Player Matchup

Kukulkan
Kukulkan
Gold III
Bostwickk
Kukulkan
Gold III
Level 146
God Stats
1W - 2L
1,636 SR
Queue Stats
49W - 47L
1,624 MMR
Party 1
Odin
Odin
Silver III
OldGreggles
Odin
Silver III
Level 83
God Stats
8W - 4L
1,865 SR
Queue Stats
49W - 70L
1,206 MMR
Party 1
Discordia
Discordia
Gold V
spaceL00p
Discordia
Gold V
Level 122
God Stats
6W - 3L
1,699 SR
Queue Stats
44W - 61L
1,485 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,733 SR
1,438 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,501 SR
1,445 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
AlMightySole
Morgan Le Fay
Gold V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,229 MMR
Party 2
Hercules
Hercules
Silver II
REPUBLICAN UMAD
Hercules
Silver II
Level 123
God Stats
7W - 9L
1,503 SR
Queue Stats
40W - 61L
1,303 MMR
Solo
Da Ji
Da Ji
Platinum IV
Xximway2rawxX
Da Ji
Platinum IV
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,803 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bostwickk
Kukulkan
14
4 / 6 / 1
11,780
736
14,694
10,930
4,179
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 2
9,988
624
6,671
16,227
14,440
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
spaceL00p
Discordia
13
1 / 9 / 3
10,615
663
9,211
12,797
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Baba YagaAtlasMartichorasThothLoki

VS

Bans
AchillesHou YiKuzenboMauiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlMightySole
Morgan Le Fay
16
7 / 2 / 10
12,810
801
16,516
12,007
5,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
15
3 / 1 / 11
11,927
745
4,969
14,454
15,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 2 / 8
12,847
803
12,864
13,205
5,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
18
19
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlMightySole
Morgan Le Fay
7
2
10
6
L
Kukulkan
Bostwickk
Kukulkan
4
6
1
0.75
L
0
4
2
0.25
W
Hercules
3
1
11
8.5
W
8
2
8
6
L
Discordia
spaceL00p
Discordia
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
34,349
39,954
Taken
39,666
22,815
Mitigated
26,062
7,226
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlMightySole
Morgan Le Fay
16,516
1,401
0
629
12,007
5,296
513
7,711
4,228
56,842
0
L
Kukulkan
Bostwickk
Kukulkan
14,694
1,478
0
1,276
10,930
4,179
132
3,650
7,280
65,186
0
L
6,671
1,240
0
4,069
16,227
14,440
0
7,547
8,635
0
18,286
W
Hercules
4,969
723
361
6,275
14,454
15,090
101
7,943
6,495
0
30,838
W
12,864
3,347
0
246
13,205
5,676
702
8,405
4,744
0
35,261
L
Discordia
spaceL00p
Discordia
9,211
867
0
1,881
12,797
4,196
53
6,486
6,311
40,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,383
Gold Earned
37,584
167
Minions Killed
151
0
Camps Cleared
0
868,435
Distance Traveled
907,312
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,810
801
73
5
0
303,684
0
L
Kukulkan
11,780
736
101
6
0
289,971
1
L
Odin
9,988
624
23
1
0
304,921
0
W
Hercules
11,927
745
42
3
0
315,151
2
W
Da Ji
12,847
803
36
2
0
288,477
0
L
Discordia
10,615
663
43
3
0
273,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role