Player Matchup

Fenrir
Fenrir
Gramguy
Fenrir
Level 108
God Stats
20W - 13L
1,792 SR
Queue Stats
50W - 38L
1,582 Elo+
Party 1
Vulcan
Vulcan
K4 Patriot
Vulcan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 34L
1,596 Elo+
Party 1
Charon
Charon
liveninja1337
Charon
Level 55
God Stats
2W - 0L
1,679 SR
Queue Stats
19W - 8L
1,595 Elo+
Party 1
Team Averages
Level 83
1,657 SR
1,591 Elo+

VS

Team Averages
Level 54
1,580 SR
1,435 Elo+
Nu Wa
Nu Wa
BeezzKneezz71
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,429 Elo+
Party 2
Apollo
Apollo
twitty5624
Apollo
Level 3
God Stats
0W - 3L
1,325 SR
Queue Stats
0W - 3L
1,339 Elo+
Party 2
Bacchus
Bacchus
youngsarabia
Bacchus
Level 55
God Stats
2W - 1L
1,915 SR
Queue Stats
4W - 4L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gramguy
Fenrir
14
7 / 2 / 6
10,869
836
14,432
12,441
5,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vulcan
K4 Patriot
Vulcan
15
8 / 0 / 5
11,410
878
18,636
5,675
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 13
10,460
805
6,088
12,455
13,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
8,625
663
6,537
11,118
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
twitty5624
Apollo
11
1 / 6 / 1
8,760
674
5,521
12,343
4,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
youngsarabia
Bacchus
11
0 / 5 / 2
8,346
642
6,812
18,574
22,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
2
2
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Fenrir
Gramguy
Fenrir
7
2
6
5
W
Vulcan
K4 Patriot
Vulcan
8
0
5
10.5
W
2
0
13
8.5
L
Apollo
twitty5624
Apollo
1
6
1
0.25
L
Bacchus
youngsarabia
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
18,870
30,571
Taken
42,035
21,942
Mitigated
30,018
5,832
Healing
660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,537
2,527
0
90
11,118
3,557
0
4,736
6,382
34,186
0
W
Fenrir
Gramguy
Fenrir
14,432
3,839
0
3,394
12,441
5,849
776
5,300
7,141
0
52,545
W
Vulcan
K4 Patriot
Vulcan
18,636
6,794
0
240
5,675
2,480
189
2,945
2,730
64,139
0
W
6,088
570
0
2,198
12,455
13,613
383
5,619
6,836
25,706
355
L
Apollo
twitty5624
Apollo
5,521
3,022
0
0
12,343
4,380
0
7,925
4,366
0
32,134
L
Bacchus
youngsarabia
Bacchus
6,812
757
0
570
18,574
22,081
0
12,084
6,286
19,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
25,731
178
Minions Killed
112
0
Camps Cleared
0
746,311
Distance Traveled
610,496
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,625
663
36
3
0
207,450
0
W
Fenrir
10,869
836
76
6
0
263,603
0
W
Vulcan
11,410
878
63
5
0
251,852
0
W
Charon
10,460
805
39
3
0
230,856
0
L
Apollo
8,760
674
55
4
0
189,110
0
L
Bacchus
8,346
642
21
2
0
213,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role