Player Matchup

Charon
Charon
DontBIink2x
Charon
Level 66
God Stats
7W - 3L
1,897 SR
Queue Stats
277W - 237L
1,627 Elo+
Party 3
Artemis
Artemis
LimitedUses
Artemis
Level 108
God Stats
2W - 4L
1,328 SR
Queue Stats
551W - 664L
1,461 Elo+
Party 2
Thoth
Thoth
Possesed Knight
Thoth
Level 106
God Stats
7W - 5L
1,625 SR
Queue Stats
239W - 212L
1,608 Elo+
Party 3
Shiva
Shiva
jayyynsd
Shiva
Level 106
God Stats
22W - 16L
1,626 SR
Queue Stats
489W - 628L
1,428 Elo+
Party 2
Thanatos
Thanatos
xXMOOSEWARRIORXx
Thanatos
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 106L
1,573 Elo+
Solo
Team Averages
Level 99
1,595 SR
1,539 Elo+

VS

Team Averages
Level 122
1,793 SR
1,501 Elo+
Baron Samedi
Baron Samedi
Derelikmahballs
Baron Samedi
Level 94
God Stats
5W - 1L
1,891 SR
Queue Stats
43W - 51L
1,434 Elo+
Party 1
Athena
Athena
SlipperyNoodles
Athena
Level 117
God Stats
5W - 4L
1,763 SR
Queue Stats
117W - 123L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
SnazyEmperor
Zhong Kui
Level 158
God Stats
2W - 0L
1,712 SR
Queue Stats
71W - 60L
1,505 Elo+
Party 1
Thanatos
Thanatos
krazykoda94
Thanatos
Level 152
God Stats
5W - 3L
1,678 SR
Queue Stats
41W - 35L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
xDominatorx6
Cernunnos
Level 87
God Stats
4W - 0L
1,920 SR
Queue Stats
69W - 69L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
1 / 2 / 3
7,869
463
7,601
13,904
12,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LimitedUses
Artemis
13
0 / 4 / 1
7,985
470
6,128
12,194
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 2
8,243
485
7,462
8,284
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
jayyynsd
Shiva
15
1 / 3 / 2
8,593
505
10,342
19,112
16,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 8 / 2
8,390
494
8,396
16,103
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Derelikmahballs
Baron Samedi
14
1 / 2 / 4
8,378
493
4,252
7,641
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 10
8,385
493
4,558
17,069
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
SnazyEmperor
Zhong Kui
16
4 / 2 / 3
10,375
610
15,196
20,709
19,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
krazykoda94
Thanatos
15
9 / 1 / 4
9,798
576
16,329
14,958
8,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
xDominatorx6
Cernunnos
15
5 / 0 / 3
9,126
537
6,073
8,659
3,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
20
20
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Derelikmahballs
Baron Samedi
1
2
4
1.5
L
Charon
1
2
3
1.25
L
Artemis
LimitedUses
Artemis
0
4
1
0.13
L
2
3
2
1
W
1
2
10
3
W
Zhong Kui
SnazyEmperor
Zhong Kui
4
2
3
2.75
L
Shiva
jayyynsd
Shiva
1
3
2
0.67
W
Thanatos
krazykoda94
Thanatos
9
1
4
11
W
Cernunnos
xDominatorx6
Cernunnos
5
0
3
6.5
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,929
Damage
46,408
69,597
Taken
69,036
42,025
Mitigated
48,419
18,203
Healing
41,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Derelikmahballs
Baron Samedi
4,252
235
578
2,061
7,641
2,923
0
3,461
4,180
56,101
0
L
Charon
7,601
1,794
285
4,319
13,904
12,501
0
5,912
7,992
24,156
0
L
Artemis
LimitedUses
Artemis
6,128
3,347
0
4,189
12,194
4,436
717
1,533
10,661
0
64,090
L
7,462
384
0
700
8,284
2,540
0
2,824
5,460
61,779
0
W
4,558
1,194
0
5,182
17,069
14,462
0
5,290
11,779
17,557
0
W
Zhong Kui
SnazyEmperor
Zhong Kui
15,196
2,063
0
14,458
20,709
19,189
1,335
3,015
17,694
102,100
0
L
Shiva
jayyynsd
Shiva
10,342
2,405
0
2,324
19,112
16,578
0
8,768
10,344
0
71,128
W
Thanatos
krazykoda94
Thanatos
16,329
4,186
0
13,768
14,958
8,162
0
1,601
13,357
0
77,826
W
Cernunnos
xDominatorx6
Cernunnos
6,073
2,761
0
5,859
8,659
3,683
927
1,859
6,800
0
73,533
L
8,396
3,064
0
6,386
16,103
5,970
0
4,993
11,104
0
61,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
46,062
442
Minions Killed
509
0
Camps Cleared
0
1,633,555
Distance Traveled
1,703,805
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,378
493
96
6
0
299,612
0
L
Charon
7,869
463
26
2
0
337,269
0
L
Artemis
7,985
470
109
6
0
282,448
0
L
Thoth
8,243
485
117
7
0
351,405
6
W
Athena
8,385
493
14
1
0
361,483
1
W
Zhong Kui
10,375
610
169
10
0
285,047
0
L
Shiva
8,593
505
106
6
0
319,012
0
W
Thanatos
9,798
576
104
6
0
419,323
0
W
Cernunnos
9,126
537
126
7
0
338,340
2
L
Thanatos
8,390
494
84
5
0
343,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role