Player Matchup

Kukulkan
Kukulkan
BROWNSVILLE429
Kukulkan
Level 5
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Dooney86
Xbalanque
Level 154
God Stats
21W - 27L
1,535 SR
Queue Stats
81W - 76L
1,508 Elo+
Party 2
Charon
Charon
ExtraSmallPeePee
Charon
Level 28
God Stats
0W - 3L
1,297 SR
Queue Stats
65W - 54L
1,523 Elo+
Party 2
Thor
Thor
Oscarb24TDC
Thor
Level 46
God Stats
0W - 2L
1,547 SR
Queue Stats
9W - 11L
1,493 Elo+
Solo
Bakasura
Bakasura
SPOOKSPIKE
Bakasura
Level 142
God Stats
0W - 2L
1,490 SR
Queue Stats
210W - 178L
1,585 Elo+
Party 3
Team Averages
Level 75
1,469 SR
1,522 Elo+

VS

Team Averages
Level 77
1,587 SR
1,569 Elo+
Hou Yi
Hou Yi
DLC13Z
Hou Yi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,646 Elo+
Solo
Mulan
Mulan
DragonArc1415
Mulan
Level 45
God Stats
5W - 4L
1,526 SR
Queue Stats
35W - 34L
1,513 Elo+
Party 1
Charon
Charon
TheGoore98
Charon
Level 7
God Stats
4W - 0L
1,850 SR
Queue Stats
16W - 14L
1,611 Elo+
Party 4
Baron Samedi
Baron Samedi
Tike22
Baron Samedi
Level 129
God Stats
2W - 2L
1,558 SR
Queue Stats
29W - 32L
1,502 Elo+
Party 4
Serqet
Serqet
oorteR
Serqet
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 8 / 0
6,415
401
3,548
9,686
3,723
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Dooney86
Xbalanque
13
4 / 3 / 0
8,182
511
13,804
10,653
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 2
7,465
467
7,802
15,860
15,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 0 / 0
8,059
504
4,227
14,331
10,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
SPOOKSPIKE
Bakasura
15
3 / 5 / 0
8,539
534
8,438
17,059
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DLC13Z
Hou Yi
13
1 / 3 / 3
7,654
478
3,519
13,279
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
2 / 1 / 8
8,129
508
10,298
13,621
12,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
TheGoore98
Charon
15
0 / 0 / 0
8,267
517
9,583
10,783
10,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Tike22
Baron Samedi
16
12 / 2 / 6
9,875
617
10,830
11,488
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
oorteR
Serqet
14
4 / 2 / 7
8,471
529
8,500
13,834
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
7
Kills
19
19
Deaths
8
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
0
0
W
Hou Yi
DLC13Z
Hou Yi
1
3
3
0.83
L
Xbalanque
Dooney86
Xbalanque
4
3
0
1.33
W
2
1
8
6
L
0
3
2
0.33
L
0
0
0
0
L
Bakasura
SPOOKSPIKE
Bakasura
3
5
0
0.6
W
Charon
TheGoore98
Charon
0
0
0
0
W
Baron Samedi
Tike22
Baron Samedi
12
2
6
7.5
W
Serqet
oorteR
Serqet
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,819
Damage
42,730
67,589
Taken
63,005
44,814
Mitigated
39,413
12,468
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,548
439
0
0
9,686
3,723
0
3,511
5,476
33,366
0
W
Hou Yi
DLC13Z
Hou Yi
3,519
1,888
0
4,766
13,279
5,383
0
1,947
11,332
0
55,835
L
Xbalanque
Dooney86
Xbalanque
13,804
7,941
0
2,630
10,653
5,668
478
870
9,553
0
71,089
W
10,298
1,379
0
3,771
13,621
12,182
0
4,063
8,820
0
44,891
L
7,802
1,687
0
2,968
15,860
15,618
0
2,675
12,541
35,644
0
L
4,227
650
0
2,210
14,331
10,738
330
7,257
6,042
0
60,435
L
Bakasura
SPOOKSPIKE
Bakasura
8,438
4,901
0
4,660
17,059
9,067
0
3,422
13,116
0
63,784
W
Charon
TheGoore98
Charon
9,583
1,670
0
2,259
10,783
10,226
0
360
10,132
62,064
1,045
W
Baron Samedi
Tike22
Baron Samedi
10,830
1,586
713
2,736
11,488
5,700
124
3,942
6,855
51,662
0
W
Serqet
oorteR
Serqet
8,500
2,643
0
2,113
13,834
5,922
0
1,073
11,971
0
63,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,660
Gold Earned
42,396
436
Minions Killed
434
0
Camps Cleared
0
1,508,362
Distance Traveled
1,562,207
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,415
401
63
4
0
268,926
0
W
Hou Yi
7,654
478
87
5
0
300,883
0
L
Xbalanque
8,182
511
109
7
0
295,987
0
W
Mulan
8,129
508
51
3
0
324,629
7
L
Charon
7,465
467
31
2
0
294,771
0
L
Thor
8,059
504
117
7
0
296,834
0
L
Bakasura
8,539
534
116
7
0
351,844
2
W
Charon
8,267
517
101
6
0
255,487
0
W
Baron Samedi
9,875
617
107
7
0
324,287
5
W
Serqet
8,471
529
88
6
0
356,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role