Player Matchup

Vulcan
Vulcan
Alexisnunezn
Vulcan
Level 36
God Stats
14W - 4L
1,543 SR
Queue Stats
273W - 224L
1,568 Elo+
Solo
Hou Yi
Hou Yi
ConfruityCrisp
Hou Yi
Level 156
God Stats
20W - 15L
1,618 SR
Queue Stats
358W - 363L
1,505 Elo+
Party 1
Charon
Charon
Kvng_Lee23
Charon
Level 66
God Stats
9W - 5L
1,500 SR
Queue Stats
99W - 114L
1,415 Elo+
Party 1
Guan Yu
Guan Yu
ShesInZeAttic
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,436 Elo+
Party 1
Nemesis
Nemesis
pocket-hair05
Nemesis
Level 6
God Stats
1W - 3L
1,218 SR
Queue Stats
4W - 7L
1,337 Elo+
Party 1
Team Averages
Level 55
1,476 SR
1,452 Elo+

VS

Team Averages
Level 52
1,515 SR
1,424 Elo+
Tyr
Tyr
EndTheQuran
Tyr
Level 46
God Stats
6W - 6L
1,489 SR
Queue Stats
17W - 30L
1,399 Elo+
Solo
He Bo
He Bo
FrostAj
He Bo
Level 87
God Stats
2W - 5L
1,430 SR
Queue Stats
97W - 104L
1,443 Elo+
Party 2
Hou Yi
Hou Yi
JokaBoiDrey
Hou Yi
Level 78
God Stats
8W - 9L
1,517 SR
Queue Stats
291W - 281L
1,500 Elo+
Party 3
Charon
Charon
bustonyogirl
Charon
Level 29
God Stats
20W - 12L
1,638 SR
Queue Stats
66W - 58L
1,499 Elo+
Party 3
Anubis
Anubis
nikesmite13
Anubis
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
27W - 39L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 2 / 1
9,349
519
6,904
8,179
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
3 / 1 / 5
11,082
616
9,546
15,548
7,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Kvng_Lee23
Charon
13
1 / 5 / 3
7,857
437
7,223
13,227
8,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
15
1 / 2 / 2
9,603
534
8,614
15,233
13,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
17
2 / 1 / 4
10,336
574
7,406
15,729
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,317
462
10,418
19,305
15,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
FrostAj
He Bo
14
4 / 4 / 3
8,480
471
13,691
11,842
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
6
0 / 2 / 2
6,034
335
2,488
4,642
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
10
3 / 0 / 0
7,195
400
4,835
4,350
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
14
2 / 3 / 3
8,755
486
7,435
15,226
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
10
Kills
11
11
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
2
1
1.75
W
3
1
5
5.5
L
2
1
2
3
L
He Bo
FrostAj
He Bo
4
4
3
1.38
L
Hou Yi
0
2
2
0.5
W
Charon
Kvng_Lee23
Charon
1
5
3
0.5
W
Guan Yu
1
2
2
1
L
Charon
3
0
0
3
L
Anubis
2
3
3
1.17
W
Nemesis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,693
Damage
38,867
67,916
Taken
55,365
40,153
Mitigated
35,728
17,836
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,904
2,396
0
1,497
8,179
3,320
68
4,065
4,074
79,849
0
W
9,546
4,723
0
8,382
15,548
7,641
3,404
5,045
10,246
0
106,127
L
10,418
1,031
0
6,475
19,305
15,976
0
3,722
15,159
0
55,049
L
He Bo
FrostAj
He Bo
13,691
1,352
0
2,258
11,842
4,466
598
3,707
7,895
68,210
0
L
Hou Yi
2,488
957
0
1,595
4,642
1,375
0
731
3,766
0
16,697
W
Charon
Kvng_Lee23
Charon
7,223
517
0
1,160
13,227
8,786
78
7,844
5,263
26,201
0
W
Guan Yu
8,614
866
466
4,273
15,233
13,626
516
4,803
10,271
0
66,163
L
Charon
4,835
568
58
1,134
4,350
2,948
0
670
3,472
25,141
0
L
Anubis
7,435
315
0
4,528
15,226
10,963
367
4,570
10,500
58,189
0
W
Nemesis
7,406
2,771
0
2,058
15,729
6,780
340
3,821
11,644
0
110,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
38,781
560
Minions Killed
364
0
Camps Cleared
0
1,820,353
Distance Traveled
1,327,903
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,349
519
118
7
0
379,269
4
W
Hou Yi
11,082
616
159
9
0
312,520
2
L
Tyr
8,317
462
83
5
0
362,015
2
L
He Bo
8,480
471
113
6
0
342,665
3
L
Hou Yi
6,034
335
28
2
0
129,990
0
W
Charon
7,857
437
41
2
0
325,970
3
W
Guan Yu
9,603
534
112
6
0
367,716
0
L
Charon
7,195
400
37
2
0
185,165
3
L
Anubis
8,755
486
103
6
0
308,068
3
W
Nemesis
10,336
574
130
7
0
434,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role