Player Matchup

Tsukuyomi
Tsukuyomi
Alex7889
Tsukuyomi
Level 13
God Stats
3W - 3L
1,495 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 2
Maui
Maui
MogolsAlphaNode
Maui
Level 101
God Stats
2W - 2L
1,393 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
STOP THE TOXIC
Cthulhu
Level 67
God Stats
59W - 55L
1,467 SR
Queue Stats
538W - 500L
1,494 Elo+
Solo
Hades
Hades
ggboyswag
Hades
Level 65
God Stats
1W - 1L
1,377 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 2
Martichoras
Martichoras
lildoogie123
Martichoras
Level 65
God Stats
5W - 4L
1,338 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 2
Team Averages
Level 62
1,414 SR
1,351 Elo+

VS

Team Averages
Level 83
1,447 SR
1,427 Elo+
Horus
Horus
EverythingNordic
Horus
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 53L
1,407 Elo+
Solo
Tyr
Tyr
FaDeImmortal228
Tyr
Level 86
God Stats
2W - 3L
1,403 SR
Queue Stats
102W - 141L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
JungleDemon
Kukulkan
Level 117
God Stats
1W - 3L
1,413 SR
Queue Stats
89W - 150L
1,381 Elo+
Party 1
King Arthur
King Arthur
MasterRoshe
King Arthur
Level 68
God Stats
2W - 6L
1,373 SR
Queue Stats
51W - 53L
1,436 Elo+
Party 3
Ishtar
Ishtar
VinciVilla
Ishtar
Level 66
God Stats
208W - 193L
1,546 SR
Queue Stats
317W - 310L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alex7889
Tsukuyomi
15
6 / 1 / 4
9,883
549
9,729
13,323
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 0 / 5
8,534
474
2,255
12,455
13,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 4
11,465
637
8,335
12,919
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
ggboyswag
Hades
14
4 / 3 / 3
9,558
531
8,724
10,875
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
lildoogie123
Martichoras
14
1 / 2 / 1
8,379
466
5,147
14,685
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,431
468
4,556
13,952
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 4 / 0
8,760
487
8,555
16,555
9,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
JungleDemon
Kukulkan
13
0 / 5 / 2
8,108
450
10,261
9,108
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MasterRoshe
King Arthur
9
0 / 4 / 0
6,931
385
3,367
9,769
7,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
VinciVilla
Ishtar
11
0 / 2 / 1
7,191
400
9,670
7,177
3,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
6
6
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alex7889
Tsukuyomi
6
1
4
8
L
1
1
5
3.5
L
5
4
0
1.25
L
Kukulkan
JungleDemon
Kukulkan
0
5
2
0.2
L
King Arthur
MasterRoshe
King Arthur
0
4
0
0
W
0
0
5
2.5
W
5
0
4
7
L
Ishtar
VinciVilla
Ishtar
0
2
1
0.25
W
Hades
ggboyswag
Hades
4
3
3
1.83
W
Martichoras
lildoogie123
Martichoras
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,190
Damage
36,409
64,257
Taken
56,561
47,198
Mitigated
36,480
19,504
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alex7889
Tsukuyomi
9,729
3,379
0
1,176
13,323
6,298
208
1,946
11,377
0
71,702
L
4,556
1,962
2,216
4,711
13,952
12,833
141
3,127
10,825
0
25,116
L
8,555
987
0
1,900
16,555
9,568
300
5,800
10,559
0
62,059
L
Kukulkan
JungleDemon
Kukulkan
10,261
344
0
1,231
9,108
3,908
993
4,763
4,294
66,037
0
L
King Arthur
MasterRoshe
King Arthur
3,367
438
0
1,088
9,769
7,112
0
4,202
4,945
0
25,480
W
2,255
631
0
3,446
12,455
13,743
360
2,936
9,519
16,327
0
W
8,335
730
366
2,952
12,919
13,473
1,387
1,068
11,851
92,239
296
L
Ishtar
VinciVilla
Ishtar
9,670
5,236
0
1,470
7,177
3,059
225
420
6,757
0
55,088
W
Hades
ggboyswag
Hades
8,724
1,074
505
3,682
10,875
6,397
407
4,469
6,406
53,033
0
W
Martichoras
lildoogie123
Martichoras
5,147
2,368
0
7,377
14,685
7,287
1,346
1,447
13,238
0
69,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,819
Gold Earned
39,421
453
Minions Killed
337
0
Camps Cleared
0
1,789,927
Distance Traveled
1,444,820
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,883
549
99
6
0
432,671
1
L
Horus
8,431
468
30
2
0
349,447
8
L
Tyr
8,760
487
88
5
0
395,672
4
L
Kukulkan
8,108
450
97
5
0
300,245
2
L
King Arthur
6,931
385
38
2
0
179,823
0
W
Maui
8,534
474
21
1
0
373,727
5
W
Cthulhu
11,465
637
145
8
0
329,626
0
L
Ishtar
7,191
400
84
5
0
219,633
0
W
Hades
9,558
531
90
5
0
320,152
4
W
Martichoras
8,379
466
98
5
0
333,751
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role