Player Matchup

Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
IVIX REAPER8231
Baron Samedi
Level 109
God Stats
64W - 34L
1,697 SR
Queue Stats
217W - 182L
1,537 Elo+
Party 1
Kali
Kali
Laskoh
Kali
Level 118
God Stats
7W - 3L
1,684 SR
Queue Stats
60W - 49L
1,528 Elo+
Party 3
Charon
Charon
Lhethril
Charon
Level 140
God Stats
9W - 4L
1,595 SR
Queue Stats
39W - 30L
1,538 Elo+
Party 3
Hachiman
Hachiman
PrimalKaiju
Hachiman
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 38L
1,473 Elo+
Party 3
Team Averages
Level 126
1,595 SR
1,515 Elo+

VS

Team Averages
Level 127
1,622 SR
1,502 Elo+
Heimdallr
Heimdallr
Derelikmahballs
Heimdallr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
NsD Whopping
Zhong Kui
Level 112
God Stats
3W - 4L
1,885 SR
Queue Stats
198W - 179L
1,501 Elo+
Solo
Cthulhu
Cthulhu
SlipperyNoodles
Cthulhu
Level 117
God Stats
26W - 35L
1,431 SR
Queue Stats
117W - 123L
1,475 Elo+
Party 2
Sol
Sol
SnazyEmperor
Sol
Level 158
God Stats
1W - 1L
1,754 SR
Queue Stats
71W - 60L
1,517 Elo+
Party 2
Awilix
Awilix
krazykoda94
Awilix
Level 152
God Stats
3W - 3L
1,541 SR
Queue Stats
41W - 35L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 1 / 1
8,361
643
7,006
11,741
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
IVIX REAPER8231
Baron Samedi
10
1 / 5 / 5
5,830
448
12,481
12,211
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Laskoh
Kali
13
10 / 2 / 2
8,559
658
8,385
13,272
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Lhethril
Charon
10
0 / 0 / 10
6,811
524
5,284
9,013
6,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
PrimalKaiju
Hachiman
11
4 / 0 / 4
6,898
531
6,708
5,763
2,168
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Derelikmahballs
Heimdallr
9
0 / 4 / 0
5,635
433
3,528
8,237
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
NsD Whopping
Zhong Kui
11
1 / 3 / 0
6,796
523
6,021
8,226
6,584
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,625
433
6,295
12,886
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 3 / 0
7,021
540
14,191
12,332
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
10
1 / 5 / 3
6,256
481
4,243
12,650
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
8
8
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
1
3.5
L
Heimdallr
Derelikmahballs
Heimdallr
0
4
0
0
W
Baron Samedi
IVIX REAPER8231
Baron Samedi
1
5
5
0.7
W
Kali
Laskoh
Kali
10
2
2
5.5
W
Charon
Lhethril
Charon
0
0
10
5
L
Zhong Kui
NsD Whopping
Zhong Kui
1
3
0
0.33
W
Hachiman
PrimalKaiju
Hachiman
4
0
4
6
L
0
3
1
0.17
L
6
3
0
2
L
Awilix
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,864
Damage
34,278
52,000
Taken
54,331
27,302
Mitigated
31,130
23,174
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,006
1,436
0
5,644
11,741
8,091
336
6,183
5,558
0
64,893
L
Heimdallr
Derelikmahballs
Heimdallr
3,528
1,462
0
1,761
8,237
3,542
0
2,714
5,523
0
32,959
W
Baron Samedi
IVIX REAPER8231
Baron Samedi
12,481
1,362
1,426
4,461
12,211
4,976
0
8,120
4,091
40,662
0
W
Kali
Laskoh
Kali
8,385
3,039
0
3,938
13,272
5,963
0
4,143
9,129
0
57,551
W
Charon
Lhethril
Charon
5,284
1,028
1,785
2,737
9,013
6,104
57
5,357
3,656
20,394
0
L
Zhong Kui
NsD Whopping
Zhong Kui
6,021
843
0
3,881
8,226
6,584
0
21
7,325
48,615
0
W
Hachiman
PrimalKaiju
Hachiman
6,708
3,778
0
3,183
5,763
2,168
0
2,087
3,676
0
40,535
L
6,295
686
60
4,188
12,886
11,098
0
5,632
7,254
18,130
0
L
14,191
6,531
0
4,297
12,332
5,190
0
6,601
5,680
47,055
5,158
L
Awilix
4,243
1,647
0
2,367
12,650
4,716
0
2,872
9,778
0
36,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,459
Gold Earned
31,333
344
Minions Killed
291
0
Camps Cleared
0
1,326,333
Distance Traveled
1,268,875
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,361
643
110
8
0
257,719
0
L
Heimdallr
5,635
433
51
4
0
235,555
0
W
Baron Samedi
5,830
448
49
4
0
266,975
0
W
Kali
8,559
658
83
6
0
317,976
0
W
Charon
6,811
524
24
2
0
249,651
3
L
Zhong Kui
6,796
523
86
7
0
204,424
0
W
Hachiman
6,898
531
78
6
0
234,012
1
L
Cthulhu
5,625
433
32
2
0
276,887
3
L
Sol
7,021
540
75
6
0
237,370
2
L
Awilix
6,256
481
47
4
0
314,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role