Player Matchup

Fenrir
Fenrir
ChimbaWhat
Fenrir
Level 200
God Stats
0W - 1L
1,294 SR
Queue Stats
12W - 24L
1,328 Elo+
Party 1
Artio
Artio
Deathskrull
Artio
Level 175
God Stats
0W - 2L
1,229 SR
Queue Stats
16W - 27L
1,416 Elo+
Party 1
Fafnir
Fafnir
RipeVD
Fafnir
Level 158
God Stats
14W - 8L
1,684 SR
Queue Stats
897W - 870L
1,468 Elo+
Solo
Mulan
Mulan
Tyuchoo
Mulan
Level 68
God Stats
1W - 6L
1,213 SR
Queue Stats
120W - 154L
1,449 Elo+
Solo
Janus
Janus
jundarosxD
Janus
Level 109
God Stats
0W - 2L
1,460 SR
Queue Stats
4W - 14L
1,247 Elo+
Party 1
Team Averages
Level 142
1,376 SR
1,381 Elo+

VS

Team Averages
Level 101
1,439 SR
1,489 Elo+
Ix Chel
Ix Chel
AdrianoPK
Ix Chel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,519 Elo+
Solo
Discordia
Discordia
Barbario
Discordia
Level 123
God Stats
1W - 1L
1,581 SR
Queue Stats
56W - 45L
1,493 Elo+
Solo
Shiva
Shiva
NDCloud
Shiva
Level 147
God Stats
6W - 8L
1,598 SR
Queue Stats
618W - 652L
1,486 Elo+
Solo
Yu Huang
Yu Huang
lmariachi
Yu Huang
Level 56
God Stats
3W - 3L
1,296 SR
Queue Stats
186W - 180L
1,459 Elo+
Solo
Thoth
Thoth
prockd
Thoth
Level 154
God Stats
1W - 2L
1,219 SR
Queue Stats
377W - 378L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChimbaWhat
Fenrir
14
1 / 9 / 4
8,600
782
9,192
15,344
15,459
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 7 / 2
7,839
713
3,669
18,013
20,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
RipeVD
Fafnir
16
4 / 7 / 4
9,010
819
12,245
17,855
23,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
Tyuchoo
Mulan
14
3 / 6 / 3
8,370
761
8,843
13,099
9,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
16
1 / 8 / 5
8,528
775
14,056
11,740
5,621
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AdrianoPK
Ix Chel
18
15 / 2 / 15
11,573
1,052
16,117
11,714
6,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Barbario
Discordia
17
9 / 2 / 20
10,349
941
14,570
9,582
4,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
NDCloud
Shiva
18
3 / 2 / 31
9,973
907
17,526
18,201
18,441
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
lmariachi
Yu Huang
16
4 / 2 / 20
9,225
839
11,599
11,487
5,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
prockd
Thoth
15
6 / 3 / 19
9,435
858
9,525
9,102
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
142
10
Kills
37
37
Deaths
11
18
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AdrianoPK
Ix Chel
15
2
15
11.25
W
Discordia
Barbario
Discordia
9
2
20
9.5
L
Fenrir
ChimbaWhat
Fenrir
1
9
4
0.33
L
1
7
2
0.29
W
Shiva
NDCloud
Shiva
3
2
31
9.25
L
Fafnir
RipeVD
Fafnir
4
7
4
0.86
L
Mulan
Tyuchoo
Mulan
3
6
3
0.75
L
Janus
1
8
5
0.44
W
Yu Huang
lmariachi
Yu Huang
4
2
20
7
W
Thoth
prockd
Thoth
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,005
Damage
69,337
76,051
Taken
60,086
74,424
Mitigated
38,340
9,998
Healing
27,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AdrianoPK
Ix Chel
16,117
2,463
7,994
5,190
11,714
6,350
750
6,342
5,156
31,493
0
W
Discordia
Barbario
Discordia
14,570
178
788
1,363
9,582
4,458
763
4,858
4,154
25,462
0
L
Fenrir
ChimbaWhat
Fenrir
9,192
1,387
862
1,300
15,344
15,459
0
9,985
4,854
2,939
12,821
L
3,669
234
600
1,591
18,013
20,016
0
11,118
5,981
7,304
0
W
Shiva
NDCloud
Shiva
17,526
2,311
2,167
4,229
18,201
18,441
490
7,910
9,724
0
25,429
L
Fafnir
RipeVD
Fafnir
12,245
3,394
297
2,648
17,855
23,358
0
11,212
5,477
17,086
1,212
L
Mulan
Tyuchoo
Mulan
8,843
510
68
1,869
13,099
9,970
0
8,381
4,426
0
13,472
L
Janus
14,056
291
452
311
11,740
5,621
0
10,367
1,219
35,953
0
W
Yu Huang
lmariachi
Yu Huang
11,599
1,742
1,101
3,332
11,487
5,409
1,791
6,128
4,915
20,780
0
W
Thoth
prockd
Thoth
9,525
752
680
1,081
9,102
3,682
2,392
4,131
4,569
19,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,347
Gold Earned
50,555
100
Minions Killed
137
0
Camps Cleared
0
952,961
Distance Traveled
1,145,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,573
1,052
42
4
0
229,059
0
W
Discordia
10,349
941
37
3
0
232,975
0
L
Fenrir
8,600
782
14
1
0
196,697
0
L
Artio
7,839
713
5
0
0
223,752
0
W
Shiva
9,973
907
17
2
0
274,427
0
L
Fafnir
9,010
819
9
1
0
174,781
0
L
Mulan
8,370
761
11
1
0
171,904
0
L
Janus
8,528
775
61
6
0
185,827
0
W
Yu Huang
9,225
839
18
2
0
218,612
0
W
Thoth
9,435
858
23
2
0
190,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role