Player Matchup

Chiron
Chiron
Amerisnothere
Chiron
Level 49
God Stats
2W - 4L
1,243 SR
Queue Stats
271W - 213L
1,507 Elo+
Party 2
Susano
Susano
AnimeHood
Susano
Level 119
God Stats
8W - 11L
1,489 SR
Queue Stats
47W - 41L
1,425 Elo+
Party 3
Anubis
Anubis
FrogWitAFatDoink
Anubis
Level 83
God Stats
13W - 9L
1,517 SR
Queue Stats
133W - 137L
1,422 Elo+
Party 3
Surtr
Surtr
GamerCheeks0
Surtr
Level 68
God Stats
6W - 8L
1,799 SR
Queue Stats
250W - 222L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
SMG 3k
Jing Wei
Level 109
God Stats
21W - 18L
1,569 SR
Queue Stats
203W - 207L
1,512 Elo+
Solo
Team Averages
Level 86
1,523 SR
1,475 Elo+

VS

Team Averages
Level 97
1,666 SR
1,432 Elo+
Thanatos
Thanatos
Ahoy_Shmucks
Thanatos
Level 103
God Stats
25W - 9L
1,782 SR
Queue Stats
372W - 356L
1,452 Elo+
Party 1
Chiron
Chiron
Alyxander
Chiron
Level 129
God Stats
1W - 1L
1,497 SR
Queue Stats
2W - 3L
1,289 Elo+
Solo
Ix Chel
Ix Chel
PrezMicrowave
Ix Chel
Level 125
God Stats
3W - 4L
1,609 SR
Queue Stats
169W - 173L
1,448 Elo+
Party 1
Terra
Terra
Redswenderboi
Terra
Level 87
God Stats
15W - 12L
1,585 SR
Queue Stats
412W - 392L
1,497 Elo+
Party 1
Charon
Charon
love_aesthxte
Charon
Level 40
God Stats
12W - 12L
1,858 SR
Queue Stats
101W - 98L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,942
496
7,891
6,266
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
AnimeHood
Susano
11
3 / 4 / 0
7,408
529
3,504
9,982
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 4 / 2
7,806
558
9,785
10,882
3,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 0
6,126
438
2,166
12,371
9,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
SMG 3k
Jing Wei
12
0 / 3 / 1
7,219
516
4,750
10,864
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ahoy_Shmucks
Thanatos
14
8 / 1 / 7
8,728
623
10,811
14,204
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Alyxander
Chiron
10
0 / 2 / 2
6,064
433
2,170
5,480
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
14
6 / 1 / 4
8,416
601
11,298
7,247
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 2 / 5
6,404
457
4,994
12,900
8,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 0 / 5
6,941
496
3,921
7,903
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
15
15
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ahoy_Shmucks
Thanatos
8
1
7
11.5
W
Chiron
Alyxander
Chiron
0
2
2
0.5
L
1
1
1
1.5
L
Susano
AnimeHood
Susano
3
4
0
0.75
L
2
4
2
0.75
L
0
3
0
0
W
Ix Chel
6
1
4
8
W
0
2
5
1.25
L
Jing Wei
SMG 3k
Jing Wei
0
3
1
0.17
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
33,194
50,365
Taken
47,734
21,171
Mitigated
24,720
17,929
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ahoy_Shmucks
Thanatos
10,811
2,080
0
10,694
14,204
5,942
438
1,624
12,580
0
66,179
W
Chiron
Alyxander
Chiron
2,170
1,095
476
1,069
5,480
1,919
707
24
5,456
0
32,902
L
7,891
3,573
437
1,950
6,266
1,552
1,297
862
5,404
0
46,931
L
Susano
AnimeHood
Susano
3,504
460
0
3,453
9,982
3,146
659
1,694
8,158
0
41,454
L
9,785
250
0
4,915
10,882
3,940
0
5,611
4,720
57,307
0
L
2,166
595
0
3,542
12,371
9,027
0
5,334
6,833
254
31,666
W
Ix Chel
11,298
781
428
1,932
7,247
2,714
420
2,785
4,462
59,629
0
W
4,994
349
32
774
12,900
8,830
198
4,775
8,125
29,607
253
L
Jing Wei
SMG 3k
Jing Wei
4,750
2,135
0
3,632
10,864
3,506
282
5,251
5,177
0
53,806
W
3,921
611
0
2,803
7,903
5,315
202
649
7,254
24,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
36,553
385
Minions Killed
341
0
Camps Cleared
0
1,383,320
Distance Traveled
1,457,638
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,728
623
80
6
0
361,964
0
W
Chiron
6,064
433
61
4
0
266,377
1
L
Chiron
6,942
496
72
5
0
283,118
0
L
Susano
7,408
529
60
4
0
332,039
4
L
Anubis
7,806
558
94
7
0
254,315
6
L
Surtr
6,126
438
68
5
0
276,954
1
W
Ix Chel
8,416
601
133
10
0
272,952
4
W
Terra
6,404
457
47
3
0
289,300
0
L
Jing Wei
7,219
516
91
7
0
236,894
5
W
Charon
6,941
496
20
1
0
267,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role