Player Matchup

Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Hectorcmalavee
Shiva
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,523 Elo+
Party 1
Ra
Ra
HexStark
Ra
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,575 Elo+
Party 1
Ao Kuang
Ao Kuang
peruvian_slayer_
Ao Kuang
Level 7
God Stats
1W - 0L
1,806 SR
Queue Stats
6W - 2L
1,626 Elo+
Party 1
Team Averages
Level 62
1,561 SR
1,545 Elo+

VS

Team Averages
Level 46
1,584 SR
1,467 Elo+
Loki
Loki
IIIIIIllIII
Loki
Level 29
God Stats
3W - 5L
1,570 SR
Queue Stats
47W - 48L
1,473 Elo+
Party 2
Sol
Sol
Javoin
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,456 Elo+
Solo
Martichoras
Martichoras
Lt Dan cT
Martichoras
Level 29
God Stats
8W - 9L
1,642 SR
Queue Stats
184W - 189L
1,482 Elo+
Solo
Charon
Charon
NxGinn
Charon
Level 133
God Stats
1W - 1L
1,710 SR
Queue Stats
52W - 50L
1,493 Elo+
Party 2
Scylla
Scylla
phantom_sound112
Scylla
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 35L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
5 / 0 / 3
5,811
969
3,560
4,508
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
 
Artemis
11
0 / 0 / 2
5,430
905
3,534
4,355
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 0 / 7
5,489
915
4,606
9,595
5,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 4
5,061
844
4,261
3,604
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 2 / 3
5,179
863
4,520
8,214
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,633
772
2,704
5,470
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Javoin
Sol
9
1 / 3 / 0
4,699
783
4,159
3,781
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Lt Dan cT
Martichoras
8
0 / 1 / 1
4,339
723
1,685
2,579
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
NxGinn
Charon
10
0 / 1 / 1
4,619
770
4,603
5,846
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 1
4,594
766
2,970
5,277
1,919
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
9
Kills
2
2
Deaths
9
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
3
6.5
W
Artemis
 
Artemis
0
0
2
1
W
0
0
7
3.5
W
1
0
4
3
L
1
2
1
0.75
L
Sol
Javoin
Sol
1
3
0
0.33
L
Martichoras
Lt Dan cT
Martichoras
0
1
1
0.5
L
Charon
NxGinn
Charon
0
1
1
0.5
W
3
2
3
2.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
16,121
30,276
Taken
22,953
14,328
Mitigated
10,302
11,654
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,560
1,636
0
1,523
4,508
1,785
805
1,287
3,199
12,658
0
W
Artemis
 
Artemis
3,534
1,605
0
2,345
4,355
1,640
583
2,211
1,927
0
19,160
W
4,606
507
715
2,616
9,595
5,404
210
2,608
6,656
0
14,900
W
4,261
74
721
1,854
3,604
1,339
682
1,792
1,672
14,901
0
L
2,704
568
0
0
5,470
1,981
0
4,270
964
0
5,967
L
Sol
Javoin
Sol
4,159
1,084
0
756
3,781
1,090
0
1,526
2,182
7,876
0
L
Martichoras
Lt Dan cT
Martichoras
1,685
269
0
684
2,579
807
0
1,192
1,307
0
5,708
L
Charon
NxGinn
Charon
4,603
475
0
1,492
5,846
4,505
0
2,063
3,742
13,742
0
W
4,520
1,069
0
1,880
8,214
4,160
0
2,749
5,064
9,636
0
L
2,970
110
191
1,404
5,277
1,919
0
2,795
2,321
11,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,970
Gold Earned
22,884
133
Minions Killed
64
0
Camps Cleared
0
687,772
Distance Traveled
523,500
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,811
969
21
4
0
128,029
0
W
Artemis
5,430
905
46
8
0
109,186
0
W
Shiva
5,489
915
26
4
0
150,325
1
W
Ra
5,061
844
29
5
0
159,677
0
L
Loki
4,633
772
10
2
0
123,915
0
L
Sol
4,699
783
13
2
0
114,489
0
L
Martichoras
4,339
723
8
1
0
61,448
0
L
Charon
4,619
770
18
3
0
108,376
0
W
Ao Kuang
5,179
863
11
2
0
140,555
0
L
Scylla
4,594
766
15
3
0
115,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role