Player Matchup

Bastet
Bastet
Leswan77
Bastet
Level 150
God Stats
4W - 7L
1,645 SR
Queue Stats
285W - 317L
1,482 Elo+
Party 1
Izanami
Izanami
Pnnys
Izanami
Level 28
God Stats
1W - 1L
1,490 SR
Queue Stats
8W - 12L
1,281 Elo+
Party 1
Arachne
Arachne
Trykenkun
Arachne
Level 171
God Stats
2W - 3L
1,494 SR
Queue Stats
108W - 106L
1,504 Elo+
Party 1
Ra
Ra
Uh Lykins
Ra
Level 119
God Stats
9W - 1L
1,656 SR
Queue Stats
118W - 121L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
selkcin
Kuzenbo
Level 36
God Stats
4W - 2L
1,465 SR
Queue Stats
25W - 38L
1,269 Elo+
Party 1
Team Averages
Level 101
1,550 SR
1,401 Elo+

VS

Team Averages
Level 110
1,585 SR
1,471 Elo+
Bakasura
Bakasura
Brandisbad
Bakasura
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,115 Elo+
Party 3
Mulan
Mulan
Claymore07
Mulan
Level 166
God Stats
7W - 5L
1,954 SR
Queue Stats
283W - 275L
1,602 Elo+
Solo
Loki
Loki
Jrdnlikesmen
Loki
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Hel
Hel
SpriteSoda
Hel
Level 108
God Stats
1W - 2L
1,480 SR
Queue Stats
51W - 35L
1,625 Elo+
Party 2
Chiron
Chiron
TheFlyingDolphin
Chiron
Level 124
God Stats
7W - 5L
1,490 SR
Queue Stats
29W - 27L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Leswan77
Bastet
15
7 / 3 / 7
9,867
580
13,287
13,986
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Pnnys
Izanami
13
1 / 3 / 3
8,143
479
4,243
7,871
2,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Trykenkun
Arachne
16
12 / 2 / 2
10,344
608
13,013
15,660
11,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 3 / 6
9,335
549
14,061
9,198
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
selkcin
Kuzenbo
12
1 / 1 / 5
8,123
478
3,642
12,385
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brandisbad
Bakasura
8
0 / 12 / 0
5,922
348
1,669
18,170
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mulan
7
1 / 1 / 0
5,894
347
3,572
5,528
2,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 8 / 2
5,954
350
2,502
13,495
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 2
8,557
503
12,779
13,602
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 2 / 3
8,605
506
10,170
10,375
3,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
28
Kills
12
12
Deaths
28
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Brandisbad
Bakasura
0
12
0
0
L
Mulan
1
1
0
1
L
0
8
2
0.13
W
Bastet
Leswan77
Bastet
7
3
7
3.5
W
Izanami
Pnnys
Izanami
1
3
3
0.83
L
5
5
2
1.2
L
6
2
3
3.75
W
Arachne
Trykenkun
Arachne
12
2
2
6.5
W
7
3
6
3.33
W
Kuzenbo
selkcin
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,246
Damage
30,692
59,100
Taken
61,170
35,576
Mitigated
19,625
16,086
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Brandisbad
Bakasura
1,669
1,146
0
1,112
18,170
5,586
0
6,805
11,073
0
14,603
L
Mulan
3,572
766
0
1,708
5,528
2,331
0
0
5,528
0
19,239
L
2,502
604
0
614
13,495
3,528
39
4,027
9,240
0
14,040
W
Bastet
Leswan77
Bastet
13,287
3,225
0
4,904
13,986
5,238
1,465
3,021
10,957
0
81,501
W
Izanami
Pnnys
Izanami
4,243
1,380
0
1,323
7,871
2,605
1,986
1,823
6,048
0
56,351
L
12,779
1,292
2,957
5,345
13,602
4,539
40
3,611
9,754
62,309
0
L
10,170
5,051
583
3,271
10,375
3,641
540
2,409
7,781
0
43,327
W
Arachne
Trykenkun
Arachne
13,013
8,643
0
6,311
15,660
11,483
2,164
1,795
13,865
0
79,816
W
14,061
2,195
223
1,967
9,198
3,493
2,814
1,204
7,784
75,229
0
W
Kuzenbo
selkcin
Kuzenbo
3,642
1,842
0
1,358
12,385
12,757
952
4,968
7,417
22,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,812
Gold Earned
34,932
472
Minions Killed
259
0
Camps Cleared
0
1,778,159
Distance Traveled
1,396,146
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,922
348
32
2
0
340,762
0
L
Mulan
5,894
347
37
2
0
115,930
2
L
Loki
5,954
350
17
1
0
326,367
0
W
Bastet
9,867
580
109
6
0
389,223
0
W
Izanami
8,143
479
96
6
0
360,794
0
L
Hel
8,557
503
100
6
0
295,121
0
L
Chiron
8,605
506
73
4
0
317,966
0
W
Arachne
10,344
608
114
7
0
342,311
0
W
Ra
9,335
549
120
7
0
340,863
0
W
Kuzenbo
8,123
478
33
2
0
344,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role