Player Matchup

Khepri
Khepri
Chris4th
Khepri
Level 116
God Stats
5W - 2L
1,656 SR
Queue Stats
35W - 22L
1,528 Elo+
Party 2
Janus
Janus
Mrsnipero24
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1
Skadi
Skadi
Steryroids
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 102L
1,522 Elo+
Party 2
King Arthur
King Arthur
Twizzix
King Arthur
Level 158
God Stats
1W - 1L
1,738 SR
Queue Stats
102W - 114L
1,484 Elo+
Party 2
Lancelot
Lancelot
dayrο
Lancelot
Level 156
God Stats
1W - 3L
1,301 SR
Queue Stats
225W - 192L
1,592 Elo+
Party 1
Team Averages
Level 129
1,539 SR
1,472 Elo+

VS

Team Averages
Level 117
1,517 SR
1,552 Elo+
Thor
Thor
 
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Devo_Agrippa
Geb
Level 132
God Stats
9W - 5L
1,471 SR
Queue Stats
161W - 150L
1,577 Elo+
Solo
King Arthur
King Arthur
WOWULOST
King Arthur
Level 118
God Stats
28W - 28L
1,493 SR
Queue Stats
429W - 371L
1,608 Elo+
Solo
Chang'e
Chang'e
deathsckar4
Chang'e
Level 99
God Stats
3W - 1L
1,582 SR
Queue Stats
95W - 108L
1,525 Elo+
Solo
Ullr
Ullr
ranma16
Ullr
Level 133
God Stats
65W - 69L
1,540 SR
Queue Stats
400W - 379L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chris4th
Khepri
11
0 / 1 / 9
6,964
497
3,820
9,867
8,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
3 / 5 / 4
6,739
481
7,107
8,088
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
14
2 / 1 / 2
7,935
567
6,153
5,165
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Twizzix
King Arthur
12
1 / 3 / 2
6,657
476
9,432
17,372
13,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
dayrο
Lancelot
13
4 / 2 / 2
7,775
555
11,635
12,594
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 3
7,134
510
8,350
13,216
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 5
6,743
482
6,333
11,631
8,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
WOWULOST
King Arthur
13
5 / 1 / 0
7,910
565
12,431
13,576
13,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
deathsckar4
Chang'e
12
2 / 2 / 2
7,253
518
6,987
9,708
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
ranma16
Ullr
13
2 / 1 / 1
7,355
525
4,103
8,248
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
10
Kills
12
12
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
3
1.75
L
Khepri
Chris4th
Khepri
0
1
9
4.5
W
1
4
5
0.88
L
3
5
4
1
L
Skadi
2
1
2
3
L
King Arthur
Twizzix
King Arthur
1
3
2
0.67
W
King Arthur
WOWULOST
King Arthur
5
1
0
5
L
Lancelot
dayrο
Lancelot
4
2
2
2.5
W
Chang'e
deathsckar4
Chang'e
2
2
2
1.5
W
Ullr
ranma16
Ullr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
38,204
53,086
Taken
56,379
33,348
Mitigated
34,396
14,090
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,350
2,050
0
1,733
13,216
5,339
0
1,897
10,943
0
60,074
L
Khepri
Chris4th
Khepri
3,820
510
1,557
2,309
9,867
8,511
0
4,008
5,783
18,630
0
W
6,333
1,018
176
2,246
11,631
8,568
0
3,613
7,772
20,057
0
L
7,107
615
0
930
8,088
3,263
40
2,338
5,710
40,204
0
L
Skadi
6,153
2,291
0
574
5,165
2,221
676
973
4,192
0
68,244
L
King Arthur
Twizzix
King Arthur
9,432
1,077
0
3,250
17,372
13,733
2
3,039
14,333
0
47,045
W
King Arthur
WOWULOST
King Arthur
12,431
1,218
0
2,931
13,576
13,252
0
1,119
12,392
142
58,110
L
Lancelot
dayrο
Lancelot
11,635
3,277
0
5,470
12,594
5,620
0
3,096
9,448
0
69,075
W
Chang'e
deathsckar4
Chang'e
6,987
392
1,298
4,290
9,708
3,604
540
2,819
6,579
52,836
0
W
Ullr
ranma16
Ullr
4,103
1,945
0
3,635
8,248
3,633
586
908
7,330
0
55,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
36,395
396
Minions Killed
401
0
Camps Cleared
0
1,395,054
Distance Traveled
1,312,117
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,134
510
80
6
0
293,621
2
L
Khepri
6,964
497
22
2
0
294,913
5
W
Geb
6,743
482
19
1
0
231,667
2
L
Janus
6,739
481
76
5
0
260,627
0
L
Skadi
7,935
567
130
9
0
263,552
0
L
King Arthur
6,657
476
70
5
0
263,739
3
W
King Arthur
7,910
565
87
6
0
273,135
2
L
Lancelot
7,775
555
98
7
0
312,223
0
W
Chang'e
7,253
518
100
7
0
277,131
0
W
Ullr
7,355
525
115
8
0
236,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role