Player Matchup

Sun Wukong
Sun Wukong
Alejo250509
Sun Wukong
Level 84
God Stats
19W - 9L
1,609 SR
Queue Stats
199W - 191L
1,437 Elo+
Party 1
Izanami
Izanami
Andres-eyes2204
Izanami
Level 33
God Stats
10W - 8L
1,798 SR
Queue Stats
239W - 250L
1,456 Elo+
Party 1
Freya
Freya
Hostility
Freya
Level 94
God Stats
10W - 0L
1,932 SR
Queue Stats
104W - 81L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
SarkastikJim
Kuzenbo
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 177L
1,452 Elo+
Solo
Set
Set
kiddgotfans_4
Set
Level 108
God Stats
4W - 5L
1,595 SR
Queue Stats
21W - 23L
1,436 Elo+
Solo
Team Averages
Level 77
1,687 SR
1,456 Elo+

VS

Team Averages
Level 77
1,680 SR
1,440 Elo+
Chang'e
Chang'e
Americano4234
Chang'e
Level 101
God Stats
9W - 8L
1,652 SR
Queue Stats
133W - 134L
1,543 Elo+
Solo
Hachiman
Hachiman
Lerners
Hachiman
Level 37
God Stats
1W - 1L
1,679 SR
Queue Stats
112W - 130L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
PichuGotNerf
Sylvanus
Level 87
God Stats
3W - 6L
1,575 SR
Queue Stats
375W - 387L
1,436 Elo+
Solo
Ravana
Ravana
esty2005
Ravana
Level 63
God Stats
3W - 1L
1,746 SR
Queue Stats
76W - 81L
1,401 Elo+
Party 2
Charon
Charon
rams140
Charon
Level 95
God Stats
1W - 1L
1,746 SR
Queue Stats
150W - 154L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alejo250509
Sun Wukong
13
4 / 1 / 0
7,979
665
4,483
9,435
6,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 4 / 1
6,011
501
6,860
10,467
3,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Hostility
Freya
14
7 / 1 / 0
8,108
676
8,758
7,522
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
SarkastikJim
Kuzenbo
10
0 / 0 / 6
6,191
516
5,569
10,929
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 0 / 3
6,636
553
4,993
8,586
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
1 / 5 / 0
6,043
504
4,304
9,473
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Lerners
Hachiman
10
3 / 2 / 1
6,127
511
9,981
9,624
3,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
PichuGotNerf
Sylvanus
9
1 / 3 / 2
6,102
509
5,646
13,816
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ravana
esty2005
Ravana
10
1 / 3 / 1
6,107
509
1,680
7,405
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
rams140
Charon
11
0 / 4 / 1
5,845
487
5,133
8,277
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
6
6
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alejo250509
Sun Wukong
4
1
0
4
L
Chang'e
1
5
0
0.2
W
4
4
1
1.13
W
Freya
Hostility
Freya
7
1
0
7
L
Hachiman
Lerners
Hachiman
3
2
1
1.75
L
Sylvanus
PichuGotNerf
Sylvanus
1
3
2
0.67
W
Kuzenbo
SarkastikJim
Kuzenbo
0
0
6
3
L
Ravana
esty2005
Ravana
1
3
1
0.5
W
2
0
3
3.5
L
Charon
rams140
Charon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,663
Damage
26,744
46,939
Taken
48,595
28,888
Mitigated
25,049
12,643
Healing
14,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alejo250509
Sun Wukong
4,483
793
0
2,270
9,435
6,602
60
5,657
3,732
0
60,647
L
Chang'e
4,304
359
40
2,382
9,473
3,626
0
6,717
2,382
34,973
0
W
6,860
4,883
403
2,948
10,467
3,393
584
2,327
8,140
0
38,329
W
Freya
Hostility
Freya
8,758
3,259
0
3,534
7,522
3,016
363
3,370
3,948
55,177
0
L
Hachiman
Lerners
Hachiman
9,981
6,219
0
4,153
9,624
3,646
0
2,315
7,309
0
51,977
L
Sylvanus
PichuGotNerf
Sylvanus
5,646
1,652
1,182
4,977
13,816
10,849
0
2,883
10,933
18,349
0
W
Kuzenbo
SarkastikJim
Kuzenbo
5,569
2,859
0
2,258
10,929
12,389
189
2,554
8,195
13,584
311
L
Ravana
esty2005
Ravana
1,680
389
0
702
7,405
2,893
0
1,759
5,544
0
43,013
W
4,993
2,545
0
1,230
8,586
3,488
49
833
7,727
0
49,177
L
Charon
rams140
Charon
5,133
732
0
1,500
8,277
4,035
0
0
8,277
40,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
30,224
360
Minions Killed
303
0
Camps Cleared
0
1,190,970
Distance Traveled
1,114,971
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,979
665
100
8
0
192,116
1
L
Chang'e
6,043
504
78
7
0
219,379
2
W
Izanami
6,011
501
68
6
0
216,357
0
W
Freya
8,108
676
104
9
0
239,630
0
L
Hachiman
6,127
511
78
7
0
222,457
0
L
Sylvanus
6,102
509
27
2
0
217,459
0
W
Kuzenbo
6,191
516
13
1
0
259,234
4
L
Ravana
6,107
509
64
5
0
257,497
0
W
Set
6,636
553
75
6
0
283,633
0
L
Charon
5,845
487
56
5
0
198,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role