Player Matchup

Anubis
Anubis
 
Anubis
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
GreenGiller
Achilles
Level 207
God Stats
2W - 0L
1,822 SR
Queue Stats
153W - 186L
1,545 Elo+
Party 1
Neith
Neith
NookieChan
Neith
Level 26
God Stats
20W - 37L
1,486 SR
Queue Stats
36W - 69L
1,356 Elo+
Party 1
Ymir
Ymir
SharkTree
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,301 Elo+
Party 1
Amaterasu
Amaterasu
SodaPowder
Amaterasu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 73L
1,353 Elo+
Solo
Team Averages
Level 116
1,562 SR
1,411 Elo+

VS

Team Averages
Level 60
1,642 SR
1,582 Elo+
Sobek
Sobek
 
Sobek
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BellFree
Hachiman
Level 43
God Stats
0W - 1L
1,672 SR
Queue Stats
52W - 63L
1,334 Elo+
Party 2
Izanami
Izanami
CaJaske
Izanami
Level 6
God Stats
4W - 3L
1,786 SR
Queue Stats
5W - 5L
1,907 Elo+
Party 3
Tyr
Tyr
LoomingGiant
Tyr
Level 126
God Stats
0W - 1L
1,673 SR
Queue Stats
11W - 10L
1,654 Elo+
Party 3
Merlin
Merlin
jeshus
Merlin
Level 27
God Stats
5W - 6L
1,577 SR
Queue Stats
243W - 214L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 1 / 5
9,232
839
16,905
9,018
5,273
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
GreenGiller
Achilles
15
4 / 1 / 5
8,575
780
11,899
11,739
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
15
1 / 1 / 3
8,104
737
3,089
4,341
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
1 / 1 / 8
8,491
772
3,867
13,570
15,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
SodaPowder
Amaterasu
14
1 / 2 / 6
7,592
690
1,348
8,528
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 3 / 3
7,542
686
3,180
12,702
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
BellFree
Hachiman
14
2 / 3 / 2
7,635
694
6,572
6,200
2,224
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Izanami
CaJaske
Izanami
13
0 / 4 / 2
7,025
639
5,075
7,818
3,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 3
7,558
687
6,908
12,233
8,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
jeshus
Merlin
16
2 / 2 / 3
8,316
756
13,254
6,791
3,064
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
13
Kills
6
6
Deaths
13
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
1
5
8.5
L
Sobek
 
Sobek
0
3
3
0.5
L
Hachiman
BellFree
Hachiman
2
3
2
1
L
Izanami
CaJaske
Izanami
0
4
2
0.25
W
Achilles
GreenGiller
Achilles
4
1
5
6.5
L
2
1
3
3.5
W
Neith
1
1
3
2.5
W
Ymir
1
1
8
5
W
Amaterasu
SodaPowder
Amaterasu
1
2
6
2
L
Merlin
jeshus
Merlin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,108
Damage
34,989
47,196
Taken
45,744
33,363
Mitigated
27,711
10,208
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,905
1,513
0
5,202
9,018
5,273
1,026
2,264
6,722
56,726
0
L
Sobek
 
Sobek
3,180
257
872
2,339
12,702
10,661
0
7,026
5,484
15,182
0
L
Hachiman
BellFree
Hachiman
6,572
3,900
0
0
6,200
2,224
0
3,548
2,652
0
23,653
L
Izanami
CaJaske
Izanami
5,075
3,185
0
632
7,818
3,016
141
4,133
3,677
0
17,791
W
Achilles
GreenGiller
Achilles
11,899
3,596
0
1,964
11,739
6,307
596
5,814
5,925
0
27,655
L
6,908
397
0
731
12,233
8,746
0
5,043
7,078
0
17,064
W
Neith
3,089
1,191
0
90
4,341
2,097
270
1,484
2,857
0
30,104
W
Ymir
3,867
519
0
778
13,570
15,083
0
3,806
9,764
14,185
0
W
Amaterasu
SodaPowder
Amaterasu
1,348
543
0
2,174
8,528
4,603
0
3,184
5,344
0
11,715
L
Merlin
jeshus
Merlin
13,254
602
90
696
6,791
3,064
0
1,029
5,710
42,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
38,076
246
Minions Killed
184
0
Camps Cleared
0
1,198,303
Distance Traveled
1,123,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,232
839
98
9
0
214,288
0
L
Sobek
7,542
686
15
1
0
253,867
0
L
Hachiman
7,635
694
27
2
0
180,104
0
L
Izanami
7,025
639
37
3
0
217,572
0
W
Achilles
8,575
780
32
3
0
302,031
0
L
Tyr
7,558
687
27
2
0
255,184
0
W
Neith
8,104
737
70
6
0
215,662
0
W
Ymir
8,491
772
29
3
0
228,424
0
W
Amaterasu
7,592
690
17
2
0
237,898
0
L
Merlin
8,316
756
78
7
0
217,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role