
814
59
5
0
277,589
0
L
Kukulkan
8,465
770
76
7
0
188,543
0
W
Janus
9,382
853
101
9
0
252,851
0
W
Hercules
8,834
803
24
2
0
244,366
0
L
Maui
7,398
673
4
0
0
176,078
0
L
Loki
8,223
748
33
3
0
219,696
0
W
King Arthur
8,783
798
44
4
0
247,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role