Player Matchup

Bellona
Bellona
DashedFire
Bellona
Level 60
God Stats
2W - 1L
1,735 SR
Queue Stats
8W - 3L
1,596 Elo+
Party 3
Danzaburou
Danzaburou
DeckyThickumz
Danzaburou
Level 132
God Stats
5W - 1L
1,723 SR
Queue Stats
15W - 16L
1,536 Elo+
Solo
Anubis
Anubis
Hooray4DNA
Anubis
Level 64
God Stats
1W - 0L
1,718 SR
Queue Stats
9W - 6L
1,408 Elo+
Party 3
Hachiman
Hachiman
JSbigtuna
Hachiman
Level 69
God Stats
30W - 37L
1,485 SR
Queue Stats
172W - 175L
1,509 Elo+
Party 2
Ymir
Ymir
lLeofriclWl
Ymir
Level 64
God Stats
181W - 182L
1,546 SR
Queue Stats
277W - 298L
1,490 Elo+
Party 2
Team Averages
Level 78
1,641 SR
1,508 Elo+

VS

Team Averages
Level 104
1,497 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ActualCereal
Charybdis
Level 106
God Stats
15W - 14L
1,551 SR
Queue Stats
260W - 300L
1,443 Elo+
Party 1
Achilles
Achilles
Zurxur
Achilles
Level 68
God Stats
4W - 7L
1,309 SR
Queue Stats
81W - 77L
1,513 Elo+
Solo
Atlas
Atlas
bradstew
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ravana
Ravana
pigeon_25
Ravana
Level 140
God Stats
1W - 1L
1,624 SR
Queue Stats
47W - 41L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DashedFire
Bellona
14
5 / 0 / 10
8,850
1,264
11,514
7,521
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
DeckyThickumz
Danzaburou
14
3 / 1 / 12
9,108
1,301
10,880
5,152
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Hooray4DNA
Anubis
14
1 / 3 / 11
8,151
1,164
12,235
8,114
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
JSbigtuna
Hachiman
16
9 / 0 / 11
10,899
1,557
9,042
3,045
1,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 14
9,696
1,385
5,279
6,671
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

359

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 0 / 0
6,758
965
0
0
0
Charybdis
ActualCereal
Charybdis
13
0 / 3 / 3
7,885
1,126
7,384
9,921
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Zurxur
Achilles
13
3 / 10 / 1
8,482
1,212
9,456
17,388
5,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
bradstew
Atlas
12
0 / 5 / 2
7,665
1,095
4,176
16,460
9,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
pigeon_25
Ravana
13
1 / 3 / 2
7,746
1,107
6,696
10,658
8,440
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
21
Kills
4
4
Deaths
21
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Charybdis
ActualCereal
Charybdis
0
3
3
0.5
W
Bellona
DashedFire
Bellona
5
0
10
10
W
Danzaburou
DeckyThickumz
Danzaburou
3
1
12
9
W
Anubis
Hooray4DNA
Anubis
1
3
11
2.17
W
Hachiman
JSbigtuna
Hachiman
9
0
11
14.5
L
Achilles
Zurxur
Achilles
3
10
1
0.35
L
Atlas
bradstew
Atlas
0
5
2
0.2
W
3
0
14
10
L
Ravana
pigeon_25
Ravana
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,950
Damage
27,712
30,503
Taken
54,427
25,273
Mitigated
27,658
9,951
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
ActualCereal
Charybdis
7,384
3,325
0
1,243
9,921
3,805
0
4,308
5,478
0
31,428
W
Bellona
DashedFire
Bellona
11,514
3,152
133
1,400
7,521
8,879
0
850
6,671
0
15,403
W
Danzaburou
DeckyThickumz
Danzaburou
10,880
5,740
0
2,368
5,152
2,483
0
1,442
3,710
0
30,350
W
Anubis
Hooray4DNA
Anubis
12,235
374
230
3,406
8,114
4,468
0
708
7,406
26,320
0
W
Hachiman
JSbigtuna
Hachiman
9,042
7,102
0
1,211
3,045
1,569
0
444
2,601
0
24,123
L
Achilles
Zurxur
Achilles
9,456
2,231
0
493
17,388
5,920
0
6,611
10,446
0
22,389
L
Atlas
bradstew
Atlas
4,176
1,831
0
2,062
16,460
9,493
0
3,176
13,013
7,982
0
W
5,279
864
0
1,203
6,671
7,874
0
904
5,767
13,209
0
L
Ravana
pigeon_25
Ravana
6,696
2,632
0
776
10,658
8,440
0
3,495
6,999
0
16,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,704
Gold Earned
38,536
153
Minions Killed
115
10
Camps Cleared
2
718,862
Distance Traveled
511,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,758
965
0
0
0
0
0
L
Charybdis
7,885
1,126
60
9
0
128,479
0
W
Bellona
8,850
1,264
15
2
1
157,684
0
W
Danzaburou
9,108
1,301
47
7
0
132,134
0
W
Anubis
8,151
1,164
43
6
2
123,165
0
W
Hachiman
10,899
1,557
25
4
6
145,892
0
L
Achilles
8,482
1,212
28
4
2
137,433
0
L
Atlas
7,665
1,095
9
1
0
93,107
0
W
Ymir
9,696
1,385
23
3
1
159,987
0
L
Ravana
7,746
1,107
18
3
0
152,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role