Player Matchup

Fenrir
Fenrir
Dante__OP
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,204 Elo+
Party 2
Izanami
Izanami
ScarletDespair12
Izanami
Level 106
God Stats
25W - 20L
1,581 SR
Queue Stats
31W - 29L
1,437 Elo+
Party 3
Shiva
Shiva
Vergil_OP
Shiva
Level 17
God Stats
0W - 2L
1,317 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Charon
Charon
Voltaic_Geist
Charon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,525 Elo+
Party 3
Anubis
Anubis
kolman7280
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 40
1,480 SR
1,387 Elo+

VS

Team Averages
Level 43
1,485 SR
1,324 Elo+
Bellona
Bellona
ARADILLASMAXIMO
Bellona
Level 3
God Stats
4W - 8L
1,500 SR
Queue Stats
20W - 33L
1,206 Elo+
Party 1
Jing Wei
Jing Wei
Bubibu2
Jing Wei
Level 47
God Stats
2W - 2L
1,290 SR
Queue Stats
77W - 123L
1,344 Elo+
Party 1
Ah Puch
Ah Puch
Papulinse7295
Ah Puch
Level 72
God Stats
11W - 7L
1,591 SR
Queue Stats
88W - 122L
1,382 Elo+
Party 1
Bacchus
Bacchus
PolloLoco456053
Bacchus
Level 28
God Stats
16W - 12L
1,598 SR
Queue Stats
56W - 111L
1,342 Elo+
Party 1
Ao Kuang
Ao Kuang
Viking kbron
Ao Kuang
Level 66
God Stats
4W - 6L
1,445 SR
Queue Stats
62W - 104L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dante__OP
Fenrir
6
0 / 4 / 0
4,317
392
2,766
7,370
2,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,660
424
1,536
3,107
1,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Vergil_OP
Shiva
6
0 / 5 / 0
4,356
396
2,383
7,047
2,961
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 0 / 0
5,373
488
2,515
5,470
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
kolman7280
Anubis
7
0 / 5 / 0
4,516
411
700
6,919
2,940
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,674
698
5,424
8,073
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Bubibu2
Jing Wei
9
0 / 0 / 0
5,245
477
2,797
4,278
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
12
5 / 0 / 3
7,339
667
7,602
3,831
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,808
528
1,588
4,535
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Viking kbron
Ao Kuang
11
4 / 0 / 0
6,462
587
2,853
8,534
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
15
15
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Jing Wei
Bubibu2
Jing Wei
0
0
0
0
L
Fenrir
Dante__OP
Fenrir
0
4
0
0
W
Ah Puch
5
0
3
6.5
W
0
0
0
0
L
0
1
0
0
L
Shiva
Vergil_OP
Shiva
0
5
0
0
W
Ao Kuang
Viking kbron
Ao Kuang
4
0
0
4
L
0
0
0
0
L
Anubis
kolman7280
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,900
Damage
20,264
29,913
Taken
29,251
13,193
Mitigated
16,657
6,807
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,424
2,274
0
3,538
8,073
7,132
2,114
6
8,067
0
54,592
W
Jing Wei
Bubibu2
Jing Wei
2,797
1,406
0
996
4,278
1,429
108
1,275
3,003
0
36,490
L
Fenrir
Dante__OP
Fenrir
2,766
481
0
1,235
7,370
2,561
0
3,471
3,899
0
11,316
W
Ah Puch
7,602
0
0
752
3,831
1,350
1,192
694
3,137
45,559
0
W
1,588
60
0
1,012
4,535
3,750
0
1,186
3,349
12,894
0
L
1,536
1,117
181
884
3,107
1,052
237
1,428
1,679
0
32,408
L
Shiva
Vergil_OP
Shiva
2,383
994
0
440
7,047
2,961
0
0
7,047
0
13,272
W
Ao Kuang
Viking kbron
Ao Kuang
2,853
718
0
2,336
8,534
2,996
0
292
8,242
41,787
0
L
2,515
601
98
2,707
5,470
3,679
0
1,691
3,779
19,604
0
L
Anubis
kolman7280
Anubis
700
142
0
1,262
6,919
2,940
0
5,461
1,458
18,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,222
Gold Earned
32,528
158
Minions Killed
308
0
Camps Cleared
0
871,199
Distance Traveled
1,070,276
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,674
698
94
9
0
215,390
0
W
Jing Wei
5,245
477
59
5
0
185,588
0
L
Fenrir
4,317
392
17
2
0
190,631
1
W
Ah Puch
7,339
667
72
7
0
184,733
0
W
Bacchus
5,808
528
22
2
0
226,769
0
L
Izanami
4,660
424
60
5
0
173,041
0
L
Shiva
4,356
396
18
2
0
186,406
0
W
Ao Kuang
6,462
587
61
6
0
257,796
0
L
Charon
5,373
488
30
3
0
181,603
0
L
Anubis
4,516
411
33
3
0
139,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role