Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
JFats
Hachiman
Level 16
God Stats
1W - 3L
1,327 SR
Queue Stats
21W - 10L
1,498 Elo+
Solo
Charon
Charon
Lui01
Charon
Level 142
God Stats
17W - 9L
1,635 SR
Queue Stats
250W - 263L
1,495 Elo+
Party 2
Discordia
Discordia
ms_rarity
Discordia
Level 154
God Stats
183W - 172L
1,443 SR
Queue Stats
606W - 673L
1,419 Elo+
Party 4
Thanatos
Thanatos
robobtop
Thanatos
Level 165
God Stats
22W - 16L
1,624 SR
Queue Stats
192W - 199L
1,490 Elo+
Party 2
Team Averages
Level 140
1,506 SR
1,480 Elo+

VS

Team Averages
Level 68
1,501 SR
1,360 Elo+
Zeus
Zeus
BagDeparted
Zeus
Level 144
God Stats
4W - 6L
1,504 SR
Queue Stats
101W - 100L
1,544 Elo+
Party 3
Tyr
Tyr
BashtheMighty
Tyr
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
19W - 18L
1,343 Elo+
Solo
Sol
Sol
Coco Draco
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,480 Elo+
Party 3
Ymir
Ymir
Nyhei
Ymir
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 1
Loki
Loki
l Meeech I
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 0 / 11
7,572
757
8,766
5,919
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
JFats
Hachiman
14
3 / 2 / 9
7,997
800
13,320
9,124
3,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
Lui01
Charon
14
4 / 0 / 7
7,911
791
8,786
6,273
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
ms_rarity
Discordia
16
3 / 0 / 3
8,254
825
4,116
1,413
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
robobtop
Thanatos
14
4 / 1 / 6
8,037
804
4,565
7,611
5,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
7,474
747
488
2,423
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 0
6,624
662
4,360
13,089
10,615
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 1
7,111
711
3,592
8,872
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
Nyhei
Ymir
13
0 / 2 / 3
7,320
732
3,782
12,560
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 7 / 1
6,999
700
4,021
9,923
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
14
Kills
3
3
Deaths
14
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
11
5.5
L
0
0
0
0
L
1
4
0
0.25
L
1
1
1
1.5
W
Hachiman
JFats
Hachiman
3
2
9
3.75
W
Charon
Lui01
Charon
4
0
7
7.5
L
Ymir
Nyhei
Ymir
0
2
3
0.75
L
1
7
1
0.21
W
Discordia
ms_rarity
Discordia
3
0
3
4.5
W
Thanatos
robobtop
Thanatos
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,553
Damage
16,243
30,340
Taken
46,867
17,455
Mitigated
29,540
12,025
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,766
731
0
750
5,919
4,002
0
1,170
3,565
0
32,419
L
488
33
0
0
2,423
905
99
1,078
1,211
25,516
0
L
4,360
408
0
2,300
13,089
10,615
0
2,825
9,676
65
8,258
L
3,592
1,701
0
2,639
8,872
3,362
356
1,883
6,746
24,789
0
W
Hachiman
JFats
Hachiman
13,320
9,454
0
3,147
9,124
3,861
560
3,457
5,667
0
42,688
W
Charon
Lui01
Charon
8,786
1,115
0
2,844
6,273
3,869
596
1,530
4,743
19,170
0
L
Ymir
Nyhei
Ymir
3,782
878
0
1,679
12,560
10,663
0
3,496
8,579
14,107
0
L
4,021
952
0
390
9,923
3,995
0
2,095
7,747
0
10,772
W
Discordia
ms_rarity
Discordia
4,116
0
0
330
1,413
549
390
317
1,096
25,909
0
W
Thanatos
robobtop
Thanatos
4,565
837
0
4,954
7,611
5,174
0
1,565
5,978
0
21,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,771
Gold Earned
35,528
239
Minions Killed
174
0
Camps Cleared
0
1,085,496
Distance Traveled
957,208
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,572
757
42
4
0
237,131
2
L
Zeus
7,474
747
71
7
0
177,039
0
L
Tyr
6,624
662
8
1
0
210,847
0
L
Sol
7,111
711
48
5
0
183,092
0
W
Hachiman
7,997
800
56
6
0
196,723
0
W
Charon
7,911
791
28
3
0
216,455
0
L
Ymir
7,320
732
24
2
0
188,838
0
L
Loki
6,999
700
23
2
0
197,392
0
W
Discordia
8,254
825
77
8
0
219,809
5
W
Thanatos
8,037
804
36
4
0
215,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role