Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Flex2xx
Hera
Level 78
God Stats
3W - 2L
1,692 SR
Queue Stats
65W - 68L
1,541 Elo+
Solo
Martichoras
Martichoras
WARLOCK1369
Martichoras
Level 113
God Stats
23W - 12L
1,609 SR
Queue Stats
171W - 148L
1,548 Elo+
Party 2
Ravana
Ravana
satron1x
Ravana
Level 140
God Stats
4W - 2L
1,644 SR
Queue Stats
49W - 38L
1,530 Elo+
Solo
Charon
Charon
tmalone13
Charon
Level 145
God Stats
9W - 4L
1,139 SR
Queue Stats
133W - 133L
1,482 Elo+
Party 2
Team Averages
Level 123
1,517 SR
1,520 Elo+

VS

Team Averages
Level 137
1,519 SR
1,522 Elo+
Cupid
Cupid
GamerBean
Cupid
Level 180
God Stats
0W - 2L
1,416 SR
Queue Stats
236W - 184L
1,576 Elo+
Solo
Hun Batz
Hun Batz
JJBear55
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
SpeedyHarbor319
Sylvanus
Level 136
God Stats
4W - 2L
1,651 SR
Queue Stats
288W - 259L
1,459 Elo+
Solo
Shiva
Shiva
lui88x
Shiva
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 181L
1,489 Elo+
Solo
Janus
Janus
xNoCapZonex
Janus
Level 127
God Stats
18W - 36L
1,528 SR
Queue Stats
279W - 277L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 0 / 2
9,462
676
11,431
9,692
8,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
Flex2xx
Hera
16
6 / 1 / 0
9,584
685
7,144
6,609
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
WARLOCK1369
Martichoras
13
1 / 1 / 0
7,772
555
6,265
6,659
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
satron1x
Ravana
14
0 / 1 / 7
7,964
569
8,214
8,701
3,683
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
tmalone13
Charon
10
0 / 3 / 1
6,509
465
5,487
10,785
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GamerBean
Cupid
12
1 / 1 / 2
7,108
508
6,587
10,493
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
JJBear55
Hun Batz
13
1 / 3 / 3
7,215
515
5,418
15,035
6,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
9
1 / 0 / 2
6,449
461
3,616
9,814
6,966
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Shiva
lui88x
Shiva
12
0 / 5 / 0
6,902
493
6,058
17,773
9,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 0
6,986
499
4,383
6,414
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
5
6
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
0
2
6
W
Hera
Flex2xx
Hera
6
1
0
6
L
Cupid
GamerBean
Cupid
1
1
2
2
L
Hun Batz
JJBear55
Hun Batz
1
3
3
0.83
L
Sylvanus
1
0
2
2
W
Martichoras
WARLOCK1369
Martichoras
1
1
0
1
L
Shiva
lui88x
Shiva
0
5
0
0
W
Ravana
satron1x
Ravana
0
1
7
3.5
W
Charon
tmalone13
Charon
0
3
1
0.17
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,541
Damage
26,062
42,446
Taken
59,529
23,999
Mitigated
29,657
10,326
Healing
22,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,431
3,692
0
2,314
9,692
8,484
117
463
9,187
79,159
0
W
Hera
Flex2xx
Hera
7,144
1,130
0
2,007
6,609
2,385
346
1,187
5,314
71,510
0
L
Cupid
GamerBean
Cupid
6,587
3,426
558
4,187
10,493
3,934
322
2,295
8,198
0
56,702
L
Hun Batz
JJBear55
Hun Batz
5,418
1,433
0
5,852
15,035
6,334
0
3,502
11,505
0
55,601
L
Sylvanus
3,616
1,540
2,116
4,510
9,814
6,966
81
3,091
6,723
20,022
0
W
Martichoras
WARLOCK1369
Martichoras
6,265
2,122
0
1,841
6,659
2,588
757
1,164
5,495
0
60,634
L
Shiva
lui88x
Shiva
6,058
1,007
0
4,730
17,773
9,862
0
10,398
7,375
0
60,275
W
Ravana
satron1x
Ravana
8,214
3,179
0
1,613
8,701
3,683
7
2,238
6,244
0
66,062
W
Charon
tmalone13
Charon
5,487
1,468
0
2,551
10,785
6,859
48
2,690
8,075
21,671
0
L
4,383
569
0
190
6,414
2,561
0
4,735
1,631
50,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,291
Gold Earned
34,660
494
Minions Killed
413
0
Camps Cleared
0
1,411,692
Distance Traveled
1,326,508
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,462
676
139
10
0
273,476
4
W
Hera
9,584
685
125
9
0
292,193
0
L
Cupid
7,108
508
111
8
0
267,705
4
L
Hun Batz
7,215
515
89
6
0
301,073
0
L
Sylvanus
6,449
461
26
2
0
210,270
0
W
Martichoras
7,772
555
113
8
0
258,403
2
L
Shiva
6,902
493
96
7
0
264,324
5
W
Ravana
7,964
569
89
6
0
330,225
2
W
Charon
6,509
465
28
2
0
257,395
4
L
Janus
6,986
499
91
7
0
283,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role