Player Matchup

Jing Wei
Jing Wei
OmniPariah
Jing Wei
Level 65
God Stats
0W - 3L
1,227 SR
Queue Stats
268W - 295L
1,405 Elo+
Solo
Anubis
Anubis
R_N_G_is_O_P
Anubis
Level 76
God Stats
3W - 4L
1,416 SR
Queue Stats
242W - 257L
1,504 Elo+
Solo
Mercury
Mercury
THE DINGUS XXX
Mercury
Level 122
God Stats
2W - 5L
1,101 SR
Queue Stats
542W - 517L
1,419 Elo+
Solo
Ymir
Ymir
Xelvengador
Ymir
Level 109
God Stats
18W - 8L
1,671 SR
Queue Stats
290W - 281L
1,484 Elo+
Solo
Thor
Thor
xROUGAROUx
Thor
Level 119
God Stats
0W - 3L
1,453 SR
Queue Stats
86W - 102L
1,415 Elo+
Solo
Team Averages
Level 98
1,373 SR
1,445 Elo+

VS

Team Averages
Level 120
1,488 SR
1,439 Elo+
Camazotz
Camazotz
EarthSpace30392
Camazotz
Level 193
God Stats
3W - 2L
1,533 SR
Queue Stats
309W - 313L
1,464 Elo+
Solo
Cliodhna
Cliodhna
FlavoredFriends
Cliodhna
Level 73
God Stats
6W - 6L
1,473 SR
Queue Stats
453W - 472L
1,399 Elo+
Solo
Tiamat
Tiamat
HENRYTYB_
Tiamat
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,481 Elo+
Solo
Hera
Hera
hugo_MINAJ
Hera
Level 122
God Stats
1W - 2L
1,433 SR
Queue Stats
51W - 73L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lopez1894
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OmniPariah
Jing Wei
17
3 / 4 / 4
8,837
680
8,462
10,513
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
16
2 / 4 / 3
9,084
699
8,481
7,136
3,589
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 0 / 0
6,268
482
0
0
0
17
4 / 5 / 4
9,539
734
6,384
20,839
25,590
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 8 / 4
8,745
673
9,473
15,234
7,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
11 / 4 / 4
11,423
879
12,170
15,689
9,015
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
16
2 / 4 / 8
9,981
768
9,907
9,118
4,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
HENRYTYB_
Tiamat
16
2 / 4 / 11
10,165
782
4,921
7,158
3,673
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 8
11,215
863
10,778
8,276
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
lopez1894
Morgan Le Fay
18
1 / 2 / 11
9,976
767
9,691
7,035
2,857
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
21
21
Deaths
15
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Camazotz
11
4
4
3.25
W
Cliodhna
2
4
8
1.5
W
Tiamat
HENRYTYB_
Tiamat
2
4
11
1.88
L
Jing Wei
OmniPariah
Jing Wei
3
4
4
1.25
L
Anubis
2
4
3
0.88
L
0
0
0
0
L
4
5
4
1.2
W
5
1
8
9
W
Morgan Le Fay
lopez1894
Morgan Le Fay
1
2
11
3.25
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,800
Damage
47,467
53,722
Taken
47,276
41,186
Mitigated
23,020
8,438
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
12,170
3,329
389
5,556
15,689
9,015
310
3,869
11,760
0
19,133
W
Cliodhna
9,907
1,256
772
1,201
9,118
4,043
1,370
2,884
6,234
0
24,613
W
Tiamat
HENRYTYB_
Tiamat
4,921
757
126
660
7,158
3,673
0
1,941
5,205
14,895
0
L
Jing Wei
OmniPariah
Jing Wei
8,462
4,403
768
1,753
10,513
4,880
0
4,571
5,771
0
19,479
L
Anubis
8,481
59
54
706
7,136
3,589
0
3,525
3,603
27,858
0
L
0
0
0
0
0
0
0
0
0
0
0
L
6,384
473
1,259
3,521
20,839
25,590
0
9,472
10,741
13,039
0
W
10,778
1,676
1,756
3,986
8,276
3,432
824
2,953
5,303
29,763
0
W
Morgan Le Fay
lopez1894
Morgan Le Fay
9,691
526
485
1,104
7,035
2,857
1,027
3,554
3,481
24,754
0
L
9,473
454
19
358
15,234
7,127
0
7,179
7,883
0
22,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
52,760
105
Minions Killed
161
0
Camps Cleared
0
761,402
Distance Traveled
1,155,205
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,423
879
20
2
0
232,843
0
W
Cliodhna
9,981
768
29
2
0
213,465
0
W
Tiamat
10,165
782
27
2
0
161,724
0
L
Jing Wei
8,837
680
22
2
0
204,201
1
L
Anubis
9,084
699
46
4
0
126,361
0
L
Mercury
6,268
482
0
0
0
0
0
L
Ymir
9,539
734
16
1
0
213,984
0
W
Hera
11,215
863
48
4
0
277,284
0
W
Morgan Le Fay
9,976
767
37
3
0
269,889
0
L
Thor
8,745
673
21
2
0
216,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role