Player Matchup

Surtr
Surtr
Plushracer
Surtr
Level 116
God Stats
4W - 3L
1,662 SR
Queue Stats
16W - 20L
1,398 Elo+
Party 2
Tiamat
Tiamat
VoyagerAtlas
Tiamat
Level 86
God Stats
3W - 4L
1,375 SR
Queue Stats
15W - 21L
1,371 Elo+
Party 2
Ymir
Ymir
WAFL1823
Ymir
Level 157
God Stats
4W - 0L
1,898 SR
Queue Stats
23W - 28L
1,437 Elo+
Party 2
Team Averages
Level 120
1,645 SR
1,402 Elo+

VS

Team Averages
Level 137
1,433 SR
1,477 Elo+
Anubis
Anubis
GodDamnGraham
Anubis
Level 155
God Stats
49W - 32L
1,580 SR
Queue Stats
123W - 134L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WildCard0317
Ah Muzen Cab
Level 101
God Stats
0W - 3L
1,219 SR
Queue Stats
40W - 49L
1,462 Elo+
Party 1
Artio
Artio
w0lfgang132
Artio
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 2 / 3
8,446
704
7,792
12,026
8,228
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tiamat
13
3 / 1 / 3
9,189
766
5,992
9,496
6,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 1 / 5
8,401
700
6,390
13,804
10,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
9,069
756
11,852
7,128
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
WildCard0317
Ah Muzen Cab
11
0 / 2 / 2
8,233
686
11,013
8,401
3,448
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 3
8,245
687
6,002
10,693
10,718
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
4
4
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Surtr
2
2
3
1.75
W
Tiamat
3
1
3
4.5
W
Ymir
1
1
5
3.5
L
Ah Muzen Cab
WildCard0317
Ah Muzen Cab
0
2
2
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,174
Damage
28,867
35,326
Taken
26,222
25,251
Mitigated
18,077
6,138
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,852
125
0
2,491
7,128
3,911
0
3,960
3,168
46,086
0
W
Surtr
7,792
2,641
0
1,135
12,026
8,228
0
6,977
4,712
3,443
22,842
W
Tiamat
5,992
670
0
2,493
9,496
6,954
0
4,386
4,910
38,367
0
W
Ymir
6,390
1,481
0
2,510
13,804
10,069
0
6,821
6,653
20,183
0
L
Ah Muzen Cab
WildCard0317
Ah Muzen Cab
11,013
4,381
0
639
8,401
3,448
0
4,632
3,769
0
46,372
L
6,002
980
1,283
2,678
10,693
10,718
0
5,842
4,851
15,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
25,547
115
Minions Killed
155
0
Camps Cleared
0
670,287
Distance Traveled
587,974
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,069
756
68
6
0
207,606
0
W
Surtr
8,446
704
43
4
0
233,938
3
W
Tiamat
9,189
766
47
4
0
220,103
0
W
Ymir
8,401
700
25
2
0
216,246
0
L
Ah Muzen Cab
8,233
686
71
6
0
191,632
0
L
Artio
8,245
687
16
1
0
188,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role