Player Matchup

Thanatos
Thanatos
Silver IV
Ayo DevvY
Thanatos
Silver IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 145L
808 MMR
Solo
Kukulkan
Kukulkan
Silver II
InkedOutPanda
Kukulkan
Silver II
Level 184
God Stats
21W - 21L
1,551 SR
Queue Stats
587W - 600L
892 MMR
Solo
Horus
Horus
Silver II
LoveKlutchz
Horus
Silver II
Level 107
God Stats
64W - 47L
1,525 SR
Queue Stats
258W - 263L
793 MMR
Solo
Chiron
Chiron
Silver IV
ThaRealPluto
Chiron
Silver IV
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 113L
974 MMR
Solo
Jormungandr
Jormungandr
Silver II
cF FLUX
Jormungandr
Silver II
Level 201
God Stats
183W - 153L
1,543 SR
Queue Stats
353W - 370L
984 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,524 SR
890 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,446 SR
1,002 MMR
Skadi
Skadi
Silver IV
 
Skadi
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Silver II
Bhivs
Maui
Silver II
Level 127
God Stats
4W - 8L
1,440 SR
Queue Stats
107W - 117L
1,099 MMR
Party 1
Yu Huang
Yu Huang
Silver II
CitrusDreams
Yu Huang
Silver II
Level 147
God Stats
17W - 11L
1,697 SR
Queue Stats
373W - 412L
766 MMR
Solo
Nemesis
Nemesis
Bronze I
FultyAzazel
Nemesis
Bronze I
Level 64
God Stats
1W - 2L
1,492 SR
Queue Stats
8W - 33L
896 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
UltimaxTheOne
Sun Wukong
Silver IV
Level 64
God Stats
1W - 6L
1,102 SR
Queue Stats
150W - 170L
751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayo DevvY
Thanatos
10
9 / 3 / 3
7,153
650
9,226
7,812
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
InkedOutPanda
Kukulkan
13
2 / 0 / 4
7,682
698
6,405
3,603
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 0 / 4
6,345
577
3,609
8,939
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
9
2 / 3 / 0
5,761
524
3,557
8,404
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
cF FLUX
Jormungandr
12
3 / 0 / 2
7,363
669
6,600
7,363
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliGaneshaAwilixMartichoras

VS

Bans
JanusAresCharybdisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 2 / 1
5,659
514
4,854
6,608
1,942
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
Bhivs
Maui
9
1 / 1 / 3
5,527
502
3,058
7,144
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
CitrusDreams
Yu Huang
10
1 / 7 / 1
5,792
527
2,582
10,534
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
FultyAzazel
Nemesis
8
0 / 4 / 1
5,074
461
1,086
10,382
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
UltimaxTheOne
Sun Wukong
9
1 / 3 / 0
5,543
504
3,451
8,905
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
5
6
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
1
1.25
W
Thanatos
Ayo DevvY
Thanatos
9
3
3
3.5
L
Maui
Bhivs
Maui
1
1
3
2.5
L
Yu Huang
CitrusDreams
Yu Huang
1
7
1
0.21
L
Nemesis
FultyAzazel
Nemesis
0
4
1
0.13
W
Kukulkan
InkedOutPanda
Kukulkan
2
0
4
4
W
1
0
4
3
W
Chiron
2
3
0
0.67
L
Sun Wukong
UltimaxTheOne
Sun Wukong
1
3
0
0.33
W
Jormungandr
cF FLUX
Jormungandr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,397
Damage
15,031
36,121
Taken
43,573
18,730
Mitigated
18,279
17,005
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,854
2,096
0
1,340
6,608
1,942
0
213
6,395
0
35,058
W
Thanatos
Ayo DevvY
Thanatos
9,226
2,661
0
5,836
7,812
2,974
0
799
7,013
0
32,488
L
Maui
Bhivs
Maui
3,058
692
0
1,224
7,144
5,256
0
129
7,015
13,450
0
L
Yu Huang
CitrusDreams
Yu Huang
2,582
421
0
500
10,534
3,181
0
5,137
5,397
33,098
0
L
Nemesis
FultyAzazel
Nemesis
1,086
801
0
1,278
10,382
3,303
0
2,375
8,007
0
29,431
W
Kukulkan
InkedOutPanda
Kukulkan
6,405
758
0
608
3,603
1,584
469
1,748
1,855
60,013
0
W
3,609
1,403
768
3,555
8,939
5,220
38
1,606
7,333
0
15,153
W
Chiron
3,557
1,094
344
2,239
8,404
3,028
316
1,325
7,079
0
34,946
L
Sun Wukong
UltimaxTheOne
Sun Wukong
3,451
589
0
1,089
8,905
4,597
0
4,991
3,914
0
28,649
W
Jormungandr
cF FLUX
Jormungandr
6,600
2,805
0
3,655
7,363
5,924
288
358
7,005
53,950
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
27,595
331
Minions Killed
238
0
Camps Cleared
0
1,055,063
Distance Traveled
1,081,185
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,659
514
46
4
0
200,174
1
W
Thanatos
7,153
650
49
4
0
234,688
1
L
Maui
5,527
502
27
2
0
219,807
2
L
Yu Huang
5,792
527
71
6
0
196,716
0
L
Nemesis
5,074
461
54
5
0
223,364
0
W
Kukulkan
7,682
698
120
11
0
208,759
2
W
Horus
6,345
577
13
1
0
226,001
2
W
Chiron
5,761
524
64
6
0
171,543
0
L
Sun Wukong
5,543
504
40
4
0
241,124
0
W
Jormungandr
7,363
669
85
8
0
214,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role