Player Matchup

Da Ji
Da Ji
MealwormKing
Da Ji
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
269W - 273L
1,426 Elo+
Party 4
Danzaburou
Danzaburou
SLAP_THOSE_HYPR
Danzaburou
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 17L
1,400 Elo+
Party 3
Yemoja
Yemoja
The-Dirty-Divas
Yemoja
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 4L
1,236 Elo+
Party 3
Guan Yu
Guan Yu
TheBookeeper
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 4
Merlin
Merlin
tobii614
Merlin
Level 17
God Stats
30W - 19L
1,691 SR
Queue Stats
133W - 126L
1,391 Elo+
Party 4
Team Averages
Level 26
1,489 SR
1,391 Elo+

VS

Team Averages
Level 42
1,522 SR
1,333 Elo+
Ratatoskr
Ratatoskr
Adrianoso312
Ratatoskr
Level 69
God Stats
17W - 7L
1,498 SR
Queue Stats
30W - 22L
1,348 Elo+
Party 2
Bacchus
Bacchus
PorpoiseVenom_
Bacchus
Level 18
God Stats
16W - 8L
1,570 SR
Queue Stats
154W - 132L
1,299 Elo+
Party 1
Cupid
Cupid
SheLooksLegal_
Cupid
Level 39
God Stats
11W - 9L
1,498 SR
Queue Stats
110W - 98L
1,295 Elo+
Party 1
Hera
Hera
TheyEnvyuzi
Hera
Level 47
God Stats
7W - 4L
1,546 SR
Queue Stats
285W - 299L
1,353 Elo+
Solo
Thor
Thor
Tortugaguerra
Thor
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 49L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,157
513
3,648
8,863
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SLAP_THOSE_HYPR
Danzaburou
8
0 / 5 / 0
5,153
429
4,155
11,903
3,936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
5,409
451
805
9,174
5,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
TheBookeeper
Guan Yu
11
1 / 3 / 0
5,908
492
3,016
9,566
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
tobii614
Merlin
11
2 / 4 / 2
6,474
540
6,508
8,425
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Adrianoso312
Ratatoskr
13
7 / 1 / 1
8,096
675
8,870
10,098
6,107
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 5
6,562
547
4,392
6,197
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 0 / 2
6,823
569
10,130
5,902
2,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 1
6,475
540
4,840
4,426
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 4
6,044
504
5,007
9,034
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
18
18
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Adrianoso312
Ratatoskr
7
1
1
7.5
L
2
3
2
1
W
2
0
5
4.5
L
Danzaburou
SLAP_THOSE_HYPR
Danzaburou
0
5
0
0
W
6
0
2
7
L
0
3
0
0
L
Guan Yu
TheBookeeper
Guan Yu
1
3
0
0.33
W
2
2
1
1.25
W
1
2
4
1.5
L
Merlin
tobii614
Merlin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
33,239
47,931
Taken
35,657
23,680
Mitigated
19,162
9,263
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Adrianoso312
Ratatoskr
8,870
2,344
0
3,750
10,098
6,107
52
2,110
7,988
0
52,795
L
3,648
964
0
637
8,863
2,959
0
2,165
6,698
0
29,778
W
4,392
651
0
1,558
6,197
6,471
374
350
5,847
17,875
0
L
Danzaburou
SLAP_THOSE_HYPR
Danzaburou
4,155
1,476
0
4,191
11,903
3,936
40
1,978
9,925
0
35,444
W
10,130
5,400
436
3,962
5,902
2,305
612
484
5,418
0
46,527
L
805
639
1,502
929
9,174
5,419
0
2,312
6,862
7,484
0
L
Guan Yu
TheBookeeper
Guan Yu
3,016
961
0
1,014
9,566
8,439
206
50
9,516
0
29,497
W
4,840
902
0
1,169
4,426
1,375
0
1,025
3,401
46,707
0
W
5,007
1,169
0
500
9,034
2,904
0
3,606
5,428
0
33,347
L
Merlin
tobii614
Merlin
6,508
41
0
990
8,425
2,927
0
2,783
5,642
41,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
34,000
255
Minions Killed
280
0
Camps Cleared
0
1,159,025
Distance Traveled
1,171,685
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,096
675
78
7
0
242,067
0
L
Da Ji
6,157
513
55
5
0
268,908
0
W
Bacchus
6,562
547
20
2
0
244,239
0
L
Danzaburou
5,153
429
51
4
0
208,524
0
W
Cupid
6,823
569
64
5
0
219,460
0
L
Yemoja
5,409
451
15
1
0
214,082
0
L
Guan Yu
5,908
492
52
4
0
248,121
0
W
Hera
6,475
540
73
6
0
211,589
3
W
Thor
6,044
504
45
4
0
254,330
0
L
Merlin
6,474
540
82
7
0
219,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role