Player Matchup

Jing Wei
Jing Wei
Hammerai
Jing Wei
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Kheprinesh
Ix Chel
Level 139
God Stats
0W - 2L
1,215 SR
Queue Stats
12W - 14L
1,395 Elo+
Party 1
Mulan
Mulan
KiloOfSalt
Mulan
Level 78
God Stats
2W - 1L
1,657 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 1
Team Averages
Level 102
1,458 SR
1,457 Elo+

VS

Team Averages
Level 111
1,500 SR
1,404 Elo+
Rama
Rama
AngelFlagui
Rama
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,406 Elo+
Party 2
The Morrigan
The Morrigan
RICHIEE12
The Morrigan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,371 Elo+
Party 2
Anubis
Anubis
elRivotrilo
Anubis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hammerai
Jing Wei
14
5 / 6 / 2
11,153
744
10,262
14,978
5,500
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Kheprinesh
Ix Chel
13
2 / 6 / 4
10,756
717
7,396
14,215
9,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
0 / 5 / 6
9,931
662
4,341
15,722
12,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 11
12,638
843
13,069
9,097
4,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
RICHIEE12
The Morrigan
16
6 / 0 / 11
12,484
832
12,426
8,351
10,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
15
5 / 5 / 8
11,714
781
11,780
9,885
5,456
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
17
17
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Jing Wei
Hammerai
Jing Wei
5
6
2
1
L
Ix Chel
Kheprinesh
Ix Chel
2
6
4
0.67
L
Mulan
0
5
6
0.6
W
The Morrigan
RICHIEE12
The Morrigan
6
0
11
11.5
W
Anubis
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,999
Damage
37,275
44,915
Taken
27,333
27,985
Mitigated
20,614
4,809
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,069
10,179
0
1,174
9,097
4,202
1,629
2,731
6,318
0
56,069
L
Jing Wei
Hammerai
Jing Wei
10,262
6,610
0
0
14,978
5,500
0
8,091
6,751
0
43,107
L
Ix Chel
Kheprinesh
Ix Chel
7,396
697
224
1,770
14,215
9,900
0
8,379
5,746
62,723
0
L
Mulan
4,341
242
0
2,815
15,722
12,585
0
7,828
7,750
0
21,074
W
The Morrigan
RICHIEE12
The Morrigan
12,426
1,044
0
250
8,351
10,956
425
2,923
5,396
50,358
0
W
Anubis
11,780
688
0
2,672
9,885
5,456
428
2,184
7,701
34,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
36,836
168
Minions Killed
183
0
Camps Cleared
0
754,875
Distance Traveled
769,309
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,638
843
87
6
0
256,348
4
L
Jing Wei
11,153
744
61
4
0
259,355
0
L
Ix Chel
10,756
717
85
6
0
248,952
0
L
Mulan
9,931
662
22
1
0
246,568
0
W
The Morrigan
12,484
832
46
3
0
269,263
5
W
Anubis
11,714
781
50
3
0
243,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role