Player Matchup

Mercury
Mercury
EstablishedGod
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,350 Elo+
Party 1
King Arthur
King Arthur
Joshuay247
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,419 Elo+
Party 1
Izanami
Izanami
PapaTakkun
Izanami
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 45L
1,802 Elo+
Solo
Ymir
Ymir
PoorlyReserved
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,350 Elo+
Party 1
Poseidon
Poseidon
Sagetalon
Poseidon
Level 47
God Stats
1W - 6L
1,363 SR
Queue Stats
46W - 56L
1,460 Elo+
Solo
Team Averages
Level 38
1,473 SR
1,476 Elo+

VS

Team Averages
Level 62
1,440 SR
1,470 Elo+
Zeus
Zeus
IDONTGOPOSITIVE
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 172L
1,484 Elo+
Party 2
Nike
Nike
MrDeadpooI62
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,787 Elo+
Party 2
Fenrir
Fenrir
PEPERRON8409
Fenrir
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,220 Elo+
Party 3
Bacchus
Bacchus
TiteSo 6
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,380 Elo+
Party 3
Artemis
Artemis
puppydog
Artemis
Level 68
God Stats
11W - 12L
1,201 SR
Queue Stats
72W - 69L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,918
432
4,081
11,092
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Joshuay247
King Arthur
11
0 / 2 / 0
6,689
418
1,614
11,260
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
PapaTakkun
Izanami
12
4 / 3 / 1
7,799
487
9,686
11,917
4,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 5
5,850
366
3,687
11,821
8,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
Sagetalon
Poseidon
13
5 / 5 / 1
8,407
525
8,662
12,562
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
9,801
613
5,379
4,626
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 4
10,472
655
9,370
10,122
8,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
12
1 / 3 / 2
7,901
494
4,365
12,095
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
TiteSo 6
Bacchus
11
3 / 3 / 6
8,264
517
6,346
13,667
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
puppydog
Artemis
13
5 / 4 / 4
8,455
528
13,422
11,895
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
18
18
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
5
1
1
5.5
L
King Arthur
Joshuay247
King Arthur
0
2
0
0
W
4
0
4
6
W
Fenrir
1
3
2
0.67
L
Izanami
PapaTakkun
Izanami
4
3
1
1.5
L
0
5
5
0.5
L
Poseidon
Sagetalon
Poseidon
5
5
1
1.1
W
Bacchus
TiteSo 6
Bacchus
3
3
6
2
W
Artemis
puppydog
Artemis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,730
Damage
38,882
58,652
Taken
52,405
29,029
Mitigated
32,780
7,361
Healing
10,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,081
2,253
0
1,530
11,092
3,829
0
641
10,451
0
42,775
W
5,379
745
0
800
4,626
1,537
768
862
3,664
61,456
0
L
King Arthur
Joshuay247
King Arthur
1,614
228
0
2,180
11,260
8,069
0
0
11,260
0
39,229
W
9,370
1,238
0
1,403
10,122
8,427
270
2,064
7,988
382
81,308
W
Fenrir
4,365
811
0
1,002
12,095
5,020
0
2,210
9,795
0
49,305
L
Izanami
PapaTakkun
Izanami
9,686
7,898
0
2,401
11,917
4,153
0
2,742
9,125
0
59,686
L
3,687
1,164
0
0
11,821
8,081
0
3,407
8,259
10,732
0
L
Poseidon
Sagetalon
Poseidon
8,662
1,769
0
1,250
12,562
4,897
0
4,670
7,486
63,686
0
W
Bacchus
TiteSo 6
Bacchus
6,346
1,627
0
2,062
13,667
13,362
62
4,798
8,470
15,079
0
W
Artemis
puppydog
Artemis
13,422
6,039
0
4,948
11,895
4,434
1,059
3,083
8,592
0
57,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
44,893
398
Minions Killed
414
0
Camps Cleared
0
1,296,197
Distance Traveled
1,529,969
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,918
432
75
5
0
257,007
0
W
Zeus
9,801
613
120
8
0
295,195
5
L
King Arthur
6,689
418
84
5
0
216,855
0
W
Nike
10,472
655
132
8
0
289,069
0
W
Fenrir
7,901
494
76
5
0
314,235
0
L
Izanami
7,799
487
100
6
0
295,230
0
L
Ymir
5,850
366
14
1
0
232,005
3
L
Poseidon
8,407
525
125
8
0
295,100
1
W
Bacchus
8,264
517
11
1
0
347,751
1
W
Artemis
8,455
528
75
5
0
283,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role