Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BrucedCree
Nu Wa
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 90L
1,500 Elo+
Solo
Cliodhna
Cliodhna
SmfStone
Cliodhna
Level 87
God Stats
2W - 0L
1,577 SR
Queue Stats
27W - 21L
1,564 Elo+
Party 1
Chang'e
Chang'e
linkededu
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
monstrule1
Danzaburou
Level 159
God Stats
2W - 0L
1,747 SR
Queue Stats
33W - 21L
1,681 Elo+
Party 1
Team Averages
Level 138
1,565 SR
1,553 Elo+

VS

Team Averages
Level 123
1,554 SR
1,460 Elo+
Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
D8OX
Guan Yu
Level 104
God Stats
1W - 2L
1,696 SR
Queue Stats
130W - 115L
1,475 Elo+
Solo
Geb
Geb
DW3HEAT3
Geb
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 454L
1,420 Elo+
Party 2
Discordia
Discordia
Merlinwastaken
Discordia
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,427 Elo+
Solo
Skadi
Skadi
Pipalicious
Skadi
Level 125
God Stats
2W - 2L
1,574 SR
Queue Stats
39W - 44L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
6 / 5 / 8
9,421
856
11,065
15,489
11,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
16
2 / 2 / 13
8,975
816
15,889
8,513
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
SmfStone
Cliodhna
14
4 / 4 / 7
8,349
759
12,448
14,017
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
linkededu
Chang'e
13
0 / 3 / 10
7,613
692
8,722
12,359
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
monstrule1
Danzaburou
18
8 / 1 / 8
10,519
956
18,219
13,495
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 5 / 8
7,707
701
5,768
12,700
5,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
D8OX
Guan Yu
16
7 / 4 / 5
9,064
824
12,676
21,334
25,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 3 / 10
8,376
761
12,271
15,800
13,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Merlinwastaken
Discordia
16
2 / 3 / 10
8,930
812
19,879
9,290
3,965
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 5
7,822
711
6,565
11,415
4,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
53
20
Kills
15
15
Deaths
20
46
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
5
8
2
L
Anhur
 
Anhur
2
5
8
1.2
W
Nu Wa
2
2
13
4.25
L
Guan Yu
D8OX
Guan Yu
7
4
5
2.38
L
1
3
10
2
L
Discordia
Merlinwastaken
Discordia
2
3
10
2.33
L
3
5
5
1.1
W
Cliodhna
SmfStone
Cliodhna
4
4
7
1.88
W
Chang'e
linkededu
Chang'e
0
3
10
1.67
W
Danzaburou
monstrule1
Danzaburou
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,343
Damage
57,159
63,873
Taken
70,539
29,657
Mitigated
52,417
29,722
Healing
26,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,065
861
425
2,554
15,489
11,327
0
6,769
8,406
0
15,859
L
Anhur
 
Anhur
5,768
2,254
810
2,598
12,700
5,130
0
4,079
8,259
0
15,426
W
Nu Wa
15,889
4,854
450
2,142
8,513
2,749
1,581
4,832
3,461
27,594
0
L
Guan Yu
D8OX
Guan Yu
12,676
980
6,225
6,983
21,334
25,312
0
7,309
13,692
0
22,453
L
12,271
238
3,190
3,931
15,800
13,513
0
6,065
9,481
21,676
520
L
Discordia
Merlinwastaken
Discordia
19,879
998
867
834
9,290
3,965
0
3,930
5,291
45,597
0
L
6,565
2,228
274
1,097
11,415
4,497
0
3,649
7,698
0
17,065
W
Cliodhna
SmfStone
Cliodhna
12,448
721
1,841
3,445
14,017
6,806
0
4,955
8,735
614
17,957
W
Chang'e
linkededu
Chang'e
8,722
667
5,112
5,784
12,359
3,837
0
7,488
4,760
13,793
0
W
Danzaburou
monstrule1
Danzaburou
18,219
8,400
1,361
6,608
13,495
4,938
2,574
7,437
5,783
0
45,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
41,899
134
Minions Killed
143
0
Camps Cleared
0
1,076,626
Distance Traveled
1,052,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,421
856
16
1
0
204,266
0
L
Anhur
7,707
701
23
2
0
199,849
0
W
Nu Wa
8,975
816
30
3
0
199,848
0
L
Guan Yu
9,064
824
22
2
0
243,147
0
L
Geb
8,376
761
13
1
0
217,322
0
L
Discordia
8,930
812
49
4
0
211,746
0
L
Skadi
7,822
711
36
3
0
179,999
0
W
Cliodhna
8,349
759
13
1
0
253,478
0
W
Chang'e
7,613
692
13
1
0
210,309
0
W
Danzaburou
10,519
956
62
6
0
208,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role